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		<title><![CDATA[Latest posts for the thread "Chaos Space Marine 2000 Points Army List"]]></title>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Hi everyone! This is my realy old army list what I have used. I posted my army list to here because I want to know is there something what Im have to chance. My friend says, that this army list is too good, but I don't believe it. So here it is!<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Chaos Lord<br /> - Bike<br /> . Mark of Nurgle<br /> - Power Weapon<br /> - Melta Bombs<br /> 160 pts<br /> <br /> Chaos Sorcerer<br /> - Mark of Slaanehs<br /> - Lash of Submission<br /> - Melta Bombs<br /> 130 pts<br /> <br /> <br /> Troops<br /> <br /> 8 Plague Marines<br /> - Aspring Champion with power fist<br /> - 2 Plasma Guns<br /> 254 pts<br /> <br /> <br /> 8 Noise Marines<br /> - Noise Champion with Doom Siren, Power Weapon and Melta Bombs<br /> - Blastmaster<br /> - Rhino with twin-linked boltter<br /> 290 pts<br /> <br /> <br /> 8 Thousand Sons<br /> - Aspring Sorcerer with Doombolt and Melta Bombs<br /> 259 pts<br /> <br /> <br /> 10 Khorne Berzerkers <br /> - Skull Champion with power fist<br /> - Rhino with twin-linked boltter<br /> 290 pts<br /> <br /> <br /> Fast Attack<br /> <br /> 3 Chaos Bikers <br /> - Biker Champion with power fist<br /> - 2 melta guns<br /> 159 pts<br /> <br /> <br /> Heavy Support<br /> <br /> 2 Obliterator Cults<br /> 150 pts<br /> <br /> Vindicator<br /> -Daemonic Possession<br /> 145 pts<br /> <br /> 2 Obliterator Cults<br /> 150 pts<br /> <br /> I don't want to chance Obliterator Cults in the heavy support, because they looks cool. Also I don't want to add Daemon Prince, because believe this or not, chaos sorcerer always has been a killing machine (Has killed 5 veteran space marines and terminator library in the 4. edition alone without trouble!)]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 13:52:57]]> GMT</pubDate>
				<author><![CDATA[ Lord Spirit]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Looks like a good black legion list. You would probably be better off with a daemon prince instead of the nurgle biker lord, but if you are going to keep the lord, I would give him a daemon weapon. Also, you might want to try and find points for a rhino for the thousand sons. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 05:05:32]]> GMT</pubDate>
				<author><![CDATA[ extrenm(54)]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ The general rule for Noise Marines is that if you are giving them a decked out Champ, they don't need the Blastmaster. Blastmaster tends to work better if you are guarding an objective or otherwise stationary. If you drop the Meltabombs on the Aspiring Sorcerer and the Lord (go with me) you can get a Rhino with an extra <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter for your <span class="glossaryitem" onmouseover='gp(130);'>TS</span>. Then replace the Fist on the Biker Champ with Meltabombs and get your Lord a Daemon Weapon. Now you have a hidden anti-tank weapon and a Lord who will do something in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (and murder <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s). <br /> <br /> Right, let me see if I can get your plan straight. Bikes flank as the main force of <span class="glossaryitem" onmouseover='gp(130);'>TS</span>, Zerkers, <span class="glossaryitem" onmouseover='gp(526);'>NM</span> (Sorcerer rides with them) and Vindi push up the center. <span class="glossaryitem" onmouseover='gp(634);'>PM</span> camp objectives and Oblits lay down fire. Am I right? <span class="glossaryitem" onmouseover='gp(130);'>TS</span> should be backup objective guarders and <span class="glossaryitem" onmouseover='gp(526);'>NM</span> should serve as your 3rd objective sitters. The list is solid dakka and choppy, I approve.]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 05:37:01]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Mä pudottaisin blasmasterin veke sillä se on aika kallis ja sonic blasterit on paljon hauskempia. Mä ite oon aina pitänyt liekinheittimistä enemmän (ne tappaa mariineja yhtä hyvin kuin plasmagunit) Itse kyllä dumppaisin noi thousand sonit kahdeksaan choseniin (5)flamereiden, meltabombeihin ja mark of nurgleen kanssa.]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 09:45:45]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Yeah, he should probably find a way to fit Sonic Blasters into the list. I don't know about Chosen though, I don't think he needs suicide flamer anti-horde with the Vindicator. I think the Thousand Sons will be much more usefull as secondary capturing units like I said above.<br /> <br /> I love it when stuff doesn't translate well. Don't have to know a word to have a conversation!]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 11:13:54]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Either swap out the obliterators for more vindicators or swap out the vindicator for more obliterator, a vindicator is the only tank its gonna get smashed first few turns.]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 11:37:10]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>Re:Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ I agree with Xav vindicators should be taken in multiples,should you decide to leave it at home you can take 2 three man oblit squads or 3 two man obliterator squads with the left over points.]