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		<title><![CDATA[Latest posts for the thread "1000 Point Daemon List, DRAFT 2"]]></title>
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				<title>1000 Point Daemon List, DRAFT 2</title>
				<description><![CDATA[ Ok so I love making list and made this list for chaos. thought it might be fun and work pretty well. Its tempting me to start a daemon army....<br /> Im a big fan of Tzeentch and just really like the masque and daemonettes. Everything else of Slannesh is kinda meh...<br /> <br /> The Masque-100<br /> <br /> 10 Daemonettes, Insturment of Chaos-131<br /> 9 Daemonettes, Insturment of Chaos-131<br /> 9 Daemonettes, Instrument of Chaos<br /> <br /> 6 Horrors -102<br /> 5 Horrors-85<br /> <br /> Soul Grinder-Phlegm-160<br /> Soul Grinder-Phlegm-160<br /> <br /> 999<br /> <br /> EDIT: My points were wrong.  So Dropped the Herald and the Icon and Threw in another Squad of Daemonettes then was at 991 so dropped the Changeling and Thew in another Daemonette into squad 1.<br /> <br /> <br /> Im trying to keep it mainly Slaneesh and Tzeentch<br /> <br /> I mainly play Against Chaos, 4 marine players, Necrons, and <span class="glossaryitem" onmouseover='gp(69);'>IG</span>.  ]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 20:04:55]]> GMT</pubDate>
				<author><![CDATA[ The10thnazgul]]></author>
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				<title>1000 Point Daemon List, First Draft</title>
				<description><![CDATA[ I see no heavy hitters for infantry, as you'll need the soul grinders for <span class="glossaryitem" onmouseover='gp(482);'>AT</span> most likely. Daemonettes are *horribly* frail (T3 and a 5+ save?) and quite honestly won't kill anything anyway. Rending only does so much. For 3 points more you can take Seekers that are a million times better. Fiends are really, really good (not as goos as 'crushers though). Beyond that, basic <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will chew you up in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and I wouldn't count on one blast template for killing them. <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and Necrons will both outshoot the fraction of your army that's on the field. I'd say add some good, beefy units or you'll get shot to pieces.]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 20:34:03]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
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				<title>1000 Point Daemon List, First Draft</title>
				<description><![CDATA[ I agree... needs more Anti-tank, and daemonettes are frail.<br /> <br /> For the <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, bring in greater daemons, even in small games it's nice to throw down a <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> with flies. Cheap, hard to kill, and is more than enough for most tanks.<br /> <br /> Daemonettes in larger numbers (minimum 15) can in fact be very deadly. They annihilate anything in <span class="glossaryitem" onmouseover='gp(58);'>HtH</span> idk what you be smokin' Cannerus. I6 with A3? That more than makes up for their frailty plus they have fleet, rending, and offensive/defensive grenades for 14 pts? They are the heavy hitting troops in Chaos Daemons (The only true Chaos).<br /> <br /> Though you do really need to make up for the frailty of them with something like <span class="glossaryitem" onmouseover='gp(449);'>PBs</span> or Crushers. Any daemon army can always use a squad of <span class="glossaryitem" onmouseover='gp(449);'>PBs</span> for like 75 pts.<br /> <br /> Why so much Tzeench? Changeling is good, so one squad should suffice. They may be the only shooting in the dex but when playing daemonettes, they need something to hide behind.]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 21:03:38]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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				<title>1000 Point Daemon List, First Draft</title>
				<description><![CDATA[ At 1000 points, if you're going to take two grinders, I wouldn't give them any upgrades.  I also think that you don't need the tzeentch herald.  <br /> <br /> Besides that, I think you're army would benefit from consolidating the daemonettes into a single squad, and using the points saved from the mawcannon upgrades and herald to either beef up the horror squads, or adding a hard-hitting assault unit (something khornate).  ]]></description>
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				<pubDate><![CDATA[Mon, 9 Mar 2009 21:20:39]]> GMT</pubDate>
				<author><![CDATA[ Centurian99]]></author>
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				<title>Re:1000 Point Daemon List, DRAFT 2</title>
				<description><![CDATA[ Okay made edits to the list which I posted. The Herald was just stupidity on my part. On the Note of <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, I hate to give the Soul Grinder <span class="glossaryitem" onmouseover='gp(482);'>AT</span> duty as I usually see on like 2-3 tanks at the most at 1000 points and figure they could just take them in close combat and so could the Daemonettes (36  rending attacks on the charge, targetting rear armor). So With the new list what do you think?]]></description>
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				<pubDate><![CDATA[Tue, 10 Mar 2009 12:35:02]]> GMT</pubDate>
				<author><![CDATA[ The10thnazgul]]></author>
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