<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Kustom force field thingy...."]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "Kustom force field thingy...."]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Kustom force field thingy....</title>
				<description><![CDATA[ Ok so, this has probably been addressed before, but how exactly is the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> addressed when a Mek is riding in a vehicle with it, does the vehicle benefit from it, does it work like fire points/ open topped firing, where the vehicle and anything within 6&quot; of the hull gains benefit from it? ANY IDEAS!&gt;&gt;!!?!?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620027.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620027.page</link>
				<pubDate><![CDATA[Wed, 18 Mar 2009 22:34:17]]> GMT</pubDate>
				<author><![CDATA[ gameandwatch]]></author>
			</item>
			<item>
				<title>Kustom force field thingy....</title>
				<description><![CDATA[ Yes, and yes.<br /> <br /> If it is in a vehicle, then the 6" is measured fromteh hull.  Check out the Ork dex for the&nbsp;complete rules <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620032.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620032.page</link>
				<pubDate><![CDATA[Wed, 18 Mar 2009 22:36:08]]> GMT</pubDate>
				<author><![CDATA[ Alerian]]></author>
			</item>
			<item>
				<title>Re:Kustom force field thingy....</title>
				<description><![CDATA[ got a related question here. Does a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> within 6" of a vehicle add a cover save to the units inside a vehicle when the explodes from a damage roll? It seems odd to me that you'd get a cover save when the vehicle you're in explodes around you, but hey the orks are a weird bunch in general.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620609.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620609.page</link>
				<pubDate><![CDATA[Thu, 19 Mar 2009 06:00:03]]> GMT</pubDate>
				<author><![CDATA[ Kc7sbp]]></author>
			</item>
			<item>
				<title>Kustom force field thingy....</title>
				<description><![CDATA[ Yes you do.<br /> <br /> The hits are "treated just like hits from shooting" so they would get the 5+ Save.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620631.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620631.page</link>
				<pubDate><![CDATA[Thu, 19 Mar 2009 06:24:42]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Kustom force field thingy....</title>
				<description><![CDATA[ See it as the forcefield dampening the speed of flying debris and orks :-)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620957.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/233720/620957.page</link>
				<pubDate><![CDATA[Thu, 19 Mar 2009 13:18:24]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
	</channel>
</rss>