<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Scout Bike Loadouts?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Scout Bike Loadouts?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ So any recommendations for the loadouts on the scoutbikes?  Whaddya think?  I have a 3 bike squad.  Do I mix and match or focus?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628218.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628218.page</link>
				<pubDate><![CDATA[Mon, 23 Mar 2009 20:47:51]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ A locator beacon is absolutely mandatory if you have anything that deepstrikes in your army. Their Scoutmove can be 24", and then you can dump first turns droppods on their position without risk. When second turns reinforcements comes, they can have moved up to another 24" away. <br /> <br /> The Cluster Mines are great fun. Keeping opponents weary about terrain and randomly killing off a few troopers here and there can be hilarious. If you can guess what terrain his eldar pathfinders will be deployed in you will have won a great deal of points (~ 3 killed=72p and a morale check) and hilarity right there.<br /> <br /> Apart from that, you might want to give them a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> or a combi-melta to scare tanks with. <br /> <br /> Alternatively, give them grenade launchers if you expect to have a lot of turns without turboboosting. They can be a nuisance for light vehicles or tightly packed hordes since they will generally be on different places than the rest of your army.<br /> <br /> Don't expect them to do impressive things in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, or to kill a lot of things, use them as support to get deepstrikers where you want them, be annoying and unpredictable or hunt down weakened squads. Maybe even contest an objective at the end.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628828.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628828.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 01:37:01]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Thanks for the introspective analysis.  I am running with a couple pods and termies so they should work nicely for that.  Yeah, I wanted them exclusively for the locator beacon! I appreciate your analysis!  Thanks for replying!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628842.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628842.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 01:46:05]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ My pleasure. I like sneaky units :-)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628857.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628857.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 01:51:46]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ I wish I could spend a little more time on some of this.  We are currently in the middle of a flood emergency.  I live on the border of Minnesota and North Dakota.  Our river flooded badly about 12 years ago, and it looks like it is going to go again and even higher.  They called that 100 year flood, wonder what they will call this one.  My home may be an island.  Warhammer takes my mind off of the obvious stress...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628898.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628898.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 02:16:22]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Hmm, might be time for you to convert some amphibic rhinos? Seriously, living in a flood sure would suck. I hope your house stays OK.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628947.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/628947.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 02:51:33]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Remember, Stuff to put on the roof (in priority order):<br /> Warhammer<br /> Water<br /> Food<br /> Kids<br /> Wife<br /> <br /> <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> But to go back to Scout Bikers, yes Locator Beacon is 100% needed, and I would Suggest just keeping it nice and cheap, and trying to keep it from being shot to bits untill your pods can scream down.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629011.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629011.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 03:28:08]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Well, Unless the river comes up to drastic Ice Age Lake Agassiz levels, I think they'll be groovy on the main floor.  Thanks for the well wishes though.  I am ending my workweek tomorrow so i may stand guard over my pumps and wetvac the seepage in mt basement carpet...man I just got this house 2 years ago, wasn't really ready for this.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629233.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629233.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 08:23:18]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ <blockquote><div><cite>Mellon wrote:</cite>The Cluster Mines are great fun. Keeping opponents weary about terrain and randomly killing off a few troopers here and there can be hilarious. If you can guess what terrain his eldar pathfinders will be deployed in you will have won a great deal of points (~ 3 killed=72p and a morale check) and hilarity right there. </div></blockquote> I'm pretty sure that the mines only go off if the unit in the terrain actually <i>moves</i> which is infrequent in the case of pathfinders.<br /> <br /> Sarpedon: good luck with the flooding... weather's been crazy everywhere this year.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629532.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629532.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 13:55:20]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ <blockquote><div><cite>Sarpedon_702 wrote:</cite>Our river flooded badly about 12 years ago, and it looks like it is going to go again and even higher.  They called that 100 year flood, wonder what they will call this one.</div></blockquote><br /> <span class="glossaryitem" onmouseover='gp(415);'>OT</span>, The 100 year flood is the flood event that has a 1% chance of occuring in a given year.<br /> So, a 200 year flood would have 0.5% chance of occuring in a given year.  A 500 year flood has a 0.2% chance of occuring in a year.  A 2-year flood has a 50% chance of occuring in a given year. <br /> <br /> But, since most water bodies are out of their channel well before hitting the 100 year flood, the difference in the height of flood waters between a 100 year and a 200 year event is typically little since they're in the wide flood plain.  <br /> <br /> Beyond that, there is the PMF - the Probable Maximum Flood.  This is the flood event that is never supposed to happen and it has no frequency.  There is also the 25% PMF and 50% PMF, which are still huge floods, but not as large.  The PMF is used for dam design and lesser hazard dams can typically use the 25% or the 50% PMF event.<br /> <br /> I hope you make it through the flooding without problem.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629542.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629542.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 14:03:12]]> GMT</pubDate>
