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		<title><![CDATA[Latest posts for the thread "1250 League list - Nurgle Daemons"]]></title>
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				<title>1250 League list - Nurgle Daemons</title>
				<description><![CDATA[ So, the local <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is having a league, and it's a 1250 point locked list (ie, you never change your list for the duration of the league).<br /> <br /> Here's what I'm rolling with:<br /> <br /> Epidemius<br /> Great Unclean One with Cloud of Flies<br /> <br /> 1 Squad of 7 with Icon and musician (I had 5 points to waste)<br /> <br /> 1 Squad of 6 with musician (ditto) who rolls with epidemius for a total of 7<br /> <br /> 3 x 7 nurglings<br /> <br /> 2 Daemon Princes with iron skin, mark of nurgle, daemonic gaze, daemonic flight, noxious touch, cloud of flies<br /> <br /> The basic idea is that wave one features both squads of Plague Bearers, Epidemius and the princes. Epi and his squad hide/objective squat, the icon squad drops danger close to set up the nurglings/<span class="glossaryitem" onmouseover='gp(233);'>GUO</span> for success, and the princes do their damnedest to up the kill count before they get wiped. Gaze was chosen over breath of chaos as is didn't require a closer deep strike to be effective.<br /> <br /> Once the kill count mounts, the nurglings should be in on the board to benefit from the Tally. Even at WS2, nurglings get 3 attacks, 4 on the charge and wound on a 2+(with a reroll if you're t3 or lower) with no armor saves (assuming the Tally is at 20).<br /> <br /> I've face necrons and daemons so far, and my results have been decisive wins on both counts. My daemon opponent was suprised that all I charged his Bloodthirster with was nurglings. He was even more suprised when I did eight wounds and killed his 'thister in one round.<br /> <br /> Go Papa Nurgle!]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 14:51:05]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>1250 League list - Nurgle Daemons</title>
				<description><![CDATA[ I wonder how I could combat this with my Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>...<br /> <br /> I'm just concerned if you get stuck with your second wave a smart opponent will see the potency of Nurgles and drop a couple Battlecannons on them, and also that you won't get the kill count up fast enough. I suppose that is the risk though.]]></description>
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				<pubDate><![CDATA[Sun, 22 Mar 2009 07:42:44]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>1250 League list - Nurgle Daemons</title>
				<description><![CDATA[ As for your nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, that's fairly easy. Keep Epidemius alive. The advantages fair outweighed the drawbacks for a Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> force, or at least it did the one mirror match I played.<br /> <br /> RE: getting the wrong first wave: That is a risk, and indeed, I did get the wrong wave in the game against the necrons.  I played conservatively with my nurglings, and dropped the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> as close to his lines as was comfortable. Despite being the only real target the necrons had for three turns, he survived the game (with only one wound, mind you...). T6 W5, 4++, and <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> are well worth it.<br /> <br /> Once he got stuck in, he easily rolled the necron line... ]]></description>
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				<pubDate><![CDATA[Sun, 22 Mar 2009 08:09:40]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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