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		<title><![CDATA[Latest posts for the thread "Blood Angels 1500pts"]]></title>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ Ok haven't played any version of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> since the 3rd Ed so my tactics may be a little rusty and this army list may need heavy tweaking to get working but that's what I'm here for<br /> <br /> ____________________<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Lemartes 125pts<br /> <br /> Elites <br /> Death Company 0pts<br /> +jump packs (5) <br /> total 25pts<br /> <br /> Troop <br /> Assault Squad 140pts<br /> x3 squads 420pts<br /> <br /> Battle Sisters Squad (10)<br /> +Melta gun<br /> +veteran Superior<br /> ++Frag grenade<br /> total 135pts<br /> x2 squads 270pts<br /> <br /> Heavy Support<br /> Devastators 115pts<br /> +5 Men<br /> +4 Missile Launchers<br /> +Rhino<br /> ++Extra armour<br /> ++Storm Bolter<br /> total 330<br /> x2 Squads<br /> <br /> Grand Total 1500<br /> <br /> ____________________<br /> <br /> Ok my idea is to dump the sisters into the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span>'s Rhinos in the first turn and use them to reduce the numbers in an enemy unit so that the Assault Squads (/Death Company) can easily win combat (I've also test them against Nob bikers and they do quite well with Divine Guidance within rapid fire range) ... the <span class="glossaryitem" onmouseover='gp(29);'>Dev</span>'s will most of the time combat squad giving me four anti transport units.<br /> <br /> Expanding? well when i get the money/time, i think I'll swapping in a pair of Landraider Crusaders for the sisters to ride in and take a Dominion Squad, with 2-4 meltas, in an Immolator (cellestain may also work with a pair of meltas ... could get another 2 squads that way). Oh and a Venerable, Death Company, Furioso Dread in a Pod would be fun. Also a possible change once i have more people in death company would be take them without the jump packs and stick them in a drop pod with Brother Corbulso and an Ord Inquisitor with an Inquisitorial mandate (+1 attack every one with <span class="glossaryitem" onmouseover='gp(1);'>2d6</span>")<br /> <br /> Ok I'm done, all comments welcome ... I expect criticism of my first <span class="glossaryitem" onmouseover='gp(119);'>SM</span> list (,since 3rd any way)]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 16:07:02]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ Multiple assault squads (RAS) are not a good choice. You need some full tactical squads.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 16:56:54]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ <blockquote><div><cite>Green Blow Fly wrote:</cite>Multiple assault squads (RAS) are not a good choice. You need some full tactical squads.<br /> </div></blockquote><br /> <br /> I'm not dismising your idea but could you tell me why? You can see my army list, how would it benifit from having Full Tactical squads? it can't be for heavy weapons my <span class="glossaryitem" onmouseover='gp(29);'>Dev</span>'s deal with that .... only reason i can see is that a 10 man squad is more durable, which was why i include some sistors. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 18:03:55]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(10);'>BA</span> RAS are very limited in what they can take... that is, up to three plasma pistols and a power fist. A shooty army can light them up like a Christmas tree before they ever charge. VAS are much much better for one a minimal increase in points.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 19:57:10]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Re:Blood Angels 1500pts</title>
				<description><![CDATA[ ... point taken ... but i'd still rather have RAS then Tact's but i can fit one VAS by losing the storm bolter on the rhino's so i will ...<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Lemartes 125pts <br /> <br /> Elites <br /> Death Company 0pts <br /> +jump packs (5) <br /> total 25pts <br /> <br /> Veteran Assault Squad 150pts<br /> <br /> Troop <br /> Assault Squad 140pts <br /> x2 squads 280pts <br /> <br /> Battle Sisters Squad (10) <br /> +Melta gun <br /> +veteran Superior <br /> ++Frag grenade <br /> total 135pts <br /> x2 squads 270pts <br /> <br /> Heavy Support <br /> Devastators 115pts <br /> +5 Men <br /> +4 Missile Launchers <br /> +Rhino <br /> ++Extra armour <br /> total 325 <br /> x2 Squads 650<br /> <br /> Grand Total 1500 <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 20:55:40]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ I would at least out one RAS in a rhino... it's free in exchange for the jump packs.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 20:59:52]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ If i was to do that i'd probably shuffle every thing round ... get Razor backs for the <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and 1st turn put the RAS in it and then put the sistors into the RAS's Rhinos ... not sure what i'd do to get the 20pts ... may be lose a missile launcher.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 21:19:56]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ By way of background Space Marines in general and Battle Sisters are adversarial towards each other. I am curious as to why you have selected SoBs as an ally for your <span class="glossaryitem" onmouseover='gp(10);'>BA</span> army.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 23:12:34]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> and space marines are adversarial? Where did you find that bit of fluff? It doesn't mention anything about it in either codex. I am assuming you got that idea from somewhere else.<br /> <br /> <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> and space marines are probably only adversarial because the <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> represent the inquisition, and <span class="glossaryitem" onmouseover='gp(119);'>SM</span> don't like being ordered around but are bound by duty to answer an inquisitor's beck and call. I don't see much of a problem in combining the two lists, and it is very legal from a codex standpoint.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 23:27:08]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>Re:Blood Angels 1500pts</title>
