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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Are they any good, or do they suck terribly?  Also, does anybody know where I can look at the latest <span class="glossaryitem" onmouseover='gp(27);'>DE</span> Codex.  I heard it hasn't been updated in a while, but does it have a <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>?]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 16:06:47]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ They suck terribly unless you get the first turn. In which case they just suck. And the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> codex is around 8years+ old....]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 16:21:42]]> GMT</pubDate>
				<author><![CDATA[ jackinthetank]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Ahhh, I see.]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 16:33:03]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Dark eldar are currently quite strong if run as a mechanized stand-off army.  What makes them competitive is fast, cheap transports with dark lances, easy access to template weapons through haemonculi, and night shields.  Few armies currently have enough long range firepower to outshoot dark eldar, other than Imperial guard.  If you use the search engine on this forum, you should be able to find some good relevant threads.]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 16:41:13]]> GMT</pubDate>
				<author><![CDATA[ Arbalest]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ who ever sais that dark eldar are weak is totally not right<br /> <br /> they do have the oldest codex and their modells may be the most disgusting and horribly misshaped of all <span class="glossaryitem" onmouseover='gp(146);'>wh40k</span> modells,<br /> <br /> BUT they have some very cool things , let's look at them:<br /> <br /> just as arbalest said their transports are fast , cheap and your army can field ALOT of dark lances ( bright lances )<br /> <br /> their archon can have this special field that gives him a 2+ invuln . that's pretty amazing , although you should still protect him because if he fails his save , then you may not use that save for the rest of the game <br /> and he can have the agoniser , which is an energy weapon that always wounds on 4's <br /> and combat drugs make him a monster<br /> <br /> their standard troops are some of the best in the whole game , <br /> they got a godlike initative of 5 , <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4 ( that's amazing for a 8 point unt ) and as far as i know they also got a <span class="glossaryitem" onmouseover='gp(14);'>bs</span> of 4 making them a good shoot and then charge unit <br /> <br /> then you have wytches with their special combat drugs that work in another way then the archon's<br /> and they have wytch weapons , halving your opponents <span class="glossaryitem" onmouseover='gp(149);'>ws</span><br /> they have a very good initative meaning they strike first <br /> i think they are in line with banshees<br /> <br /> and you got the best meat shield in the whole game ( better than killa kans ) : the grotesque<br /> with his special feel no pain rule ( not the universal one ) he can only be wounded by s6 shooting attacks<br /> a must have in any footslogging army <br /> <br /> also you got the talon which is a pain in the a$$ with his powerful  shooty weapon that eats nids <span class="glossaryitem" onmouseover='gp(69);'>ig</span> and orks  and his claws that give him <span class="glossaryitem" onmouseover='gp(24);'>d6</span> attacks at t7 and s7 . but really powerfull he is against vehicles . you only roll once for armour penetration <br /> <br /> then you got scourges which get relatively cheap dark lances , 4 per squad making them better tank hunters then devestators<br /> <br /> and you got the ravager , 3 dark lances with <span class="glossaryitem" onmouseover='gp(14);'>bs</span> 4 for just 105 points ? yes please<br /> <br /> <br /> <br /> but the most important thing is your special character ( don't know his name , he is a hemoncolous )<br /> he EATS any enemy with his fire template weapon . he wounds on automatically and ignores  cover saves for a sick price of just 100 points . and don't forget that he has poison blades and a stinger.<br /> his shooty weapons have a <span class="glossaryitem" onmouseover='gp(24);'>d6</span> for armour penetration so it is kinda a gamble but it is powerfull<br /> in my oppinion he is the best <span class="glossaryitem" onmouseover='gp(67);'>ic</span> in the whole game<br /> <br /> then you got incubi with their s5 energy weapons and 3+ save for 25 points each model. they got a dark eldar mandiblaster , the tormentor helm . just powerfull<br /> <br /> now i am not saying that dark eldar are fine as they are now , because the surely aren't<br /> as i said before their modells uglyness causes eye cancer and their rules are not up to date with the new 5th ed rules<br /> <br /> but nevertheless they can be an unbelievably competetive and effective list , which is sadly not seen alot these days  <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 17:21:56]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Not to mention that <span class="glossaryitem" onmouseover='gp(27);'>DE</span> were designed to eat <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> for breakfast, which they STILL do quite well.]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 18:20:39]]> GMT</pubDate>
