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		<title><![CDATA[Latest posts for the thread "1000PTS Tau army, input please"]]></title>
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				<title>1000PTS Tau army, input please</title>
				<description><![CDATA[ So i decided to post on forums after all... haha. My friend got me addicted to <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and even though we hide it from our women, GOD it's fun. I've beeing toying a bit with an army list to be able to trash his <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and something to beat another Ork player. So here's my list so far:<br /> <br /> HQ1: 								270 PTS<br /> Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> 50 + 15 (XV 84) + 10 Targeting array + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> multi-tracker + 40 double plasma rifle <br /> 	+ <span class="glossaryitem" onmouseover='gp(59);'>HW</span> drone controller + 15 shield drone<br /> <br /> HQ2:<br /> Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> 50 + 15 (XV 84) + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> multi-tracker + 40 double plasma rifle + 10 Targeting array<br /> 	+ <span class="glossaryitem" onmouseover='gp(59);'>HW</span> drone controller + 15 shield drone<br /> 	<br /> Troops:								120 PTS<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Rifle squad: 60pts (fish)<br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Carbine squad: 60pts (fish)<br /> <br /> Elite:								150 PTS<br /> <br /> XV8: 25 + 8 Burst cannon + 12 Missile pod + 5 Multi-tracker					<br /> XV8: 25 + 8 Burst cannon + 12 Missile pod + 5 Multi-tracker<br /> XV8: 25 + 8 Burst cannon + 12 Missile pod + 5 Multi-tracker			<br /> <br /> Support:							225 PTS<br /> <br /> Devilfish: 80 + 20 <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> + 5 disruption pod + 10 multi tracker + 5 targeting array + 5 target lock<br /> Devilfish: 80 + 5 disruption pod + 5 targeting array + 10 Seeker missile<br /> <br /> Heavy Support:							235 PTS<br /> <br /> Broadside: 70 + 5 Multi-tracker + 10 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma rifle<br /> Broadside: 70 + 5 Multi-tracker<br /> Broadside: 70 + 5 Multi-tracker<br /> <br /> I just fielded this today and it was pretty succesfull. I totaly forgot to use the markerlights and the missle though... would probably have been even better! Although i considered droping the seeker for <span class="glossaryitem" onmouseover='gp(59);'>HW</span> target locks on the 88's. Anyways any input is nice and apreciated so long as it's constructive! And i don't want to hear about using kroots for a while... thanks <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 04:42:28]]> GMT</pubDate>
				<author><![CDATA[ Ren]]></author>
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				<title>1000PTS Tau army, input please</title>
				<description><![CDATA[ Unfortunately, you need to read your codex again. You can't give a suit two separate plasma rifles, making the multi-tracker useless. There is also a 0-1 limitation on XV84s, seeing as you are playing Forge World rules. <br /> <br /> Two minimum squads of fire warriors are going to get wiped off the table fairly quickly, denying you the chance to win any objective based match. Pulse Rifles vs Pulse carbines is a purpose driven choice.<br /> <br /> As for the Devilfish, the one seeker missile is a kind of weak add-on, either more or none for consistency will work out better. Same goes for the <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>/targeting array.<br /> <br /> You might want to replace the burst cannons on your XV8s with plasma rifles, expensive yes, but generally worth it.<br /> <br /> Giving <span class="glossaryitem" onmouseover='gp(126);'>TL</span> plasma rifles for broadsides is generally a waste, as they will generally be tank hunting all game and S6 isn't that good, even against AV10.<br /> <br /> Hope this helps.<br /> <br /> Edit for grammar.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 05:12:01]]> GMT</pubDate>
				<author><![CDATA[ Ian1138]]></author>
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				<title>1000PTS Tau army, input please</title>
				<description><![CDATA[ what is the model capacity on a devilfish?]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 05:44:48]]> GMT</pubDate>
				<author><![CDATA[ EasyE]]></author>
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				<title>Re:1000PTS Tau army, input please</title>
				<description><![CDATA[ Where does it say you can't have two of the same type? It only states that you can't have three. Paying full cost for two of the same weapons and having a multi-tracker to fire them both, without re-roll to hit. I think i will just drop the XV84's idea and use regular suits and also drop the seeker missile and plasma on broadside and invest it in bigger troops<br /> <br /> Capacity is 12 on a devilfish. I put 6 just to save points and put them elsewhere since i never take them out untill the last turn if at all.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 05:50:21]]> GMT</pubDate>