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 17:14:09]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>Re:Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ <blockquote><div><cite>extrenm(54) wrote:</cite>Looks like a good black legion list. You would probably be better off with a daemon prince instead of the nurgle biker lord, but if you are going to keep the lord, I would give him a daemon weapon. Also, you might want to try and find points for a rhino for the thousand sons. </div></blockquote><br /> I use thousand sons to fire incoming infantry units what are treating my forces, but I can maybe try to use them with rhino. Daemon weapons are good, but where I can get some points to get it? <br /> <blockquote><div><cite>DarkHound wrote:</cite>The general rule for Noise Marines is that if you are giving them a decked out Champ, they don't need the Blastmaster. Blastmaster tends to work better if you are guarding an objective or otherwise stationary. If you drop the Meltabombs on the Aspiring Sorcerer and the Lord (go with me) you can get a Rhino with an extra <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter for your <span class="glossaryitem" onmouseover='gp(130);'>TS</span>. Then replace the Fist on the Biker Champ with Meltabombs and get your Lord a Daemon Weapon. Now you have a hidden anti-tank weapon and a Lord who will do something in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (and murder <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s). <br /> <br /> Right, let me see if I can get your plan straight. Bikes flank as the main force of <span class="glossaryitem" onmouseover='gp(130);'>TS</span>, Zerkers, <span class="glossaryitem" onmouseover='gp(526);'>NM</span> (Sorcerer rides with them) and Vindi push up the center. <span class="glossaryitem" onmouseover='gp(634);'>PM</span> camp objectives and Oblits lay down fire. Am I right? <span class="glossaryitem" onmouseover='gp(130);'>TS</span> should be backup objective guarders and <span class="glossaryitem" onmouseover='gp(526);'>NM</span> should serve as your 3rd objective sitters. The list is solid dakka and choppy, I approve.</div></blockquote><br /> Okay so I can drop the blast master. I will get then daemon weapon for the nurgle chaos lord, because of it. You know my plan what is pretty simple, but I have used thousand sons to guard objectives from the enemy units. <br /> <blockquote><div><cite>illuknisaa wrote:</cite>Mä pudottaisin blasmasterin veke sillä se on aika kallis ja sonic blasterit on paljon hauskempia. Mä ite oon aina pitänyt liekinheittimistä enemmän (ne tappaa mariineja yhtä hyvin kuin plasmagunit) Itse kyllä dumppaisin noi thousand sonit kahdeksaan choseniin (5)flamereiden, meltabombeihin ja mark of nurgleen kanssa.</div></blockquote><br /> Blastmaster is going out from the hands of the noise marines, but I don't know would sonic blaster be good, because I use noise marines with close combat weapons and bolt pistols. I think about the chosens. <br /> <blockquote><div><cite>Xav wrote:</cite>Either swap out the obliterators for more vindicators or swap out the vindicator for more obliterator, a vindicator is the only tank its gonna get smashed first few turns.</div></blockquote><br /> I maybe will swap vindicator for the cool obliterators, because I doesn't like tanks! ]]></description>
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				<pubDate><![CDATA[Wed, 22 Apr 2009 19:02:10]]> GMT</pubDate>
				<author><![CDATA[ Lord Spirit]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Trust me assault weapons are always good especially with <span class="glossaryitem" onmouseover='gp(19);'>cc</span> units because it allows you to softem up your opponent and because sonic blasters can fire as heavy 3, it makes noise marines really manouvurable (&lt;-miten tää kirjoitetaa?) as they can hold their ground if the opponent seems hard to kill (like 20 orks or 32 hormagaunts)]]></description>
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				<pubDate><![CDATA[Thu, 23 Apr 2009 18:07:39]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Chaos Space Marine 2000 Points Army List</title>
				<description><![CDATA[ Oh, you might not know about Ubergrit yet. Marines have everything in their Wargear. <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons, Bolt Pistols and Boltguns (not to mention the grenades). You have 2 attacks in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and Boltguns and Bolt Pistols to fire when you move into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> at all times, regardless of the modelling. Loyalist Space Marines don't get the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon, so they only have 1 attack. The only Marines in the army that don't have all of that are the <span class="glossaryitem" onmouseover='gp(130);'>TS</span> (no pistol or <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>) and <span class="glossaryitem" onmouseover='gp(527);'>KB</span> (no bolter).]]></description>
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				<pubDate><![CDATA[Fri, 24 Apr 2009 02:45:57]]> GMT</pubDate>
				<author><![CDATA[ DarkHound]]></author>
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