				<author><![CDATA[ Lordhat]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Thanks for all the feedback.  I've been thinking about armies a lot lately and was just curious about <span class="glossaryitem" onmouseover='gp(27);'>DE</span>.  A lot complain about them, but I thought they looked pretty decent from what I read in their codex.  I think I might have to check them out.  What would be a good 500 point core start?]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 18:31:35]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ it's nice to see some one wanting to start dark eldar.<br /> <br /> your army should look  something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> ------<br /> archon ,  agonizer , splinter pistol + an incubi retinue of 2 men<br /> <br /> troops<br /> --------------<br /> 8 warriros ,splinter cannon + raider <br /> 8 warriors + raider<br /> <br /> heavy support<br /> -------------------<br /> ravager<br /> <br /> =500 points total<br /> <br /> it should do kinda well , you got 5 bright lances. it looks like you got only 19 models , which is true , but you will stay behind and snipe his vehicles with your lances and when he get's close , disembark , shoot , and get back in then run away . remember your standard weapons are 24" , you outrange most armies<br /> <br /> when plaing games with more points , lets say 750 points you should take another squad of warriors in a raider with a cannon , another incubi and a squad of wytches . if you got points left give the 2nd warrior squad a cannon.<br /> mobility is the key<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 18:59:38]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ For a good 800 point list, I would take the following<br /> <br /> Archon-116<br /> Agoniser<br /> Tormentor Helm<br /> Trophy Rack<br /> Combat Drugs<br /> Shadow Field<br /> <br /> Elites<br /> 9 Wyches-163<br /> Succubus<br /> 2 Blasters<br /> Raider<br /> <br /> Troops<br /> <br /> 10 Warriors-145<br /> Dark Lance<br /> Raider<br /> <br /> 10 Warriors-145<br /> Dark Lance<br /> Raider<br /> <br /> Talos-100<br /> <br /> Talos-100<br /> <br /> You have 5 Lances, Wyches and a 2 Talos' for <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and your Archon can ride with the Wyches as well. It's a fast list, and somewhat fragile and low on troops, but it's still great <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>.<br /> <br /> good luck, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> player!]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 19:43:15]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ @ Omar: Nice 500 pt list, that seems like a good core block.  <br /> <br /> @ Cryonicleech:  That list looks good <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  Fast Troops with 5 dark lances, pretty sick for tank busting.  Are all those wargear upgrades on the Archon necessary, or could you add some Incubi for a retinue on him.  Also, how is this list fragile.  It may lack troops but it looks like it can does well against heavily armored enemies, and would do well against melee armies because of the speed and range of the army.  Wyches are tough in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> as well as the Talos, so where are the cons in this list?<br /> <br /> Also, I couldn't find what a Splinter Cannon does in the codex because I'm currently being rushed by my girlfriend and my band practice soon.  Could anyone direct me to the page it is on or state what it does?]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 20:07:04]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are going to be a tremendously powerful army from 500-1750 points.  At 2000 you're running short of stuff to take, and at point levels above 2000 you pretty much have to fill the force org chart just to get enough guys in to meet the points requirement.<br /> <br /> But for a 1500-1750 army, they are quite vicious and absolutely murder Marines.  ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 20:34:02]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ sourclams is right , <span class="glossaryitem" onmouseover='gp(27);'>de</span> are very good in low - med point games<br /> <br /> @ s1gns<br /> splinter cannon @ page 13 , the refference sheet<br /> <br /> @ cryonicleech <br /> <br /> i think your archon is fitted out too much . you don't nead that field , it costs 25 p , just like 3 warriors  . if you accompany him with those 3 warriors , it is as if he would be having 3 extra wounds because of wound allocation . i also wouldn't take drugs ( <span class="glossaryitem" onmouseover='gp(84);'>lol</span> ) in a 800 point game . the only real bonus that is good for an archon is the +1 attack , but for that price , you could take an incubi which has 2 attacks.<br /> it would also be more effective to give up the trophy rack to upgrade 1 raider's brightlance to a disintegrator . you will nead more anti infantry than anti tank. you should also exchange a talos for a ravager , the talos will be shot up before getting into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> . <br /> you shouldn't put lances on warriors , because then the whole squad would waste it's shots to just do 1 lance shot . what are you going to use to kill the enemy infantry ? only the wytches and the archon ? would be smarter to take 4 lances in a 5 man squad of scourges . that way you would get 10 lances total , without wasting any shots . wytches are only usefull against horde enemies but they are s*** against marines and necrons . that's why they should rather take a shredder as you would only use them against low toughness modells , so templates are better.also the succubus just has +1 attack , for that points you could get a warrior for the archon to have more survivability .  when fighting marines , you should rather get 5 incubi with the archon<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 21:00:45]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ How will the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> fair against Eldar, Tau, Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Tyranids and <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>.  These armies are common amongst the friends I play with.  I'm guessing <span class="glossaryitem" onmouseover='gp(27);'>DE</span> will do well vs them all but the nids.  Tau troops are pushovers, but my friend has some a lot of suits which might screw my transports.  Eldar won't do too much to me until he mechanizes it.  The Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will be annoying, but probably are still dealable.  <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> will get romped <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  Nids I think are the only army that can screw me I think.  How is my synopsis?]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 21:08:46]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>s1gns wrote:</cite>How will the <span class="glossaryitem" onmouseover='gp(27);'>DE</span> fair against Eldar, Tau, Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Tyranids and <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>.  These armies are common amongst the friends I play with.  I'm guessing <span class="glossaryitem" onmouseover='gp(27);'>DE</span> will do well vs them all but the nids.  