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		<title><![CDATA[Latest posts for the thread "1750 Ork List, Snikrot/Zagtruk foot slogging PEACH(Updated)"]]></title>
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				<title>1750 Ork List, Snikrot/Zagtruk foot slogging PEACH(Updated)</title>
				<description><![CDATA[ <br /> Warboss<br /> Big Choppa(5)<br /> Attack Squig(15)<br /> ---------------------------------------------85<br /> Warboss<br /> Big Choppa(5)<br /> Attack Squig(15)<br /> ---------------------------------------------85<br /> <br /> Elite<br /> <br /> Kommandos x14<br /> 2x Burnas(30)<br /> <br /> Boss Snikrot<br /> --------------------------------------------255<br /> <br /> Kommandos x9<br /> 2x Burnas(30)<br /> <br /> Kommando Nob<br /> Big Choppa(5)<br /> Bosspole(5)<br /> -------------------------------------------150<br /> <br /> Kommandos(9)<br /> 2x Burnas(30)<br /> <br /> Kommando Nob<br /> Big Choppa(5)<br /> Bosspole(5)<br /> -------------------------------------------150<br /> <br /> Troops<br /> <br /> Ork Boyz(19)<br /> 2x Big Shoota (10)<br /> <br /> Nob<br /> Big Choppa(5)<br /> Bosspole(5)<br /> ------------------------------------------150<br /> <br /> Ork Boyz(19)<br /> 2x Big Shoota (10)<br /> <br /> Nob<br /> Big Choppa(5)<br /> Bosspole(5)<br /> ------------------------------------------150<br /> <br /> Ork Boyz(19)<br /> 2x Big Shoota(10)<br /> <br /> Nob<br /> Big Choppa(5)<br /> Bosspole(5)<br /> ------------------------------------------150<br /> <br /> Fast Attack<br /> <br /> Storm Boyz(15)<br /> <br /> Boss Zagstruk<br /> <br /> -------------------------------------------265<br /> <br /> Storm Boyz(9)<br /> <br /> <br /> Nob<br /> Power Klaw(25)<br /> Bosspole(5)<br /> ------------------------------------------160<br /> <br /> Storm Boyz(9)<br /> <br /> Nob<br /> Power Klaw(25)<br /> Bosspole(5)<br /> ------------------------------------------160<br /> <br /> Total: 1730pts<br /> <br /> Foot Slogging orcs!<br /> <br /> Slogg your orcs around the board deep strike and ambush for those pesky annoyances. I can see pie plate army eating this alive ^.^]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 13:30:02]]> GMT</pubDate>
				<author><![CDATA[ Mr.R4nd0m]]></author>
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				<title>1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Interesting list. A couple of points/questions:<br /> <br /> -When you have a Killkannon on the Battlewagon, you can only put 12 models in it. You will need to drop a Loota from your squad if you want to put a Big Mek in it.<br /> <br /> -Where does the expensive Big Mek go?<br /> <br /> -I may be misreading your tactics, but you are aware you can't move the Battlewagon and fire the Lootas in the same turn?<br /> <br /> -As a personal preference, I try to keep my trukks as cheap as possible. Your upgrades nearly doubled the cost of a single trukk. I would most likely just utelize Reinforced Ram and put the other points elsewhere.<br /> <br /> -Kommandos. I see a lot of folks using a max size unit. In my experience, it is too many models. Snikrot and boys will kill their target, but then they get pasted. Not sure I'd spend all the extra points since they are a one shot wonder. However, your mileage may vary.<br /> <br /> Good luck. Let us know how it fares.]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 14:58:07]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Whoops true I'll drop a loota.<br /> <br /> Expensive one gets fielded with Snikrot in an ambush.<br /> <br /> Yah I know the Battlewagon is used as a false target it looks like the scariest thing on the board, then you get ambushed and Deep Striked.<br /> <br /> I'm putting the Big Mek with em so they don't die as fast.]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 15:31:42]]> GMT</pubDate>
				<author><![CDATA[ Mr.R4nd0m]]></author>