				<author><![CDATA[ dietrich]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ I guess a gotta leave it to Warhammer guy to throw out some statistics.  Thanks!  Its looking good the river crested south of here (Red River flows North) about 2 feet below predictions.  I guess it's better to have and not need then to need and not have.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629545.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/629545.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 14:08:38]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ <blockquote><div><cite>willydstyle wrote:</cite>I'm pretty sure that the mines only go off if the unit in the terrain actually <i>moves</i> which is infrequent in the case of pathfinders.<br /> </div></blockquote><br /> Hmm, yes, that might be true. I must admit that sounds like a very reasonable interpretation of the rules. I might have to be a gentleman enough to let my regular opponents know we have done it wrong :-/]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/630040.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/630040.page</link>
				<pubDate><![CDATA[Tue, 24 Mar 2009 18:59:08]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ As a fully mechanized tau player, the only scout bike configuration I fear is the bare bones, three guys/sgt with meltabombs.<br /> <br /> If the marine player goes first, it virtually guarantees I will lose a tank (auto hit, kraks & melta vs armor 10).  The alternative is that I start with everything in reserve, which carries downsides of its own.<br /> <br /> That's a hell of a lot of bang for, what, 75 points? <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632026.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632026.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 19:42:57]]> GMT</pubDate>
				<author><![CDATA[ CatPeeler]]></author>
			</item>
			<item>
				<title>Re:Scout Bike Loadouts?</title>
				<description><![CDATA[ Auto-hit?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632057.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632057.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 20:05:55]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Did the tau tank move last turn? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Autohits in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(264);'>ftw</span>.<br /> <br /> I like to use them  with Grenade Launchers and a Melta (grenades on the 2 scouts and melta on the Sarge). Yes a bit more expensive, but deliciously epic against light tanks.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632078.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632078.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 20:11:56]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ I like to load 'em out with Grenade launchers, homer, P-Fist and mines... then again, I don't take units of 3.<br /> <br /> <br /> Eric]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632206.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632206.page</link>
				<pubDate><![CDATA[Wed, 25 Mar 2009 21:13:29]]> GMT</pubDate>
				<author><![CDATA[ MagickalMemories]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ I have to agree for deep strike armys locator beam is crucial but you need to watch out for things like jammers. melta bombs are always good and if you wannt to really scare some guys use a power fist but i ussually end up messing and scarring my opponents from medium range distracting my enemies from my key guys so maybe a power sword for fun but thats it really. also grenade launchers are really annoying but for my kind of tactic i ussually have ten bikers.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632547.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/632547.page</link>
				<pubDate><![CDATA[Thu, 26 Mar 2009 01:53:44]]> GMT</pubDate>
				<author><![CDATA[ tau_etheral]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Thanks Guys!  It may be awhile before I can get things done with my minis.  We've been declared a disaster area and I got evacuated from my home.  I am staying with a friend while my wife and son stay with my grandmother.  This is a record flood for the Red River and i may lose my home...but I did the best I could.  We bagged 36 Cubic yards of sand in the past couple of days, but the level is supposedly going to go over our dikes.  Oh well I guess I'll leave it to FEMA.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635288.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635288.page</link>
				<pubDate><![CDATA[Fri, 27 Mar 2009 15:27:31]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ <blockquote><div><cite>Sarpedon_702 wrote:</cite>Thanks Guys!  It may be awhile before I can get things done with my minis.  We've been declared a disaster area and I got evacuated from my home.  I am staying with a friend while my wife and son stay with my grandmother.  This is a record flood for the Red River and i may lose my home...but I did the best I could.  We bagged 36 Cubic yards of sand in the past couple of days, but the level is supposedly going to go over our dikes.  Oh well I guess I'll leave it to FEMA.</div></blockquote><br /> <br /> Ouch, sorry to hear that. I hope you will be okay.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635305.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635305.page</link>
				<pubDate><![CDATA[Fri, 27 Mar 2009 15:35:12]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ thanks, things are looking upa s the river is levelling off...time will tell.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635779.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635779.page</link>
				<pubDate><![CDATA[Fri, 27 Mar 2009 21:41:15]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Thanks, things are looking upa s the river is levelling off...time will tell.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635781.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635781.page</link>
				<pubDate><![CDATA[Fri, 27 Mar 2009 21:41:23]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Good luck!  I hope that it works out.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635900.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/635900.page</link>
				<pubDate><![CDATA[Fri, 27 Mar 2009 23:03:25]]> GMT</pubDate>
				<author><![CDATA[ AdeptSister]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ same let the emperor be with you]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/637707.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/637707.page</link>
				<pubDate><![CDATA[Sun, 29 Mar 2009 17:46:26]]> GMT</pubDate>
				<author><![CDATA[ tau_etheral]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ We could go home, but now we are supposed to get anywhere from 6-16 inches of snow over the next day and 1/2.  Boy we are not gonna get a break from this gak...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/639392.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/639392.page</link>