Tau troops are pushovers, but my friend has some a lot of suits which might screw my transports.  Eldar won't do too much to me until he mechanizes it.  The Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will be annoying, but probably are still dealable.  <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> will get romped <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  Nids I think are the only army that can screw me I think.  How is my synopsis?</div></blockquote><br /> <br /> against eldar you WILL have a problem , they are faster . that's right . because the <span class="glossaryitem" onmouseover='gp(27);'>de</span> codex is older than george w. bush , we do not get any upgrades that make us go faster . eldar got star engines , that means they reach us VERY fast  this means the enemy will destroy you like this : serpent moves fast right next to your raider , you run 24 " . he disembarks 10 dire avengers with an exarch with bladestorm . 30 s4 shots . they CAN pen you , because you are open topped . let's do the maths :<br /> <br /> 30 shots , 20 hit<br /> 20 shot's , 3 pen<br /> <br /> he just neads to immobelise you and you are dead . then your squad is dead.<br /> <br /> and your lance wearing vehicles are dead , because he just deepstrikes a 10 man squad of swooping haws with an exarch and the ability that makes you hit vehicles on 4s . let's do math again :<br /> <br /> 10 haywire grenade attacks , 5 hit<br /> 4 glance , 1 pens <br /> <br /> again he only neads to immobelise you .<br /> <br /> how to counter this ? FOOTSLOGGING !<br /> he can't take your mobility if you ain't got any .<br /> as i said before , use grotesques to screen your troops , and get into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> . you don't nead agonizers against eldar , they got t3<br /> eldar power is finesse , take it from them !! just use alot <span class="glossaryitem" onmouseover='gp(600);'>fo</span> wytches , eldar don't got THAT good armor . <br /> when fighting a mech list , deepstrike a squad of scourges  with lances behind his vehicles to kill them . you just nead to immobelise his vehicls too to kill them WOHOOO!!!!<br /> use talons to kill banshees , s3 is not enough to even have a chance to wound t7 and because of <span class="glossaryitem" onmouseover='gp(24);'>d6</span> attacks + 1 you should do pretty well. your enemy won't be using fire dragons if he has got a brain , because 80% of your vehicles got av10 , enough to be killed by a standard shuriken weapon . that's why you don't want to use vehicles against eldar <span class="glossaryitem" onmouseover='gp(482);'>AT</span> ALL .<br /> just get a bunch of shredders to mow him down . the only unit you are going to fear are striking scorpions because of their good 3+ armour save and because of their 3 s4 attacks . that hurts. ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 21:29:26]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Hmm, what about the other races I might play against?]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 02:15:27]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Only race I have seen do damage to <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are Slaanesh/Tzeench daemons.<br /> <br /> They are fast and can carve through your armor like knife through butter.<br /> <br /> Then again, everyone who does daemons goes generic or crusher heavy which you just outrun]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 02:26:15]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Why do Slaanesh/Tzeentch so strong vs <span class="glossaryitem" onmouseover='gp(27);'>DE</span>.  (I leveled your demon Nenya)]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 03:02:59]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Because tzeench has screamers which are jetbiking meltabombs you almost can't outrun. Even the horrors are throwing a ton of S4 Ap4 shots at your dudes once the transport blows up<br /> <br /> Slaanesh is the fast close combat element that can corner you then go in for the kill.<br /> <br /> I played daemons against a very experienced <span class="glossaryitem" onmouseover='gp(27);'>DE</span> player and noticed that he could deal with everything but the screamers and mass daemonettes/fiends because they matched his speed<br /> <br /> [Thanks for the <span class="glossaryitem" onmouseover='gp(347);'>lvl</span>]]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 05:10:06]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ screamers can be shot down easely , and what's the range of the horrors ?<br /> <br /> against tau , you are outranged . what to do ? <br /> DEEPSTRIKE. your raiders can get a relatively cheap upgrade that allows them to ds , and when they do that  , they count as having moved 6" . after deeptriking , get into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> . tau suck BADLY in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> . this is where you shine . <br /> you should use some scourges with disintegrators . those are basically plasma cannons that can't get hot . you will nead templates.<br /> tau weaponry wounds you on 2 and denys your save , that's why you should block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> with your raider when you disembark . <br /> it will probably die , but that's just fine .<br /> you shouldn't take ANY talos , he will probably die on turn 2 before reaching <span class="glossaryitem" onmouseover='gp(19);'>cc</span>.<br /> you should take some heamoncolous with destructor , theres a 50% chance that your flamers will have ap4 . in a group of 3 , that kills<br /> if he tries to kill you with many tanks , you can buy a squad of 10 footslogging warriors with 2(!) lances. <br /> <br /> <br /> against nid's , you won't really have a problem  , you outrange most of their weapons . <br /> if he uses a lot of hordes  , take 3 haemoncolous with destructor .<br /> you CAN defeat them in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> , you just nead to make sure that their squad is not at full strengh . shoot them , then charge , there should be not a lot left of them . snipe his synapse and his troops will run very quickly.<br /> <br /> if he makes a 'nidzilla list , he will have about 6 <span class="glossaryitem" onmouseover='gp(93);'>mc</span>'s in a 1500 p game. easy to counter.