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		<title><![CDATA[Latest posts for the thread "1500pt Iron Warriors(points to spare)"]]></title>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Warsmith(count as huron blackheart)170pt<br /> <br /> troops:<br /> 10xCSM <span class="glossaryitem" onmouseover='gp(5);'>AC</span>,power weapon,flamerx2,<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>.200pt<br /> -Rino.35pts<br /> 10xCSM <span class="glossaryitem" onmouseover='gp(5);'>AC</span>,power fist,meltax2,<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>.220pt<br /> -Rino.35pts<br /> 9xCSM,flamerx2,<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>.155pt(warsmith joins this squad)<br /> -Rino.35pts<br /> <br /> Heavy Support:<br /> 3xvindicators,deamonic possesion.435pt<br /> <br /> I have 215 points to spare and I have no idea how to use the points wisely,and suggestions are welcome <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 17:38:37]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ Can't have 2 Specs on a 9 man.]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 19:03:55]]> GMT</pubDate>
				<author><![CDATA[ Iron_Chaos_Brute]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ A "robotic" lash prince? Perhaps a slogging squad of "cybernetically enhanced" plague marines for objective holding? Since Iron Warriors don't actually exist anymore I wouldn't feel bound to fluff that's outdated.]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 19:57:20]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ <blockquote><div><cite>Iron_Chaos_Brute wrote:</cite>Can't have 2 Specs on a 9 man.</div></blockquote><br /> <br /> on the contrary it says in the codex if the squad numbers 10 or more,so if the warsmith is with the squad from the beginning it totals 10 people and can then take the extra flamer<br /> <br /> I have have considered a squad of 5 raptors with 2xmeltas and something else what do you think <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 21:47:23]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ <blockquote><div><cite>warsmith pyrus wrote:</cite><blockquote><div><cite>Iron_Chaos_Brute wrote:</cite>Can't have 2 Specs on a 9 man.</div></blockquote><br /> <br /> on the contrary it says in the codex if the squad numbers 10 or more,so if the warsmith is with the squad from the beginning it totals 10 people and can then take the extra flamer<br /> <br /> I have have considered a squad of 5 raptors with 2xmeltas and something else what do you think <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> Sounds a bit gamey to me... The intent is clearly that you need to have a full 10 man squad to include 2 specials, not 9 + an attached character.]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 21:51:40]]> GMT</pubDate>
				<author><![CDATA[ nrs02004]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ <blockquote><div><cite>warsmith pyrus wrote:</cite><blockquote><div><cite>Iron_Chaos_Brute wrote:</cite>Can't have 2 Specs on a 9 man.</div></blockquote><br /> <br /> on the contrary it says in the codex if the squad numbers 10 or more,so if the warsmith is with the squad from the beginning it totals 10 people and can then take the extra flamer<br /> <br /> I have have considered a squad of 5 raptors with 2xmeltas and something else what do you think <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> </div></blockquote><br /> <br /> Sorry dude. The squad has to include 10 men to take two specials. What you listed is a 9 man squad that has an independent character joining it.<br /> <br /> But I'd say give all your champs power fists and you might not want to run Huron. He isn't too good. ]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 21:54:44]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>Re:1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ fine I'll live with one less flamer but any way that gives me more  points to spend,about 100pt and there is nothing I can find worth buying with 100pts, help please]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 18:00:04]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ You might want to swap out 2 Vindicators for an Autocannon/Sponson Las Pred and a Defiler. Iron Warriors need more bombardment, as they are siege specialists. It will actually free up some points there, and all of your squads should have Powerfists.<br /> <br /> Huron is great fun, and I wouldn't have thought about using him as a Warsmith. I suppose you wouldn't lose anything with that 9 man squad dropping a flamer (seeing as how Huron is equiped with a Heavy Flamer). <br /> <br /> If you really have the points left, I'd stick Havoc Launchers on all the tanks. Rhinos can move 6" and keep up the bombardment with the Defiler. This will let you saturate the enemy with fire, making a big mess even before you get to your target. I might even take 2 Defilers (or 1 Defiler and 2 Oblits) and a Vindicator if you go that route, as to reinforce the bombardment feel.]