				<pubDate><![CDATA[Mon, 30 Mar 2009 19:11:55]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ I have a question about these guys. What is the point of giving them <span class="glossaryitem" onmouseover='gp(20);'>CCWs</span>? Does it give them an extra attack?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/639413.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/639413.page</link>
				<pubDate><![CDATA[Mon, 30 Mar 2009 19:23:20]]> GMT</pubDate>
				<author><![CDATA[ Shrike78]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Well, you cant actually give scout bikers any Equipment other than the Bike Mounted grenade Launcher or clustermines, so I assume you mean the Sargent, and no he wont get an extra attack since he replaces his Bolt Pistol with whatever he takes.<br /> <br /> For some Utterly Bizarre Reason they Gave the Scouts both a Bolt Pistol and a Shotgun, since both are worse than the Relentless Bike Mounted Bolter I assume these were included to accommodate older models, but those 2 don't do anything regarding attacks.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/639423.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/639423.page</link>
				<pubDate><![CDATA[Mon, 30 Mar 2009 19:27:24]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ i will admit to never having played with the new scout bikers, but i do plan on picking some up at some point, so tactics on here are definately interesting to me.<br /> <br /> it seems to me like the grenade launchers should be fairly amazing for 10 points each. with relentless 2 frag templates per launcher per turn seems like a pretty decent volume of fire for a reasonable 10 points. seem like they should be very strong vs hordes and light armor type dudes (tau, guard, orcs, etc). am i off base here?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644112.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644112.page</link>
				<pubDate><![CDATA[Wed, 1 Apr 2009 23:24:12]]> GMT</pubDate>
				<author><![CDATA[ Count Bonchula]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ No you're pretty much on track there. Just keep them out of Close Combat and you should have a field day with them. Though Really they are best used in squads of 3 with Locator beacon to ensure your drop pods hit on target.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644121.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644121.page</link>
				<pubDate><![CDATA[Wed, 1 Apr 2009 23:29:10]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ yeah the locator beacon seems like a great idea <br /> <br /> although i dont currently have any <span class="glossaryitem" onmouseover='gp(471);'>DS</span> elements in my list I have been thinking about adding at least 1 pod for 1 of my ironclads. Scout bikes with a beacon would be sweet for this but I have also been contemplating a squad of scouts in a storm and giving them a beacon so I can pod my ironclad somewhere nasty to tarpit a unit, then charge my scouts into the already locked group to break them with the cerb launcher leadership modifier.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644243.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644243.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 00:37:45]]> GMT</pubDate>
				<author><![CDATA[ Count Bonchula]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Scout units on foot (or in a storm) can only have a teleport homer, not a locator beacon, so they can only be used to land terminators, not droppods :-(]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644266.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644266.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 00:47:16]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Thanks Mellon, I didn't even realize that. My terms ride in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> so that wont do me much good.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644293.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644293.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 01:04:23]]> GMT</pubDate>
				<author><![CDATA[ Count Bonchula]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Woops, mispost]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644372.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644372.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 01:42:24]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ I still cant figure out why they did not give them the option to have extra <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon or something other than a shotgun it still doesnt make any sense at all.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644972.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644972.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 10:09:10]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ <blockquote><div><cite>Hollismason wrote:</cite>I still cant figure out why they did not give them the option to have extra <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon or something other than a shotgun it still doesnt make any sense at all.</div></blockquote>As I said before, its just to accommodate older models. Plus its balance. Scout Bikes that can move 36" (Scout+Normal) then assault with 3 attacks each (4 for the sarge) is too much, even for marieenz]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644975.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/644975.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 10:12:41]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Off Subject...I finally made it home after being evacuated.  No water in the&nbsp;basement, but they are forecasting another crest after all of this damn snow melts.  It has an outside chance of going higher than the previous record so we're leaving our dike up.  United We Sand!  Fargo Moorhead Floodfighters 2009]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/645477.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/645477.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 16:25:29]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Good to hear you (and your scout bikers) are allright. And grats on beating of the first assault wave. Hope you can handle the spring flood reserves as well.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/645732.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/645732.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 18:21:28]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
			</item>
			<item>
				<title>Scout Bike Loadouts?</title>
				<description><![CDATA[ Thanks, yeah I think our defensive line can hold off the water from all fronts.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/234209/645790.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/234209/645790.page</link>
				<pubDate><![CDATA[Thu, 2 Apr 2009 18:43:44]]> GMT</pubDate>
				<author><![CDATA[ Sarpedon_702]]></author>
			</item>
	</channel>
</rss>