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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ Been starting Eldar just some time ago, and after a match of two i decided on testing this list, any comments remarks doubts would be welcome, as i would like to drive this one to succes, here goes:<br /> <br /> Eldrad<br /> Avatar<br /> <br /> 8 Firedragons w/Exarch/DBflamer/Crackshot<br /> waveserpent w/Spiritstones/Shurikencannons<br /> <br /> 8 Banshees w/Exarch/Executioner/Acrobatic<br /> waveserpent w/Spiritstones/Shurikencannons<br /> <br /> 10 Wraithguards w/Spiritseer/Conceal<br /> 5 Rangers<br /> 5 Rangers<br /> <br /> Wraithlord w/Scatterlaser/Starcannon<br /> Wraithlord w/Scatterlaser/Starcannon<br /> <br /> <br /> thx for any responses<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 11 Mar 2009 22:40:35]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ Avatar isnt really needed for his abilities but could work well as a counter-charge/support for the wraithlords.<br /> <br /> Second glance, looks very good. Multi-taskable fire dragons, I like it!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> If you do want to have a mechenised eldar element to your army, make use of the potentail. Get star-engines for 36" travel!]]></description>
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				<pubDate><![CDATA[Wed, 11 Mar 2009 23:20:16]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ In an Elfzilla, the Avatar is the only way you get some more <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s in there.  The ranges should be pathfinders, and the exarch probably doesn't need crackshot in the Fire Dragon squad.<br /> <br /> I would take 5-6 Fire dragons, and ten banshees.  Also, eldrad doesn't really do anything neat in this list, and a Phoenix Lord would be alot of fun riding in a wave serpent with either the banshees or dragons.]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 01:00:32]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ @whitedragon, Eldrad is the centerpiece of the army, double fortune just make the opponent cry... Avatar and Wraithguard fortuned is a nightmare for the opponent.<br /> The Banshees should be 10 yes but then i need to kill some dragons and then they will use their multirole. Crackshot is there to make sure i have a flamereffect and reroll to wound just hurts them more.<br /> Phoenixlords are good but you need to adapt your army, that means avatar out and get in Jainzar, or dump out banshees and avatar and get maugan ra/Harlequins or Karandras/scorpions....<br /> <br /> <br /> @Razerous, yeah starengines might be a fine idea ill have a look at it...]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 06:48:04]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ Well, this army eventually has a hard time vs. horde armies as the strong multi-shot units are missing (Dire Avengers).  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 19:04:57]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ Wuestenfux that depends which horde, i dont fear nids with this list. Orcs that something different,I never take them in consideration when making lists, they are unbeatable when played well. <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> they need to redo codex or rules for opentopped vehicles...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 23:32:58]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ I like it alot...course it almost matches my 'Ard Boys army.<br /> <br /> Take out one WLord, Drop the dragons to 5 and remove the serp...<br /> <br /> Add Falcon for Dragons, Add 3 ScatterWalkers, Unit of Scorps got me to the 2250.<br /> <br /> like the way you think...  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 23:38:22]]> GMT</pubDate>
				<author><![CDATA[ Rangerrob]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ I think you would do Better with:<br /> Jain Zar - 190<br /> 9 Howling Banshees, Exarch w/ Executioner - 176<br /> Wave Serpent w/ Scatterlaser - 115<br /> And then add a unit of Fire Dragons in a Falcon and the Wraithgaurd<br /> that leaves you with about 750 points left to add Wraithlord and 2 Fire Prims.<br /> VH]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 15:13:47]]> GMT</pubDate>
				<author><![CDATA[ Eldar Vampire Hunter]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ had a game versus Nurgle Deamons this weekend and i had serious problems, although i only lost in the last turn of the game, i felt that i had not enough punch to wittle them down, he saved as a madmen to but ok, started thinking about changing the list: just got a unit of warpspiders so i added them but then i still got a hole, so any suggestion for that part would be more than welcome:<br /> <br /> Eldrad<br /> Avatar<br /> <br /> 8 Howling Banshees w/Exarch/Executioner/Acrobatic<br /> Waveserpent w/Spiritstones/ShurikenCannons<br /> <br /> 10 Wraithguard w/Spiritseer/Conceal<br /> 5 Rangers<br /> 5 Rangers<br /> <br /> 5 Warpspiders w/Exarch/Dualspinners<br /> <br /> Wraithlord w/Scatterlaser/StarCannon<br /> Wraithlord w/Scatterlaser/StarCannon<br /> <br /> Leaves me 132 point to play with, so i could add in fireprism/Falcon or 2 warwalkers with scatters or another unit of spiders or a jetbikesquad<br /> <br /> The firedragons are not that good really, they need to be to close to kill anything good and one survivor will spell doom for them... I would prefer some more longranged tankbusting then...<br /> <br /> any suggestions? ]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 21:21:20]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ If you go Wraithzilla then you need to go either all-out for ranged shooting or all-out for close combat/close range shooting.  Yours is kind of in-between.<br /> <br /> Also, I would suggest taking the starcannons off of the wraithlords and either giving them a sword or an <span class="glossaryitem" onmouseover='gp(461);'>EML</span>.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 21:34:04]]> GMT</pubDate>