<br /> take 2 squads of scourges with dark lances and concentrate fire . <br /> let's do the maths :<br /> 8 shots , 5 hit<br /> 5 hits , 3-4 wound . <br /> that's a good chance to kill a fex in just one round . now you just nead a ravager and 2 10 man squads of warriors with lances , NOT mounted . do not give your archon a retinue , he won't be seeing combat . instead of an archon , take 3 haemoncolous with destructors against his meatshields . remember 'nidzilla lists don't have a lot of synapse]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 09:17:14]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Those matchups seem do-able.  How would <span class="glossaryitem" onmouseover='gp(27);'>DE</span> fair against Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>?]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 15:43:37]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ well , against sisters , this could get pretty hard because they just cost 11 p and have a 3+ save <br /> but sisters power comes from low range weaponry ( flamer , melta )<br /> first off they only have meltas for anti vehicle . so just stand 24" away from their multi meltas and you won't get shot down . <br /> take alot of disintegrators , as they can shoot 3 s4 ap3 shots at 24" .<br /> sisters got REALLY gay vehicles , all got a rhinos armor . that means that you MAY NOT ( i mean it ! ) take dark lances , their bonus get's negated as they got no vehicle with a better armor than 12 . take disintegrators . not only do they kill the vehicles , but they also brutalise any sister squad . you shouldn't play a mech list against sisters  . you should rather take 10 men footslogging squads of warriors with 2 blasters and 2 splinter cannonc . first you shoot them then you assault them . their 10 (wo)man squads won't stand a chance. also this is the only army where i wouldn't take any scourges , you should rather take 2 ravagers with disintegrators . <br /> basic tactic is to stay in cover with your squads and use your disintegrators to kill their vehicles . then use your disintegrators to shoot away at their squads . math'S time !!!<br /> 18 shots , 12 hit<br /> 12 hits , 8 wound and kill<br /> <br /> that owns sister squads<br /> <br /> against this army , your archon will actually see combat . you won't nead agonizers  , as you will wound them on 4's anyway . just get energy weapons for him . <br /> don't take wyches . that would be just be stupid . on the charge they would kill 3 on average . not worth it .<br /> talos would be a pretty good idea. you just nead to get it into <span class="glossaryitem" onmouseover='gp(19);'>cc</span> and it kills them all . <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 16:50:06]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Ahh, out of curiosity why shouldn't I take Dark Lances.  How many squads of Warriors should I take for the footslogging list?]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 18:23:10]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ you shouldn't take dark lances because , what is the thing that makes them good against tanks ? it is the lance special rule . but because sisters only got av12 on 90% of their vehicles , it wouldn't make sense taking lances when you could take disintegrators which do the same job and also eat infantry.<br /> <br /> your footslogging squads should be 10 man , as you want as many special weapons as possible . take as many as you can with 2 ravagers with desintigretors and an archon . should do the trick in 500 point games , in bigger games , just take more troops , a talos <br /> and make the retinue of the archon bigger<br /> <br /> <br /> now , against deathguard , use exactly the same tactic as against sisters . just avoid combat <span class="glossaryitem" onmouseover='gp(482);'>AT</span> ALL COSTS .<br /> deathguard cost more points than sisters , meaning that you will not fight as many models , which is good]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 19:24:12]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ My friend usually fields a cannonness and retinue, with 2 squads of sisters.  As for vehicles, he fields an exorcist (AV13 @ front) and an immolator (11/11/10).  <br /> <br /> The 750 point list I might use would be:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> -----<br /> Archon (Agonizer, Splinter Pistol, Incubi retinue of 4 men)<br /> <br /> Troops<br /> -----------<br /> 10 Warriors (2 Blasters, 2 Splinter Cannons)<br /> 10 Warriors (2 Blasters, 2 Splinter Cannons)<br /> 10 Warriors (2 Blasters, 1 Splinter Cannons)<br /> <br /> Heavy Support<br /> --------------------<br /> Ravager (3 Disintegrators)<br /> Ravager (3 Disintegrators)<br /> <br /> Total: 741<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 21:49:25]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ good list , you should be able to kill him . remember you got 2 ravagers , you can outmanouver his exorcist to hit it on the side .<br /> 2 squads of sisters would'nt make ANY problem . you should kill them easily . and your archon + retinue OWNS his commander<br /> don't give your archon an agonizer , you wound t3 models ( sisters ) on 4's anyway . give him a power weapon .<br /> <br /> when are you fighting him/her ?]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 22:06:41]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ I don't have any <span class="glossaryitem" onmouseover='gp(27);'>DE</span> quite yet, I was just getting general overviews on <span class="glossaryitem" onmouseover='gp(27);'>DE</span> match-ups.  I think when I assemble a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> army, I'll do rather well vs my friends.  We usually do 2v2, 1000 points between the two teams.  When my friend gets more Eldar models, we'll progress to 750 pt armies, and then 1000 pt armies a piece.  What would be the strongest army combo with <span class="glossaryitem" onmouseover='gp(27);'>DE</span> out of the listed armies? (Sob, Tau, Eldar, <span class="glossaryitem" onmouseover='gp(119);'>SM</span> which is my 2nd army (Soon to be Blood Angels), Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, Tyranids)  When I actually start my <span class="glossaryitem" onmouseover='gp(27);'>DE</span> army depends on how fast I can get my Blood Angels army assembled and painted.  In a perfect world, a month or two.  Hopefully much sooner though because I'm PUMPED about making a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> army.  I've liked them ever since I bought <span class="glossaryitem" onmouseover='gp(324);'>DoW</span>:<span class="glossaryitem" onmouseover='gp(221);'>SS</span> for the <span class="glossaryitem" onmouseover='gp(331);'>PC</span>.  Gotta love t1 Jetbikes and Hellions with Mandrake support. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 23:15:36]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ The Dark Eldar are a blast to play. Just remember the magic word - SPEED-. Just dance around your opponent the entire game (if you can - depends on table size), and shoot at him at your leisure. Keep the raiders near your foot troops, so you can just pack up and fly away to a better vantage point to shoot at his troops on the next turn.<br /> <br /> If (at any time) you feel your tactics are cheap or unfair, you are playing the Dark Eldar correctly.]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 00:09:40]]> GMT</pubDate>
