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		<title><![CDATA[Latest posts for the thread "Cannons or Bolt Throwers?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Cannons or Bolt Throwers?"]]></description>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ After reading these two I'm really not sure which'd make the best artillery in a dwarf army, bolt throwers are half the points cost of a cannon while and seem to be a little more reliable when it comes to hitting things since you just use to shooter's <span class="glossaryitem" onmouseover='gp(14);'>BS</span> for the roll rather than guessing and risking a missfire. While you could roll a 1 which I have a bad habit of doing and not kill anything further and a cannon allows you to roll a dice for each troop, which do you guys think is the best out of the two?]]></description>
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				<pubDate><![CDATA[Fri, 10 Apr 2009 09:23:51]]> GMT</pubDate>
				<author><![CDATA[ Zoot]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ The cannon is vastly more reliable as you can reroll your misfires with the proper runes.  Makes for a great gun.<br /> Clocks in at arround the price of three <span class="glossaryitem" onmouseover='gp(15);'>BT</span> though.<br /> <br /> Depends what you need in your army. Kill rank and file - bolts. Kill monsters - cannon (<span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 vs <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6)]]></description>
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				<pubDate><![CDATA[Fri, 10 Apr 2009 17:26:01]]> GMT</pubDate>
				<author><![CDATA[ cypher]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ I also would throw in my support for the cannon, but bolt throwers with proper runes are still quite as if not more deadly than a cannon if used correctly. ]]></description>
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				<pubDate><![CDATA[Fri, 10 Apr 2009 18:19:06]]> GMT</pubDate>
				<author><![CDATA[ Cryonicleech]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ Cannons are easier to do more damage.]]></description>
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				<pubDate><![CDATA[Fri, 10 Apr 2009 20:43:28]]> GMT</pubDate>
				<author><![CDATA[ Bat Manuel]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ Compared to the bolt throwers (which should always have engineers), cannon (which should always have rune of forging) is a bit pricey. The best use for master engineer is to pair him with cannon to make the best ranged monster hunter in the game. If one doesn't run a master engineer, it's not a bad idea to limit the warmachines to bolt throwers and organ gun(s) only as you can rune up the <span class="glossaryitem" onmouseover='gp(15);'>bt</span>'s for chariot busting with <span class="glossaryitem" onmouseover='gp(123);'>str</span> 7. The 2-1 for <span class="glossaryitem" onmouseover='gp(15);'>bt</span>'s also helps with the limited special slots so you can use miners/hammerers for example.]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 00:47:18]]> GMT</pubDate>
				<author><![CDATA[ Chaoslord]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ don't engineers give dwarven cannons the ability to do <span class="glossaryitem" onmouseover='gp(24);'>d6</span> wounds instead of d3? I think that alone would make them the hands down choice for monsters and ogre-sized creatures.<br /> I have to say though, bolt throwers only seem to impress me if they catch cavalry with a flanking shot.. Against my clanrats I just go "pfft, whatever.." and lose 3-5 five point rats..]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 03:37:43]]> GMT</pubDate>
				<author><![CDATA[ themandudeperson]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ <blockquote><div><cite>themandudeperson wrote:</cite>don't engineers give dwarven cannons the ability to do <span class="glossaryitem" onmouseover='gp(24);'>d6</span> wounds instead of d3? I think that alone would make them the hands down choice for monsters and ogre-sized creatures.<br /> I have to say though, bolt throwers only seem to impress me if they catch cavalry with a flanking shot.. Against my clanrats I just go "pfft, whatever.." and lose 3-5 five point rats..</div></blockquote><br /> <br /> Runed up bolt throwers work pretty well hunting monsters too, altough vs. Skaven spesifically cannon is certainly a better choice (even without master engineer) as it can snipe weapon teams behind units.]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 11:47:58]]> GMT</pubDate>
				<author><![CDATA[ Chaoslord]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ At tournaments here in Australia I think I've seen 2 cannons in the last 3 yeaars.<br /> <br /> Bolt throwers and organ guns are all that is usually taken.]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 12:01:29]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<title>Cannons or Bolt Throwers?</title>
				<description><![CDATA[ my normal setup for my dwarfs:<br /> <br /> bolt thrower<br /> engineer<br /> rune of +1 <span class="glossaryitem" onmouseover='gp(123);'>str</span><br /> rune of immolation<br /> <br /> bolt thrower<br /> engineer<br /> rune of +1 <span class="glossaryitem" onmouseover='gp(123);'>str</span><br /> <br /> cannon<br /> rune of reroll misfire<br /> <br /> organ gun<br /> <br /> i always run one master engineer. i entrench the organ gun and then put the ME with the cannon, making it do <span class="glossaryitem" onmouseover='gp(24);'>d6</span> wounds. just yesterday i played against OnG who ran 2 giants, and i took one giant down with a single 6 wound cannonball.<br /> <br /> i place the immolation <span class="glossaryitem" onmouseover='gp(15);'>BT</span> on a far flank, so when it gets charged it usually kilsl or really hurts whatever charged it.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 00:39:34]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>Re:Cannons or Bolt Throwers?</title>
				<description><![CDATA[ Yeah, that poor giant never had a chance.  Poor big fella.  Yeah and I do like the rune of immolation for the war machine on the flank.  It will almost always be charged by fast elements, and hurts them when they do.  I like 1 cannon and 2 bolt throwers.  Gives you a little of everything.]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 01:35:04]]> GMT</pubDate>
				<author><![CDATA[ Gobstomp420]]></author>
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