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				<title>1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ only 24 boyz as your troops/objective holders?  I think you'll be hard pressed to win any objective mission in which you don't table your opponent.  I really think you need more troops if you want to win objective missions.  24 boyz are easy to kill and that is all there is to it.  You need a beefy unit of Nobz troops, or a lot more boyz (at least 20 more <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>).]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 15:49:48]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Independant characters dont gain the special rules of units they join unless it says so, so your big mek cannot ambush/outflank with snikrot and co.<br /> <br /> Why have so many big shootas and a killkannon on the same battlewagon? It cant fire both in a turn. Its probably better to stick with the big shootas and have the extra capacity for more lootas.<br /> <br /> You should cut down on the gubbins in the list. You dont need to pay points for things like red pain job when the trukks are fast and the battlewagon will be sitting still.<br /> <br /> You will have problems with keeping your scoring units around because you only have 24 scoring orks. If youre planning on using tricks like snikrot and zagstruk then its probably better to take bigger foot slogging mobs than mobs in truks because they will last longer.<br /> <br /> I remember seeing a list someone made when the codex came out that had a warboss on a bike, two or three big mobs of boys and several units of stormboyz and kommandos. The idea was that you would get charged on the second turn from all directions and in enough numbers that your opponent would just crumble. I'll see if i can dig it out.<br /> <br /> <u>EDIT</u><br /> <br /> The list was something along the lines of:<br /> <br /> Warboss 150<br /> Warbike<br /> Powerklaw<br /> Attack Squig<br /> Cybork Body<br /> <br /> Warboss 150<br /> Warbike<br /> Powerklaw<br /> Attack Squig<br /> Cybork Body<br /> <br /> 11 Kommandos 225<br /> Snikrot<br /> Burna x2<br /> <br /> 10 Kommandos 170<br /> Nob<br /> Powerklaw<br /> Boss Pole<br /> Burna x2<br /> <br /> 10 Kommandos 170<br /> Nob<br /> Powerklaw<br /> Boss Pole<br /> Burna x2<br /> <br /> 20 Ork Boyz 155<br /> Nob<br /> Boss Pole<br /> Rokkit x2<br /> <br /> 20 Ork Boyz 155<br /> Nob<br /> Boss Pole<br /> Rokkit x2<br /> <br /> 20 Ork Boyz 155<br /> Nob<br /> Boss Pole<br /> Rokkit x2<br /> <br /> 14 Stormboyz 253<br /> Zagstruk<br /> <br /> 14 Stormboyz 208<br /> Nob<br /> Powerklaw<br /> Boss Pole<br /> <br /> 14 Stormboyz 208<br /> Nob<br /> Powerklaw<br /> Boss Pole<br /> <br /> 2000pts<br /> <br /> <br /> The idea is that you deploy everything up to the edge of your DZ. Your opponent, not wanting to get charged by 50 orks on turn 1, deploys a bit further back. On your turn you move up, he shoots at you. You lose some stormboys maybe one of the warbosses if you get unlucky, but most of it is inconsequential. On your turn 2 snikrot/zagstruk/kommandos come in and it him in the rear. Your opponent now has to deal with being sandwiched between two very effective combat forces. Most armies cant deal with that.  <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 16:02:51]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ <blockquote><div><cite> Ork Codex wrote:</cite>Ambush: Snikrot's mastery of guerrilla tactics is legendary. If the owner chooses, Snikrot and his unit may be held in reserve. When Snikrot and his unit become available from Reserve, they may move on from any table edge.</div></blockquote><br /> <br /> Why does my mek not get to Ambush, I know for a fact that <span class="glossaryitem" onmouseover='gp(67);'>IC</span> can be fielded in units, and Snikrot does not count as an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>?<br /> <br /> Any ways I really like the Ork Sandwich I might also make an 1750 with that in mind.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 01:40:26]]> GMT</pubDate>
				<author><![CDATA[ Mr.R4nd0m]]></author>
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				<title>1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Snikrot does not count as an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> at all, he is a unit upgrade.<br /> <br /> The Mek can be fielded in units for sure, however my understanding of it is that he does not gain their special rules for deployment and such.  Placing him in there would deny the unit its ability to use their special deployment because the Mek does not have it.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 02:22:37]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ It's covered on p48 of the rulebook under the 'Special Rules' subtitle. I've seen this arguement come up before (but using Ghazgull), but I still haven't seen how anything supercedes the ruling on p48.