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		<title><![CDATA[Latest posts for the thread "vehicles and cover saves"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "vehicles and cover saves"]]></description>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ do friendly units that are between my tank and my enemy's <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad provide my tank a cover save.  i know if the tank was another squad the squad would get a cover save.  basically if i put a squad of guardsmen right front of my Leman Russ, does it get its save?  would appreciate clarification.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 12:01:11]]> GMT</pubDate>
				<author><![CDATA[ The Angry Commissar]]></author>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ If 50% of a vehicle is obscured from the veiw of the firing unit, it gets a cover save.<br /> <br /> I think guardsmen might have a hard time covering 50% of a Leman Russ with just bodies.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 12:03:32]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ Only if 50% of the vehicle is obscured. This isn't likely with gaurd. Remember also that the <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> is drawn from your opponents tank turret as well. That little extra elevation makes it even more unlikely.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 12:09:56]]> GMT</pubDate>
				<author><![CDATA[ Ealiom]]></author>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ aww =(]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 14:44:39]]> GMT</pubDate>
				<author><![CDATA[ The Angry Commissar]]></author>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ It’s all relative to the firing model’s viewpoint.  If you have a guy with a lascannon, and there’s another model RIGHT IN FRONT of him, it could conceivably block half his view of the Leman Russ on the other side of the table.  Thankfully you ignore other models in the same unit.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 16:16:22]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ Yes 50% takes priority. As Mannahnin says its all relative, and the only way to check is, well to actually check <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 07:09:52]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Re:vehicles and cover saves</title>
				<description><![CDATA[ Remember it is 50% of the facing the shooter is in though, not 50% of the entire vehicle model.  <br /> <br /> That can make a huge difference when the shooter is not straight on to the side they are firing at; the profile gets smaller the greater the angle, and easier to cover 50% of with bodies.]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 15:18:24]]> GMT</pubDate>
				<author><![CDATA[ Kaaihn]]></author>
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				<title>vehicles and cover saves</title>
				<description><![CDATA[ Yup.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/235822/657601.page</guid>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 17:18:34]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>Re:vehicles and cover saves</title>
				<description><![CDATA[ wait, wait my turn. 50% of the model (this goes for monstorous creatures too) has to be blocked. Heres something interesting (ive seen it twice had it happen to me once) the if you are facing a side but cant see the side your facing but can see another facing the vehicle gets a 3+ save! Sorry just wanted to add to the 15 posts saying the same thing.]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 22:11:32]]> GMT</pubDate>
				<author><![CDATA[ da gob smaka]]></author>
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