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		<title><![CDATA[Latest posts for the thread "new to tau any help would be helpful"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "new to tau any help would be helpful"]]></description>
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				<title>new to tau any help would be helpful</title>
				<description><![CDATA[ so far i have <br /> 36 fire warriers <br /> 12 kroot <br /> a kroot shaper <br /> 3 stealth suits<br />  2 crisis suits <br /> 2 broadsides <br /> a hammer head <br /> and like 6 drones not counting ones on tanks<br /> <br /> as of now i have no clue what ima do with these guys or what i should try and get next i got all these plus codex on ebay and still havent arrived so i dont know anything about what they can or cant do yet<br /> <br /> ive played <span class="glossaryitem" onmouseover='gp(3);'>40k</span> before as chaos but did horibly]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 11:47:24]]> GMT</pubDate>
				<author><![CDATA[ jariksolo]]></author>
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				<title>new to tau any help would be helpful</title>
				<description><![CDATA[ Well, by the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rulebook, That way it will be easier too learn the rules. ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 12:29:21]]> GMT</pubDate>
				<author><![CDATA[ Wargamer3231]]></author>
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				<title>new to tau any help would be helpful</title>
				<description><![CDATA[ ~~Important: This is just my opinion, and how I play MY Tau...make your own agruments just not with me. I don't want to argue.~~~<br /> <br /> Well, you will want a few more crisis suits and probably another hammerhead for a good start. And the best bit of advice I can offer on Tau......<br /> <br /> ...be prepared to loose at first. At one point in time I have had every army but chaos and by far the hardest for me to come to tems with was my Tau. They play in their own way - not really like any other army.<br /> <br /> Their fast - but not nearly as fast as Eldar.<br /> <br /> They have decent saves - but not nearly high enough to ignore cover.<br /> <br /> And don't bother with hand to hand. You will get slaughtered. Avoid it as much as possible. Use your kroot, but use them as counter chargers (with several hounds they seem to do well for me in this capacity) but DO NOT go off charing willy-nilly with them. They won't last. You need to get in, finish it, and get out with Kroot.<br /> <br /> Oh, and your drones are your throw away <span class="glossaryitem" onmouseover='gp(316);'>KP</span>'s. I use mine to screen my troops to give them that 4+ cover. Works pretty well because their <span class="glossaryitem" onmouseover='gp(278);'>JSJ</span>. Move them behond the firing squads in Movement, Shoot, Move them back in front in Assault.<br /> <br /> <br /> Just my 2 cents. Good luck with them.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 13:05:47]]> GMT</pubDate>
				<author><![CDATA[ burb1996]]></author>
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				<title>Re:new to tau any help would be helpful</title>
				<description><![CDATA[ i dont have the rule book but ive been playing the game for a while and my best friend lets me borrow his book and the only spot i play the game im allowed to borrow books<br /> <br /> yeh i prob will get another hammer head and more suits just have to wait like a month first <br /> <br /> any idea what i can do with the guys i have no untill then <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 15:55:03]]> GMT</pubDate>
				<author><![CDATA[ jariksolo]]></author>
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				<title>new to tau any help would be helpful</title>
				<description><![CDATA[ kroot arnt much good without hounds]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 15:56:31]]> GMT</pubDate>
				<author><![CDATA[ the assasin of night]]></author>
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				<title>new to tau any help would be helpful</title>
				<description><![CDATA[ I think in 5th edition you'd be hard pressed to win with tau without some more mobile troops.  Which means you need Devilfish, probably two.<br /> <br /> With this pile of models I'd say you could play a reasonable 1000 point game and have fun/ kinda compete if you can proxy the hammerhead as a devilfish:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> 1 shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> commander with plasma/missile/targeting array/HWMT  - 97<br /> <br /> Elite:<br /> <br /> 3x stealth suits, one with fusion - 92<br /> <br /> 1x crisis suit with plasma/missile or plasma/fusion and Multitracker - 62?<br /> <br /> troops:<br /> <br /> 9x fire warriors, shas'ui with markerlight, bonding knife - 115<br /> <br /> 9x fire warriors, shas'ui with markerlight, bonding knife - 115<br /> <br /> 9x fire warriors, shas'ui with markerlight, bonding knife - 115<br /> <br /> 9x fire warriors, shas'ui with bonding knife devilfish with disruption pod/flechette dischargers - 200<br /> <br /> 12x kroot - 84<br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>:<br /> <br /> 2x broadsides, team leader with 2 drones (shield drones proxied if possible) and target lock, ASS - 200<br /> <br /> This is a bit more than 1000 points but you get the idea.  Having that mobile squad in a devilfish and the kroot outflanking is what will help you at least try to control objectives if you want to play some games now.<br /> <br /> If you're going to add anything to this army, I'd say you first need more armor (say 2x devilfish and 1x hammerhead) and then crisis suits, and then perhaps kroot hounds.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 16:20:48]]> GMT</pubDate>
				<author><![CDATA[ lambadomy]]></author>
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				<title>Re:new to tau any help would be helpful</title>
				<description><![CDATA[ yeh that list would counter my bigest problem i had with chaos but any tau list would cover that problem  ill have to try it out and get more devil fish some hounds and a hammer head from my birthday money  <br /> <br /> ive only seen tau in action once whats a good strategy to use with this army sit back and shoot and have the devil fish squad go for objective last turn?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> 1 shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> commander with plasma/missile/targeting array/HWMT - 97 <br /> <br /> Elite: <br /> <br /> 3x stealth suits, one with fusion - 92 <br /> <br /> 1x crisis suit with plasma/missile or plasma/fusion and Multitracker - 62? <br /> <br /> troops: <br /> <br /> 9x fire warriors, shas'ui with markerlight, bonding knife - 115 <br /> <br /> 9x fire warriors, shas'ui with markerlight, bonding knife - 115 <br /> <br /> 9x fire warriors, shas'ui with markerlight, bonding knife - 115 <br /> <br /> 9x fire warriors, shas'ui with bonding knife devilfish with disruption pod/flechette dischargers - 200 <br /> <br /> 12x kroot - 84 <br /> <br /> <span class="glossaryitem" onmouseover='gp(57);'>HS</span>: <br /> <br /> 2x broadsides, team leader with 2 drones (shield drones proxied if possible) and target lock, ASS - 200 ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 21:47:01]]> GMT</pubDate>
				<author><![CDATA[ jariksolo]]></author>
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