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 04:33:20]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ As far as <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> I see no problem. Ambush is given if I so choose to Snikrot and his Unit so if I add Mek to his Unit then <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> has nothing to say about it p.48 says nothing about the unit giving the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> a rule. The only thing I can kinda see an argument behind is the term "the units special rules are not conferred to the character,  ect." but its not the units special rule like infiltrate, its a Special Character's ability to give his unit something. Like a Painboy giving his unit Feel no pain. This is a gross miss use of the <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> but unless there is an official <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> or Errata I will fight for Ambush (Not so much Fight as just say I disagree with that.)]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 06:25:22]]> GMT</pubDate>
				<author><![CDATA[ Mr.R4nd0m]]></author>
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				<title>1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ your wrong   sorry  snikrot can not "give" his ambush rule to a Mek  or any other character for that matter.<br /> <br /> it says in the BBB  that <span class="glossaryitem" onmouseover='gp(67);'>IC</span> don't confer their special rules to a unit and units do not confer theirs to the <span class="glossaryitem" onmouseover='gp(67);'>IC</span>   UNLESS specifically noted  as with stubborn special rule<br /> <br /> <br /> and since their is NO special note stating that you CAN   then you CANT ]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 12:46:14]]> GMT</pubDate>
				<author><![CDATA[ zachwho]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Here is the rule:<br /> <br /> <blockquote><div><cite><span class="glossaryitem" onmouseover='gp(12);'>BGB</span> 5th edition, p48, Special Rules, Second Sentance wrote:</cite><br /> "Unless specified in the rule itself (as in the 'stubbon' special rule), <u>the unit's special rules are not conferred on the character</u>, and the character's special rules are not conferred on the unit"</div></blockquote><br /> <br /> emphasis mine.<br /> <br /> So does the unit have a special rule? Yes it has 'Ambush'<br /> <br /> Is a character joing that unit? Yes a Big Mek can join that unit<br /> <br /> Does the 'Ambush' rule specifically say that it is conferred on character joining that unit? No it does not.<br /> <br /> Does the Big Mek joining the unit benefit from 'Ambush'? No it does not.<br /> <br /> So, while a big mek may join a unit that includes snikrot it may not 'Ambush' because it does not have that special rule and cannot gain that special rule.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 14:55:31]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Then can I take a full Tankbusta squad and and the mek and since the mek does not have the special rule Glory Hogs I negate the rule?<br /> <br /> It doesn't 'Confer' to the mek cause it doesn't say it does?<br /> <br /> (I'm coming back from a 3 year break so bare with me if you can :( )]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 15:54:05]]> GMT</pubDate>
				<author><![CDATA[ Mr.R4nd0m]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ If you put the mek with a unit of tank bustas, which then have to fire at the nearest tank, the big mek will as well.<br /> <br /> If a unit of character doesnt confer its special rule onto a character or unit they themselves wont lose that rule. If a rule says you must do something, then you must.<br /> <br /> The tankbustas have to fire at the tank because of 'glory hogs'. The Big Mek, while usually being able to not fire at tanks, must because characters joined to a unit must fire at the same thing as the rest of the unit.<br /> <br /> The exception to this is a character with 'fearless' joining a unit that is not fearless. In this instance the character loses 'fearless', but it specifically says this in the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 17:33:31]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:1750 Ork List, Snikrot/Zagtruk PEACH</title>
				<description><![CDATA[ Okay thanks. It still seems odd to me. But I get it. and I guess that's all that counts.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 17:53:45]]> GMT</pubDate>
				<author><![CDATA[ Mr.R4nd0m]]></author>
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