				<description><![CDATA[ I'm assuming it's either a house rule, or in the SOB codex (which I have never read) that allow <span class="glossaryitem" onmouseover='gp(10);'>BA</span> and SOB togeather.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 23:30:01]]> GMT</pubDate>
				<author><![CDATA[ Salted Diamond]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ Green Blow Fly ...why did i select the 11pt BS4 power armed Bolter wheedling girls with the faith powers? Not sure some thing said to me that it might be nice to bulk out the army with some cheaper models.<br /> <br /> FoxPhoenix135 ... Yep sums it up but i going to make some fluff up about a way of fix The Flaw by combining new DNA and the sister are actually new recruits (some sisters will be modeled as guys ... and some blood angels as girls) (death company are now the rejects that failed to be cured)<br /> <br /> Salted Diamond ... Witch hunters codex like the Demon hunters codex lets you take 1HQ, 1Elite,2troop and 1fast unit in the following armies ....<br /> +<span class="glossaryitem" onmouseover='gp(119);'>SM</span>, including blood angels, space wolves, dark angels, black Templar's, salamanders and other loyalist Astartes chapters.<br /> +<span class="glossaryitem" onmouseover='gp(69);'>IG</span><br /> +Daemon Hunters]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 23:52:06]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ i dont think you can get space marine ladys..... there called SOB...<br /> <br /> and if i remember rightly in the fluff space marines are exclusivly recruted as adolecant males, hence the reason why they are a sausage fest of an army...]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 00:06:07]]> GMT</pubDate>
				<author><![CDATA[ IRPurple]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ <blockquote><div><cite>Tri wrote:</cite>Green Blow Fly ...why did i select the 11pt BS4 power armed Bolter wheedling girls with the faith powers? Not sure some thing said to me that it might be nice to bulk out the army with some cheaper models.<br /> <br /> FoxPhoenix135 ... Yep sums it up but i going to make some fluff up about a way of fix The Flaw by combining new DNA and the sister are actually new recruits (some sisters will be modeled as guys ... and some blood angels as girls) (death company are now the rejects that failed to be cured)<br /> <br /> Salted Diamond ... Witch hunters codex like the Demon hunters codex lets you take 1HQ, 1Elite,2troop and 1fast unit in the following armies ....<br /> +<span class="glossaryitem" onmouseover='gp(119);'>SM</span>, including blood angels, space wolves, dark angels, black Templar's, salamanders and other loyalist Astartes chapters.<br /> +<span class="glossaryitem" onmouseover='gp(69);'>IG</span><br /> +Daemon Hunters</div></blockquote><br /> <br /> Was just curious.  No one at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> plays them so I have never had a reason to read in depth into their codex.]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 00:10:10]]> GMT</pubDate>
				<author><![CDATA[ Salted Diamond]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ IRPurple ... i know fluff says no female <span class="glossaryitem" onmouseover='gp(119);'>SM</span> as they can't take the gene seed which is why SOB don't get the strength and toughness of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> ... but I thought it would be fun to cure 'The Flaw' by changing the Gene Seed so women could also take it. End of the day they're little plastic men and women so long as i model them so you can tell which are the SOB and which are <span class="glossaryitem" onmouseover='gp(10);'>BA</span> i should be fine<br /> <br /> Salted Diamond ... guessed as much but thought you might like to know how i was doing it ... SOB are well worth taking these days ... they may not have the strength or toughness of <span class="glossaryitem" onmouseover='gp(119);'>SM</span> but they make up for that by being (roughly) 7pts cheaper and the faith points are useful (+2str & int1 ; wound rolls of 6 = AP1 / power weapon; +2int; fearless; 3+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span> save) (check the book for there exact uses)<br /> <br /> Any way any one got any more opinions on the list? So far only useful change has been Green Blow Fly VAS (possibly to include more tanks)]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 10:31:11]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ The ecclisiarch tried to take over the Space Wolves' homeworld Fenris at one point. That is one point of contention. There is also some ill will due to the fact that the Battle Sisters at one time served under Vandire during his bloody reign.<br /> <br /> You could just develop some background as to why your Blood Angels have allied with the Battle Sisters. It should not be hard to do and could be quite interesting too.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 12:15:58]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Blood Angels 1500pts</title>
				<description><![CDATA[ blame the emperor..... hes a big vagtable realy, so how can he realy give orders?]]></description>
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				<pubDate><![CDATA[Thu, 9 Apr 2009 21:39:29]]> GMT</pubDate>
				<author><![CDATA[ IRPurple]]></author>
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