				<author><![CDATA[ Lord Zuol]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Sweet deal]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 01:19:39]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[  <img src="/s/i/a/d90ef53c8f7c0555ea208fbf08e19c08.gif" border="0">Slaanesh will enjoy your beautiful souls!  <img src="/s/i/a/d90ef53c8f7c0555ea208fbf08e19c08.gif" border="0"><br /> <br /> But seriously, I think the only real threat to <span class="glossaryitem" onmouseover='gp(27);'>DE</span> is a fast Daemon army which no one ever plays because they read the hellblade profile and they're like...<br /> <br /> OMG@@#%!@!!!! power weapons woooooo~<br /> <br /> Which you will slaughter because they are only basic footsloggers.<br /> <br /> While a properly (<span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>) played daemon army has no problem catching your vehicles with fiends, then hit and running after you assault them through the wreckage then horrors open up on your exposed squads [range is 18" <span class="glossaryitem" onmouseover='gp(17);'>btw</span>]<br /> <br /> Anyways, I'd say watch out for the daemon, Slaanesh is meant to kill Eldar, dark or bright [lances, <span class="glossaryitem" onmouseover='gp(84);'>lol</span>] so watch out]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 02:57:50]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ alright , slanesh kills you in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> , but seriously nobody plays deamons . it's just stupid , deamons in a sci fi game ? <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 09:17:44]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ A little hatred towards the daemons huh Omar? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 11:59:40]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ well not a hatred against guys and gals that play demons ...<br /> just the idiot that brought demons into <span class="glossaryitem" onmouseover='gp(146);'>wh40k</span> . he should be crucified . <br /> seriously i have no problem with a <span class="glossaryitem" onmouseover='gp(22);'>csm</span> + demons list , actually i would like to play such lists.<br /> but pure demons belongs to warhammer fantasy. as far as fluff goes , demons shouldn't even be able to materialize on a battlefield without any humans . <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 14:19:53]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ True]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 15:01:14]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[  but i would LOVE to see an entry in the <span class="glossaryitem" onmouseover='gp(22);'>csm</span> codex to be able to do a lost and damned list. with new units like cultists , very cheap for 6 points per modell , you nead to sacrifice 1 modell to materialize 1 demon , but deamons would be a bit cheaper to make up for the loss . greater demons would nead something bigger as a sacrifice , like a 50 points "  chaos priest " or something like that . <br /> also there should be a vehicle limit .<br /> <br /> sorry for hijacking your thread   <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 15:43:13]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ No worries, we should get back on topic though.  Is there anything else that I need to know about <span class="glossaryitem" onmouseover='gp(27);'>DE</span>?]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 16:30:09]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ your vehicles are open topped . this is our blessing and our curse . this means we get penned by a bolter , but it also means that we can shoot while being in our vehicles . this gives us survivability . and we got the cheapest transports<br /> <br /> but be sure that ALL our cool things will be gone if we get a new 'dex. <span class="glossaryitem" onmouseover='gp(50);'>gw</span> always make other armys worse so that the marines will have it easier . come on , think about it : marines get all the updates , every marine chapter that got it's own codex is stupid except black templars ( to encourage people to play vanilla which is alot better then the chapters ). and they get the best support ( they got the first codex in 5th ed ). chaos lost their cool deamons that differed them from marines , <span class="glossaryitem" onmouseover='gp(69);'>ig</span>'s ogryns got gakky as far as i heard , warp spiders lost their haywire grenades ect.]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 16:38:22]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are still a good army, albeit very dated.<br /> <br /> Some of my favorite games where between my friend's <span class="glossaryitem" onmouseover='gp(27);'>DE</span> and my <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, great match up <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> <br /> Personally, I will considering making a small force of <span class="glossaryitem" onmouseover='gp(27);'>DE</span> assuming <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ever puts out new warrior models and a new codex (that doesn't blow).  <br /> Just remember, the warrior is still a very good troop!  You get a lot for the points and they pack great firepower.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 17:15:08]]> GMT</pubDate>
