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		<title><![CDATA[Latest posts for the thread "1000 Pts Vanilla Space Marine Army - My First Army List!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1000 Pts Vanilla Space Marine Army - My First Army List!"]]></description>
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				<title>1000 Pts Vanilla Space Marine Army - My First Army List!</title>
				<description><![CDATA[ UPDATED:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>													<br /> Company Captain	140	Terminator, Power Sword, Stormbolter<br /> <br /> Troops													<br /> Scout Squad 	100	<br /> Sniper Rifle, Teleport Homer<br /> 3 Sniper Rifles, 1 <span class="glossaryitem" onmouseover='gp(328);'>ML</span><br /> <br /> Tactical Squad 	185	<br /> Sergeant Bolt Pistol and Power Sword<br /> 8 Bolters, 1 Flamer<br /> <br /> Elite													<br /> Terminator Squad	200	<br /> Sergeant Power Sword, Stormbolter<br /> 4 Power Fists, Stormbolters<br /> <br /> Dreadnought	105	<br /> Multimelta, Close combat weapon, storm bolter				<br /> <br /> Heavy Support													<br /> Devastator Squad	270	<br /> 2 Heavy Bolters, 2 Lascannons<br /> 6 Marines w/ Bolters<br /> Combat Squaded into <br /> 3 bolters 1 <span class="glossaryitem" onmouseover='gp(51);'>HB</span> 1 Lascannon each<br /> <br /> Thanks for the input guys!!<br /> <br /> I'm looking to possibly add a Rhino for the <span class="glossaryitem" onmouseover='gp(167);'>Tac</span> squad to get them involved in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, but idk where I'd get the freed up points from. Same for the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> on the dread<br /> <br /> But I <span class="glossaryitem" onmouseover='gp(186);'>def</span> see where this is better than the original list.<br /> <br /> Keep it coming!]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 23:35:29]]> GMT</pubDate>
				<author><![CDATA[ unclehomefries]]></author>
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				<title>Re:1000 Pts Vanilla Space Marine Army - My First Army List!</title>
				<description><![CDATA[ I guess as long as you combat squad the devastators, you'll be ok. I can see you are using black reach as a jumping off point, but combat squaded tacticals just don't cut it. I think you need a rhino to make this army effective, at least so you can get your captain into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> where he belongs. I'd say swap the plasma cannons out of the devastator squad for heavy bolters and get a rhino for the tacs, getting rid of their missile and giving the sarge something special to give the squad some extra kick up close.]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 00:24:04]]> GMT</pubDate>
				<author><![CDATA[ MEanBOb]]></author>
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				<title>1000 Pts Vanilla Space Marine Army - My First Army List!</title>
				<description><![CDATA[ Keep the Dreadnought. At 1000pts it'll be pretty useful but you'll want to either give it a Drop Pod or change its weapon to something with more range. Assault Cannons work nicely on them. I'd also add an Assault Cannon to the Terminator Squad. Maybe replace the Devastators with the Predator.<br /> <br /> Here's what I'd do;<br /> Captain w/ Terminator Armor, Combi-Melta 145pts<br /> 5 Terminators w/ Assault Cannon 230pts<br /> Dreadnought w/ Assault Cannon and Drop Pod 150pts<br /> 5 Scouts w/ Sniper Rifles and Missile Launcher 100pts<br /> 10 Marines w/ Flamer, Missile Launcher, Powerfist 195pts<br /> Predator w/ Autocannon, Lascannon Sponsons, Extra Armor 180pts<br /> <br /> That comes out to 1000pts even.]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 00:27:13]]> GMT</pubDate>
				<author><![CDATA[ gojira316]]></author>
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