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		<title><![CDATA[Latest posts for the thread "Super-Heavy Transport question."]]></title>
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				<title>Super-Heavy Transport question.</title>
				<description><![CDATA[ Are Super-Heavy Transports (Such as the Stormlord) only capable of carrying <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, or can they be used to carry other units such as Space Marines?]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 04:37:53]]> GMT</pubDate>
				<author><![CDATA[ Xaos778]]></author>
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				<title>Super-Heavy Transport question.</title>
				<description><![CDATA[ By the Rulebook, Any allied unit. Best to clarify it before the <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> game though]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 04:41:35]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Re:Super-Heavy Transport question.</title>
				<description><![CDATA[ By the Super Heavy Transport Sizes table in the back of the <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> book, it gives several examples of units being transported in vehicles of other factions.  The examples it gives include Rough Riders in a Thunderhawk and Carnifexes in a Skullhamma.  So, I'd feel pretty safe saying that it is both <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> and <span class="glossaryitem" onmouseover='gp(110);'>RAI</span>.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 07:12:48]]> GMT</pubDate>
				<author><![CDATA[ RustyKnight]]></author>
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				<title>Super-Heavy Transport question.</title>
				<description><![CDATA[ <blockquote><div><cite>Xaos778 wrote:</cite>Are Super-Heavy Transports (Such as the Stormlord) only capable of carrying <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, or can they be used to carry other units such as Space Marines?</div></blockquote><br /> They may carry any friendly unit, also multiple of them if those fit into the transport capacity.<br /> <br /> Superheavy transports: to be found in <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> <span class="glossaryitem" onmouseover='gp(112);'>RB</span>, page 92. (rules). page 198 (sizes of transported models).]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 17:42:47]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
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				<title>Re:Super-Heavy Transport question.</title>
				<description><![CDATA[ We've house ruled it that allied units can go in <span class="glossaryitem" onmouseover='gp(270);'>SH</span> transports, but they should make at least a little bit of sense, or fit the army you're running. Things we said no to:<br /> -Putting genestealers in a plague tower. Sorry, anything without the mark of Nurgle that goes in a plauge tower pretty much dies and turns to goo. <br /> -Putting an ork mechboy with a <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> in your stormlord, when you don't have any other orks in the army. (An orked-out, looted, stormlord in an ork army? go for it.)<br /> <br /> -Allowed:<br />  3 carnifexes with control collars, and grot 'prodders',  and put them in cages on top of a skullhammer. NP<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 04:03:36]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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