				<author><![CDATA[ BoxANT]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ yea , i even dare to say that <span class="glossaryitem" onmouseover='gp(27);'>de</span> warriors are THE best troop choice in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> .<br /> you gotta love i5 ws4 bs4 and their very cheap 8points price . <span class="glossaryitem" onmouseover='gp(72);'>imo</span> just as good as dire avengers but cheaper]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 17:25:03]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>omar wrote:</cite>yea , i even dare to say that <span class="glossaryitem" onmouseover='gp(27);'>de</span> warriors are THE best troop choice in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> .<br /> you gotta love i5 ws4 bs4 and their very cheap 8points price . <span class="glossaryitem" onmouseover='gp(72);'>imo</span> just as good as dire avengers but cheaper</div></blockquote><br /> <br /> They are good, but don't beat out Ork Boyz, <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>, or (hopefully) the new guardsman <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 18:59:22]]> GMT</pubDate>
				<author><![CDATA[ BoxANT]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ they easily outshoot boyz , guards really have no chance . sisters , well they are the only better ones]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 19:06:49]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ I agree that <span class="glossaryitem" onmouseover='gp(27);'>DE</span> units are nasty.]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 19:37:50]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ i hope <span class="glossaryitem" onmouseover='gp(50);'>gw</span> doesn't f*ck up this codex]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 19:40:06]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Best way of playing tends to be spamming cheap raiders with lances and ravagers with tri-disintegrators, all with night-shields and sitting on the edge of the board.  That's a lot of firepower they put out.  As mentioned, screaming jets in place of night shields is also an option (allows them to <span class="glossaryitem" onmouseover='gp(471);'>DS</span>), though trickier to play.  A Wyche cult army is fun and themed, but hard to play as you pretty much crumple outside of combat.<br /> <br /> Haemonculi are great <span class="glossaryitem" onmouseover='gp(56);'>HQs</span>, with destructors and if necessary poisoned blades/scissorhands.  Warrior/Raider squads should have splinter cannons and blasters, Wyche squads should have shredders.  All units in a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> army should have Raider transports, unless they are not able to take them or you have a specific reason to take a large (16+) warrior squad (such as a webway portal carrier).  <br /> <br /> <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are hard to win with if you're just starting out, but in the hands of a capable player they're quite deadly.]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 21:31:54]]> GMT</pubDate>
				<author><![CDATA[ tzeentchling]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>omar wrote:</cite>they easily outshoot boyz , guards really have no chance . sisters , well they are the only better ones</div></blockquote><br /> <br /> Orks do more than shoot <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> We'll see about Guard in two months  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 23:38:11]]> GMT</pubDate>
				<author><![CDATA[ BoxANT]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ we can run from orks , cheap transports ???]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 11:35:04]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ I think <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are not that good. They never win any tournaments. The new <span class="glossaryitem" onmouseover='gp(317);'>TLOS</span> completely screwed their skimmers. Ordnance eats just about all their units alive. Night shield is highly overrated... Are your skimmers going to hug the far table edge all game? Lance bounce against high <span class="glossaryitem" onmouseover='gp(9);'>AV</span> due to the new armor penetration table. I never have any problems beating <span class="glossaryitem" onmouseover='gp(27);'>DE</span> with <span class="glossaryitem" onmouseover='gp(119);'>SM</span>.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 12:22:39]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ well , everybody has his/her own opinion of an army]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 13:24:02]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>omar wrote:</cite>we can run from orks , cheap transports ???</div></blockquote><br /> <br /> Lootas eat Raiders  <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 14:49:40]]> GMT</pubDate>
				<author><![CDATA[ BoxANT]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ true , well , against orks we should do a footslogger list with talos . they eat them]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 15:14:35]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Wouldn't Talos be eaten alive by the bombardment of Lootas, Shoota Shots, and a Nob with Warboss/ Nob Bikers and Biker Boss.]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 15:28:42]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ screening with grotesques , that way only lootas could hurt him , but they would nead to get through the grotesques]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 15:38:27]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Hmm, I suppose that would work.  Aren't Grotesques expensive though?  I don't have the codex in school so I'm unsure.  I could be totally wrong <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 15:52:18]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ 15 points,  less than a marine .<br /> <br /> a real bargain !]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 15:55:19]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Wow, dirt cheap.]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 16:23:57]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Grotesque are way overrated. I think mandrakes stink.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 17:31:30]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ right 15p models that can't be harmed by a shooting weapon with a s value under 6 is REALLY gakky .<br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span> , what have mandrakes got to do with grotesques ?]