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		<title><![CDATA[Latest posts for the thread "Master of Ordnance can be made god-like!"]]></title>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ The 5th edition rulebook states that "If a unit has more than one barrage weapon, they are<br /> all fired together in a salvo". The Master of ordnance counts as firing a barage weapon. A mortar is a barage weapon. So if you buy a 5pt point mortar you suddenly have the precision of bassilisk but cheaper, hidden in a unit and without a slowed 36" min range.<br /> Please correct me if i am wrong because i allmost jizzed in my pants when i realized. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 01:05:04]]> GMT</pubDate>
				<author><![CDATA[ Sharik]]></author>
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				<title>Re:Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ "...i allmost jizzed in my pants when i realized."<br /> <br /> but will you scatter as badly as he does when he uses his special ability?!?!  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 01:13:51]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ only on <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 01:17:34]]> GMT</pubDate>
				<author><![CDATA[ jp400]]></author>
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				<title>Re:Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ Well... you need the mortar to scatter 4" or less in order to put the large blast on target on a hit. Assuming you can see the target, that's an 80% chance, which means a 27% chance of landing the large blast on target (less accurate than a Basilisk). Of course, sometimes you'll scatter the mortar 4" and scatter the big blast back where you want it anyhow. It's fairly complicated, using a monte carlo simulation to work out the blast pattern could be interesting.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 01:32:12]]> GMT</pubDate>
				<author><![CDATA[ Neil]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ I certainly wouldn't say it makes the <span class="glossaryitem" onmouseover='gp(373);'>MoO</span> god-like, but it improves him. The other problem is that you're still limited by the mortar's range. Still don't know that it makes those 35 points worth my while.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 01:38:32]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Re:Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ I have seen this abuse elsewhere, and the only comment I can make is that the <span class="glossaryitem" onmouseover='gp(373);'>MoO</span> is the spotter, not the artillery, so the mortar is not in the same unit as the artillery - obviously, so this is not going to be a goer in our group.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 04:40:09]]> GMT</pubDate>
				<author><![CDATA[ mtaylor666]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ mtaylor666: i have no idea what you just said haha<br /> <br /> please rephrase <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 04:47:03]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ Now, wouldn't the combined attack of mortar and called-in shot suffer from the same scatter rule?  I understand that you can barrage them together, but the <span class="glossaryitem" onmouseover='gp(373);'>MoO</span>'s shot has a specific rule to determine how far it scatters, and since codex&gt;rulebook, it would seem to me that both shots will scatter farther, and be resolved where they would land normally.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 06:43:31]]> GMT</pubDate>
				<author><![CDATA[ 0ldsk00l]]></author>
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				<title>Re:Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ The codex also says "this is treated as a shooting attack made by the master of ordnance"]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 11:44:36]]> GMT</pubDate>
				<author><![CDATA[ Sharik]]></author>
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				<title>Re:Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ Astropath or not at all.<br /> <br /> Anti-tank russes can outflank and not have to worry about <span class="glossaryitem" onmouseover='gp(317);'>TLOS</span> (as itll be easier to negate from the width of the board egde) and use 2-3 strong griffons for everything else!]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 13:41:35]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Well... you need the mortar to scatter 4" or less in order to put the large blast on target on a hit.</div></blockquote><br /> Nope.  On a multiple barrage in 5ed, blasts after the first that hit can be placed anywhere in contact with or on top of the first, your pick as to where.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 15:43:54]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ <blockquote><div><cite>winterman wrote:</cite><blockquote class="uncited"><div>Well... you need the mortar to scatter 4" or less in order to put the large blast on target on a hit.</div></blockquote><br /> Nope.  On a multiple barrage in 5ed, blasts after the first that hit can be placed anywhere in contact with or on top of the first, your pick as to where.</div></blockquote><br /> <br /> I can only assume you completely misunderstood what I said, but I'm unsure what your interpretation it.<br /> <br /> Let's say your target is a single model, and you want the hole in the template over the model, for the simplest case. Let's say the mortar scatters, and rolls a 12 on <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>. It will therefore be 8" off target. You then roll a "hit" with the ordinance. The template has to be touching the (wildly off target) Mortar shot. It can "correct" by 4" (radius of small template is 1.5", radius of large template is 2.5", total of 4"), so it will still be 4" off target.<br /> <br /> Therefore to get a direct hit (IE, hole in template over the original target model), the mortar can't scatter more than 4".]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 03:00:00]]> GMT</pubDate>
				<author><![CDATA[ Neil]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I can only assume you completely misunderstood what I said</div></blockquote><br /> Yep, I did.  Had someone claim you couldn't stack after a hit with multiple barrages and for some reason thought that was your point.  Posting in the morning without proper caffiene levels for the lose.]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 05:26:24]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>Master of Ordnance can be made god-like!</title>
				<description><![CDATA[ <blockquote><div><cite>Neil wrote:</cite><blockquote><div><cite>winterman wrote:</cite><blockquote class="uncited"><div>Well... you need the mortar to scatter 4" or less in order to put the large blast on target on a hit.</div></blockquote><br /> Nope.  On a multiple barrage in 5ed, blasts after the first that hit can be placed anywhere in contact with or on top of the first, your pick as to where.</div></blockquote><br /> <br /> I can only assume you completely misunderstood what I said, but I'm unsure what your interpretation it.<br /> <br /> Let's say your target is a single model, and you want the hole in the template over the model, for the simplest case. Let's say the mortar scatters, and rolls a 12 on <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>. It will therefore be 8" off target. You then roll a "hit" with the ordinance. The template has to be touching the (wildly off target) Mortar shot. It can "correct" by 4" (radius of small template is 1.5", radius of large template is 2.5", total of 4"), so it will still be 4" off target.<br /> <br /> Therefore to get a direct hit (IE, hole in template over the original target model), the mortar can't scatter more than 4".</div></blockquote><br /> <br /> Whats your point? The average roll with <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> is 7 therefore the average scatter will be 3". the chance of scattering 8" is 1/36 so whatever way you look at it, the accuracy of the weapon has been increased greatly.]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 12:20:24]]> GMT</pubDate>
				<author><![CDATA[ Sharik]]></author>
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