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		<title><![CDATA[Latest posts for the thread "Blood Angels 2,000 list."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "Blood Angels 2,000 list."]]></description>
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				<title>Blood Angels 2,000 list.</title>
				<description><![CDATA[ been interested in <span class="glossaryitem" onmouseover='gp(10);'>BA</span> for a while now, so planning before i start buying and painting.<br /> <br /> <br /> <span style="font-size: 18px; line-height: normal;"><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: 250</span><br /> <br /> chaplin: power fist - 125 (rides with death company in pod)<br /> chaplin: power fist - 125 (rides with veteran assault in pod)<br /> <br /> <br /> <br /> <br /> <span style="font-size: 18px; line-height: normal;">ELITE: 550</span><br /> <br /> (9 man) death company: (5 free) +4 models - 120<br /> Drop pod - 50<br /> <br /> furioso dread: H.flamer, death company - 130<br /> Drop pod - 50<br /> <br /> (5 man) Veteran assault squad: (packs removed) 2x power weapon, 2x meltagun - 200<br /> Drop pod - Free<br /> <br /> <br /> <br /> <br /> <span style="font-size: 18px; line-height: normal;">TROOP: 735</span><br /> <br /> <br /> (5 man) Assault squad: power wep - 155<br /> <br /> (5 man) Assault squad: power wep - 155<br /> <br /> (5 man) <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad: melta - 125<br /> Razorback - 50<br /> <br /> (10 man) <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad: +5 men, melta - 200<br /> Razorback - 50<br /> <br /> <br /> <br /> <br /> <span style="font-size: 18px; line-height: normal;">FAST: 150</span><br /> <br /> Attack bike (melta) x3 - 150<br /> <br /> <br /> <br /> <br /> <span style="font-size: 18px; line-height: normal;">HEAVY: 315</span><br /> <br /> <br /> Vindicator - 125<br /> <br /> Predator: <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsons - 95<br /> <br /> Predator: <span class="glossaryitem" onmouseover='gp(51);'>HB</span> sponsons - 95<br /> <br /> <br /> <br /> <br /> <span style="font-size: 18px; line-height: normal;">TOTAL: 2,000</span><br /> <br /> <br /> Pod units:<br /> <br /> chaplin + 9 death company<br /> chaplin + 5 assault veterans<br /> Furioso dread<br /> <br /> They should cause a nice impact when they land.<br /> <br /> The army has a nice fire line with more vehicles than i really should have put in here (predator x2, vindicator, razorback x2, pod x3)<br /> the razors wont be for transport unless needed, otherwise they will help with fire power.<br /> assault squads will be used to reinforce the drop pod units when they turn up.<br /> attack bikes will be mobile tank hunters.<br /> <br /> other than that tanks should be no problem due to the ammount of melta + <span class="glossaryitem" onmouseover='gp(105);'>PF</span> in the list.<br /> should be pretty mobile if needed and not too bad in combat.<br /> <br /> 1st list ive written so need as much C&C as possible.]]></description>
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				<pubDate><![CDATA[Tue, 17 Mar 2009 09:31:16]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Blood Angels 2,000 list.</title>
				<description><![CDATA[ any C&C?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233561/617376.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/233561/617376.page</link>
				<pubDate><![CDATA[Tue, 17 Mar 2009 13:16:51]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
			</item>
			<item>
				<title>Blood Angels 2,000 list.</title>
				<description><![CDATA[ The only thing that I can see being a problem is being hit right after deep striking in.  Unless I am mistaken, you can drop in, but will not be able to assault on that turn, potentially leaving you in a potentially bad situation.  The VAS could certainly act like a mini Sternguard unit in terms of potentially popping something big/valuable, but I've always felt like Death Company ought to be screened til they hit the enemy lines, keeping them out of reach of <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 3 or less weapons and otherwise ensuring they get the chance to do what they do best.<br /> <br /> And, unless I misread something, two of those pods will drop first turn, with the third hitting later, giving your hard drop pod punch a lil less immediate 'oomph' when the battlefield may have changed significantly.<br /> <br /> I assume the Troop choices will be running all over creation to snag Objectives and otherwise keep from dying?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233561/617437.page</guid>
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				<pubDate><![CDATA[Tue, 17 Mar 2009 14:08:50]]> GMT</pubDate>
				<author><![CDATA[ cmagee79]]></author>
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