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 17:49:25]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Grotesques were the best screening unit in the game when units could be screened.  Now, you would be using 15pt. models to give a cover save to 8pt. models.  Grotesques cannot win close combat, they cannot shoot, and they cannot hold objectives.  Waste of points.<br /> <br /> Mandrakes, can't shoot effectively, can't fight in close combat effectively, and can’t hold objectives.  Waste of points.<br /> <br /> Jetbikes can't shoot effectively, can't fight in close combat effectively, and can’t hold objectives.  Waste of points.<br /> <br /> Other waste of points units:<br /> Wyches, with no more Sweeping Advance, no good no more.<br /> Hellions were always a waste of points.<br /> Scourges, an expensive Heavy Weapon squad with light armor and jump packs.  You do the math.<br /> <br /> That’s half the army.  Only a few war gear items are useful.  <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, ALWAYS give your Archon a Shadow field and Combat Drugs, or leave him at home.<br /> <br /> Omar, I admire your enthusiasm, but you are engaging in Theoryhammer.<br /> <br /> s1gns, you should listen to all advice, not just the advice you want to hear.  Yes, at small point levels you can build a Dark Eldar army your friends will get tired of playing against.  They will either loose to you, or figure out what to bring to beat you, and you will not win another game.  And, you wont loose because of missions.  You will loose because you wont have anything left on the table.<br /> <br /> If you guys play 2X2 games, don’t even bother.  Dark Eldar are the one army that can be destroyed in one round of shooting from a same size opponent (even after you just shot him up).  That’s why you have to dance around.  In a multi-player game, you have no room to dance. What will happen in every multiplayer game is you and your partner can’t eliminate half your opponent’s force in one turn, but your opponents realize you can’t hide from them both and they can eliminate your Dark Eldar on the first turn.  You cannot survive shooting from two armies.  Then they take on your opponent at their leisure.<br /> <br /> If you keep playing small games, and <span class="glossaryitem" onmouseover='gp(27);'>DE</span> are you second army, I suppose they would be fun.  But, understand you will win big, and loose even bigger.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 19:39:05]]> GMT</pubDate>
				<author><![CDATA[ Gobbla]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Out of curiosity, how am I listening to what I only want to hear?  I ask what I wanted to know, I've received answers, and I've gotten many arguments that they have many weak points.  Im not ignoring posts based on, "I don't want to hear this."  This thread has been a ton of help and I'm glad the Dakka community can throw down information like they have.  I've always considered <span class="glossaryitem" onmouseover='gp(27);'>DE</span> to be a difficult army to use, but I've always had an interest in trying them out.  I've been considering just getting a small army.  If I find them fun and I play well I may expand, but as of now I have too much to deal with right now.  (Finishing my <span class="glossaryitem" onmouseover='gp(10);'>BA</span> and Ork armies.)]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 20:36:25]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ true<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 20:48:07]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>s1gns wrote:</cite>Out of curiosity, how am I listening to what I only want to hear?  I ask what I wanted to know, I've received answers, and I've gotten many arguments that they have many weak points.  Im not ignoring posts based on, "I don't want to hear this."</div></blockquote> <br /> Because you seem to agree with Omar's every post. And, Omar is giving a best-case picture, which is fine as long as you know that.  I just wanted to make sure you were looking at the big picture.  <br /> <br /> <blockquote><div><cite>s1gns wrote:</cite>I've always considered <span class="glossaryitem" onmouseover='gp(27);'>DE</span> to be a difficult army to use, but I've always had an interest in trying them out.  I've been considering just getting a small army.  If I find them fun and I play well I may expand, but as of now I have too much to deal with right now.  (Finishing my <span class="glossaryitem" onmouseover='gp(10);'>BA</span> and Ork armies.) </div></blockquote><br /> You didn't say this before, which is fine.  You probably get more advice if people think you are contemplating Dark Eldar as you first army.  If they will be your third army, that's a different story.  If you like them, you really don’t need any other reason to acquire them.  If they weren't so dang ugly, I might do the same thing.  <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 22:36:21]]> GMT</pubDate>
				<author><![CDATA[ Gobbla]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>, what's funny is that I LOVE the models.  Sure, they offer practically no cool customizations <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  I just think they're sexy dave ya know?  The Orks I have been thinking of selling, but I'm only 9 Kans and a few Lootas away from having a full army.  I might as well keep it, otherwise it all would've been a waste.]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 23:30:48]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ There are actually some great conversions you can do with the plastic Warriors and jetbikes.<br /> <br /> Another unit that sucks are Hellions. Scourges are one of the worst... there is practically no advantage to having jump infantry that can't fire heavy weapons the same turn they move. Raiders, Ravagers and Warrior squads are the best units to pack heat. Warriors are actually a great unit for a troop choice. Archons with Incubi in a Raider are also solid. I think warp beasts with a beast master is a solid choice for a shock troop... they are fast and expendable.