				<author><![CDATA[ Eldanar]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ Drop Eldrad in favor of a Doom/Fortune Seer w/ Stones and Runes of Wit. That should free up enough for a third <span class="glossaryitem" onmouseover='gp(227);'>WL</span> kitted with <span class="glossaryitem" onmouseover='gp(461);'>EML</span> and <span class="glossaryitem" onmouseover='gp(327);'>BL</span> - another <span class="glossaryitem" onmouseover='gp(93);'>MC</span> more than capable of cracking tin cans.]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 21:41:59]]> GMT</pubDate>
				<author><![CDATA[ Gavin Thorne]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ should do okay depends what you face]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 22:33:04]]> GMT</pubDate>
				<author><![CDATA[ the assasin of night]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ What about this, adding some more firepower to the list but giving up the Avatar:<br /> <br /> 1	Eldrad<br /> 	<br /> 8	Banshees w/Exarch/Executioner<br /> 	Waveserpent w/Spiritstones/ShurikenCannon<br /> 	<br /> 9	Dire Avenger w/Exarch/Bladestorm/twin Cat<br /> 	Waveserpent w/Spiritstones/Brightlance<br /> 5	Rangers<br /> 5	Rangers<br /> 10	Wraithguard w/Spiritseer/Conceal<br /> 	<br /> 5	Warpspiders<br /> 	<br /> 1	Wraithlord w/Scatterlaser/Starcannon<br /> 1	Wraithlord w/Scatterlaser/Starcannon<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 22:33:20]]> GMT</pubDate>
				<author><![CDATA[ Valek]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ i would say that giving up the avatar for some more fire power was a good chose]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 22:38:05]]> GMT</pubDate>
				<author><![CDATA[ the assasin of night]]></author>
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				<title>Re:1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ Right, heres my version of mech wraithzilla (theres less actual zilla but everything is still rock hard)<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span><br /> ---<br /> <br /> 2x Farseer + fortune, guide, stones. 240<br /> <br /> 3x 5man dire avengers = 180<br /> <br /> 3x 5man wraithguard squads<br /> +Warlock <br /> +Spear<br /> +Destructor<br /> +Wave serpent <br /> +Spirit stones<br />  +<span class="glossaryitem" onmouseover='gp(126);'>TL</span>-shuriken cats  = 960<br /> <br /> 3x Falcon <br />  +2xShuriken cannon <br />  +1x <span class="glossaryitem" onmouseover='gp(461);'>EML</span> (Over the three vehicles) = 375<br /> <br /> = 1755 <br /> <br /> Everythings pretty hard to kill. <br /> 6 Vehicles. <br /> Lots of wraithguard. Mobile mobile wraithguard! <br /> <br /> The dire avengers never leave thier vehicles voluntarily. Besides that, Hardy strong tanks. Possibly change the third wraithguard squad to somthing cheaper but useful, affording holo-fields and better weapons on the falcons. <br />          ]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2009 23:26:06]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ I run a similar list of sorts:<br /> <br /> eldrad (keeper in 2k always worth the points always)<br /> <br /> Avatar (great against those carnifexes and powerfists)<br /> <br /> elites I take a cheap firedragon unit in <span class="glossaryitem" onmouseover='gp(149);'>ws</span> and 10 man banshee squad in <span class="glossaryitem" onmouseover='gp(149);'>ws</span><br /> <br /> for troops, 2 wraithguard units although you can drop one for dire avengers in <span class="glossaryitem" onmouseover='gp(149);'>ws</span><br /> <br /> heavy support I just have 2 wraithlords with swords since most of the army is running and a d-cannon battery although you can probably add a more shooty third heavy or just try to work in more things like warpspiders or something.<br /> <br /> good maneuvering is the key to this army to make sure you get the best out of your shooting and close combat, wraithguard can take a beating!]]></description>
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				<pubDate><![CDATA[Tue, 17 Mar 2009 02:30:18]]> GMT</pubDate>
				<author><![CDATA[ mortetvie]]></author>
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				<title>1750 Wraithzilla with mech wing</title>
				<description><![CDATA[ For more of a shooting style army, I like your latest list much better, Valek.  Of course you could get real adventurous and drop both <span class="glossaryitem" onmouseover='gp(149);'>WS</span>' and add the Avatar back in and maybe another squad of <span class="glossaryitem" onmouseover='gp(25);'>DA</span>'s.  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 17 Mar 2009 02:31:57]]> GMT</pubDate>
				<author><![CDATA[ Eldanar]]></author>
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