				<author><![CDATA[ Ren]]></author>
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				<title>1000PTS Tau army, input please</title>
				<description><![CDATA[ Battlesuit Armory, First paragraph, last sentence: "No model can pick the same item twice..."<br /> <br /> Sorry<br /> <br /> As for the devilfish, if it's been working for you, go for it.<br /> <br /> Edit for clarification.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 16:20:20]]> GMT</pubDate>
				<author><![CDATA[ Ian1138]]></author>
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				<title>1000PTS Tau army, input please</title>
				<description><![CDATA[ OK so I've been reading a bit and here is a redone version with my understanding so far:<br /> <br /> HQ1: 								210 PTS<br /> <br /> Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> 50 + 30 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma rifle + 10 Targeting array + <span class="glossaryitem" onmouseover='gp(59);'>HW</span> drone controller + 15 shield drone<br /> <br /> HQ2:<br /> <br /> Shas'<span class="glossaryitem" onmouseover='gp(555);'>el</span> 50 + 30 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Plasma rifle + 10 Targeting array + <span class="glossaryitem" onmouseover='gp(59);'>HW</span> drone controller + 15 shield drone<br /> 	<br /> <br /> Troops:								150 PTS<br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Rifle squad: 90pts (8+'ui)(fish)<br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Rifle squad: 60pts (fish)<br /> <br /> <br /> Elite:								150 PTS<br /> <br /> XV8: 25 + 8 Burst cannon + 12 Missile pod + 5 Multi-tracker					<br /> XV8: 25 + 8 Burst cannon + 12 Missile pod + 5 Multi-tracker<br /> XV8: 25 + 8 Burst cannon + 12 Missile pod + 5 Multi-tracker			<br /> <br /> <br /> Support:							210 PTS<br /> <br /> Devilfish: 80 + 20 <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> + 5 disruption pod + 10 multi tracker + 5 targeting array<br /> Devilfish: 80 + 5 disruption pod + 5 targeting array<br /> <br /> <br /> Heavy Support:							280 PTS<br /> <br /> Broadside: 70 + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Multi-tracker + 10 ASS + 5 Leader + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Target lock<br /> Broadside: 70 + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Multi-tracker + 10 ASS + 5 Leader + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Target lock<br /> Broadside: 70 + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Multi-tracker + 10 ASS + 5 Leader + 5 <span class="glossaryitem" onmouseover='gp(59);'>HW</span> Target lock<br /> <br /> Now i have a question about the <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>. How does it work basically? When you pay for it on the Devilfish does it fire 4 each or is it 4 missiles altogether? And on the broadsides does it act as a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> or is it separate or just 4 shots? Thanks]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 00:53:51]]> GMT</pubDate>
				<author><![CDATA[ Ren]]></author>
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				<title>Re:1000PTS Tau army, input please</title>
				<description><![CDATA[ I'll start from the bottom up.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>: The system altogether fires 4 S5 AP5 shots that ignore night fighting, line of sight and intervening cover that the target unit isn't touching. Pretty nice, eh?<br /> <br /> Broadsides: The target locks are superfluous because each broadside is a unit in itself; other than that, it's fine.<br /> <br /> Devilfish: Try to find the points to give the second one the same equipment. In addition to the firepower boost, it will make choosing which one to kill first harder.<br /> <br /> XV8s: Low points suits; good for killing <span class="glossaryitem" onmouseover='gp(45);'>GEQs</span>.<br /> <br /> Fire Warriors: Maybe more? And get them both a Shas'ui with a Bonding Knife; this way they won't run off the board at the first sign of trouble.<br /> <br /> XV8 Shas'els: The targeting arrays might be a bit much. BS5 and a re-roll? That might be a bit of overkill, especially as they both eat a hardpoint. Giving up one for a different weapon would give some flexibility and a further <span class="glossaryitem" onmouseover='gp(59);'>HW</span> multi-tracker would increase your firepower. And be careful with the drones, as losing one would put the unit under half strength and could run away from the game (how embarrassing) so stick them with a regular XV8 for survivability.<br /> <br /> Keep working at it. <img src="/s/i/a/54b22adea2b3ee33306acfe28b088abc.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 02:30:31]]> GMT</pubDate>
				<author><![CDATA[ Ian1138]]></author>
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