<br /> <br /> If you really want to play <span class="glossaryitem" onmouseover='gp(27);'>DE</span> I would run two webway portals... This is where a grotsque could be of some value. To me this is the only way to play the army competively. You can keep most of your army in reserve then fly out of the portals with your skimmers and assault the same turn. This keeps your opponent from shooting down your paper airplanes before you can assault. If you decide to run a <span class="glossaryitem" onmouseover='gp(541);'>WWP</span> list then wyches can work. They are great at tying up enemy assault units and can beat down genestealers... That's nothing to sneeze at either.<br /> <br /> Talos... I am on the fence regarding this unit... You need two of them for them to do anything but I would rather put the points somewhere else.]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 02:32:42]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Nightshields on your skimmers can work in a <span class="glossaryitem" onmouseover='gp(541);'>WWP</span> portal army. The main benefit is hosing enemy rapid fire.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 02:35:05]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>omar wrote:</cite>your vehicles are open topped . this is our blessing and our curse . this means we get penned by a bolter , but it also means that we can shoot while being in our vehicles . this gives us survivability . and we got the cheapest transports<br /> <br /> but be sure that ALL our cool things will be gone if we get a new 'dex. <span class="glossaryitem" onmouseover='gp(50);'>gw</span> always make other armys worse so that the marines will have it easier  </div></blockquote><br /> <br /> I absolutely have to disagree with this statement. Yes, Marines are always the first codex in an edition, but this gives them the handicap of being slowly outclassed by all the new shinies that come with codex creep. Apparently <span class="glossaryitem" onmouseover='gp(50);'>GW</span> was trying to REVERSE codex creep when <span class="glossaryitem" onmouseover='gp(25);'>DA</span> & <span class="glossaryitem" onmouseover='gp(10);'>BA</span> came out, but obviously with orks and Daemons, this was overrruled by the profit margins. Marines are and always will be a mediocre codex; The skill required to play it is entirely dependent upon the skill of your opponent.]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 04:49:39]]> GMT</pubDate>
				<author><![CDATA[ Lordhat]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ NO. NO. THERE IS NO NEWS OF DARK <span class="glossaryitem" onmouseover='gp(555);'>EL</span>-<br /> <br /> Oh, my bad. Yeah they're actually really good. The only thing is their ass-ugly models.]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 05:52:40]]> GMT</pubDate>
				<author><![CDATA[ Nofasse 'Eadhunta]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Well, i can tell you form experience of my armies, and playing aginst <span class="glossaryitem" onmouseover='gp(27);'>DE</span> (since 3rd ed to the present), that <span class="glossaryitem" onmouseover='gp(27);'>DE</span> can eat marines, if played properly...remember that all of their armor and vehicles are made of wet paper mache.<br /> <br /> Against Mech Eldar (my main list) <span class="glossaryitem" onmouseover='gp(27);'>DE</span> suffer big time.  The Eldar have tougher tanks and tons of S6 firepower that will shoot you to pieces..all before they get out to finish you off.<br /> <br /> My orks (thanks to 5th and my aversion to Nob bikers) are primarily gunline, with Nobs and Boyz in 2 BWs as an assault force.... I actually feel bad about how fast they can gundown <span class="glossaryitem" onmouseover='gp(27);'>DE</span>...lootas and killakans will be your worst enemy.  2 turns of shooting is usualy enough to gut most of a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> force.<br /> <br /> Honstly, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> (and Eldar) can be complicated to play.  Throw in old codexes and it gets even more complicated.  I would wait unitl the new <span class="glossaryitem" onmouseover='gp(27);'>DE</span> codex (and more importantly minis) then start fresh <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 06:18:50]]> GMT</pubDate>
				<author><![CDATA[ Alerian]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ Marines were actually hard core in the last codex... You could spam assault cannons like an arsenal and librarians were killing machines. There used to be a lot of crying.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 08:05:42]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>s1gns wrote:</cite><span class="glossaryitem" onmouseover='gp(84);'>Lol</span>, what's funny is that I LOVE the models.  Sure, they offer practically no cool customizations <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  I just think they're sexy dave ya know?  The Orks I have been thinking of selling, but I'm only 9 Kans and a few Lootas away from having a full army.  I might as well keep it, otherwise it all would've been a waste.</div></blockquote><br /> And I am loving my new Ork army.  Go figure...]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 09:01:34]]> GMT</pubDate>
				<author><![CDATA[ Gobbla]]></author>
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				<title>So...Dark Eldar?</title>
				<description><![CDATA[ <blockquote><div><cite>s1gns wrote:</cite><span class="glossaryitem" onmouseover='gp(84);'>Lol</span>, what's funny is that I LOVE the models.  Sure, they offer practically no cool customizations <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  I just think they're sexy dave ya know?  The Orks I have been thinking of selling, but I'm only 9 Kans and a few Lootas away from having a full army.  I might as well keep it, otherwise it all would've been a waste.</div></blockquote><br /> <br /> <br /> <br /> you are the most perverse guy i have ever seen ...<br /> but seriously , the modells really look stupid <span class="glossaryitem" onmouseover='gp(71);'>imho</span>]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 10:14:11]]> GMT</pubDate>
				<author><![CDATA[ omar]]></author>
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				<title>Re:So...Dark Eldar?</title>
				<description><![CDATA[ Haha, I may be against the norm on that statement but I still think they're pretty awesome.  Judging from how old the codex is, I'm guessing they almost have to put out a new one this edition... (<span class="glossaryitem" onmouseover='gp(84);'>lol</span>?)  ]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 11:55:57]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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