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2009 08:37:38]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Re:1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ @dark hound:<br /> I'm planning to convert a techmarine and count him as huron(this idea was given to me on this site)<br /> the predator I think if i take it it would have to be all las or beavy bolters and auto cannon.<br /> defilers are good but I'm not their biggest fan<br /> <br /> I could put an  <span class="glossaryitem" onmouseover='gp(5);'>AC</span> in the huron squad with a combi-flamer and a power fist and I know every one thinks havoc launchers are useless but with extra points why not.If something better can be found with the extra points I'm all ears]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2009 13:12:09]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ Umm, 100pts... let's think......<br /> A <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> bike squad?]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2009 17:30:59]]> GMT</pubDate>
				<author><![CDATA[ jackinthetank]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ To Jackinthetank: No, bikes wouldn't be fluffy and are only good if you built a list around speed. Irons Warriors do exactly the opposite I'm afraid.<br /> <br /> Anyway, an Autocannon/Sponson Las Pred has better anti-tank vs non-landraiders than a tri-las pred and is a whole lot cheaper. 2 Oblits would be a better use of the points now that I think about it though. Most versitile firepower, and is great fluff for Iron Warriors.]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2009 22:43:02]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Re:1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ here's a revised list ,still with points to spare<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> warsmith(count as huron blackheart)170pt<br /> <br /> Troops:<br /> 10xCSM <span class="glossaryitem" onmouseover='gp(5);'>AC</span>,power weapon,flamerx2,<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>.200pt <br /> -Rino.35pts<br /> 10xCSM <span class="glossaryitem" onmouseover='gp(5);'>AC</span>,power fist,meltax2,<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>.220pt<br /> -Rino.35pts <br /> 9xCSM,<span class="glossaryitem" onmouseover='gp(5);'>AC</span>,power fist,flamer,<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>.190pt<br /> -Rino.35pts <br /> <br /> Fast Attack:<br /> 5xRaptors,<span class="glossaryitem" onmouseover='gp(5);'>AC</span>,Power Fist,2xMelta.160pt<br /> <br /> Heavy Support:<br /> 3xvindicators,deamonic possesion.435pt<br /> <br /> Total:1480pts<br /> <br /> A couple of points to spare should i give two of the rino champs a combi-flamer or something else what do you think]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 21:14:44]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ Huron Blackheart, cool model, cool character, how you use him, that's up to you.  For 5 points per rhino, i would take stunned insurance (extra armour).  Nothing's worse than being stuck in your rhino for your entire first turn because you had to go second and your opponent got some good shots off.  I'm not a fan of raptors since they lost their "hit and run" ability.  I prefer chosen for their infiltrate ability, plus the option for 5 different special/heavy/close combat weapons.  Chosen are super flexible and adaptable to any circumstance.<br /> <br /> All hail Perturabo!]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 05:17:39]]> GMT</pubDate>
				<author><![CDATA[ Perturabo's Chosen]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ Unfortunately thanks to the magic of the "new" codex extra armor is no longer 5 points, but 15 points. I would not take it, take more troops or guns instead.<br /> EDIT: I guess it isn't really new these days...]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 05:25:54]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ Oh, I see you're right, 15 pts for extra armour. (I usually take the possession for 20 anyways).  Well, it still might be worth it for Huron's transport.]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 06:12:35]]> GMT</pubDate>
				<author><![CDATA[ Perturabo's Chosen]]></author>
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				<title>Re:1500pt Iron Warriors(points to spare)</title>
				<description><![CDATA[ Yeah I suppose putting extra armour and anothe combi-bolter on top could be used to fill those twenty points.<br /> <br /> on another note would it be worth it to take some chosen with out a rino,also should I use a heavy in the squad or should I stick to the flamers,plasmas and meltas for the chosen]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 17:56:21]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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