<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Kroot as COnscripts?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "Kroot as COnscripts?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ I was thinking of modeling some Kroot as conscripts and using the "count as" selection. As long as I have good reason for doing so...would it be possible to pull it off (ie for local tournies and fun play?) ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/683416.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/683416.page</link>
				<pubDate><![CDATA[Fri, 24 Apr 2009 20:01:32]]> GMT</pubDate>
				<author><![CDATA[ Ebolaking]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ Eh, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> models for a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> tourny; I'd be cool with it.  You just have to watch out for those that say, "Well they are Kroot, and since you can't have Kroot in a Guard army, that portion of the army is null and void."  Or they might tell you that you just can't play since it isn't the valid point amount.<br /> <br /> Ask the <span class="glossaryitem" onmouseover='gp(421);'>TO</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/683431.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/683431.page</link>
				<pubDate><![CDATA[Fri, 24 Apr 2009 20:11:31]]> GMT</pubDate>
				<author><![CDATA[ Datadep5]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ if you play it as counts as, noone can say a damn thing, so long as the <span class="glossaryitem" onmouseover='gp(421);'>TO</span> clears it.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/683778.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/683778.page</link>
				<pubDate><![CDATA[Fri, 24 Apr 2009 23:09:16]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ I'd suggest doing <i>some sort of</i> modification to them, even if it's minor. Make it so it's obviously something different from normal Kroot. People complain less about a fun conversion.<br /> <br /> Some ideas: Equip them with Guard gear, like maybe they've come to admire the guard a bit. Lasguns, maybe an occasional helmet, bits and pieces worn in the somewhat ritualist method Kroot seem to like, etc.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684475.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684475.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 13:16:45]]> GMT</pubDate>
				<author><![CDATA[ Balance]]></author>
			</item>
			<item>
				<title>Re:Kroot as COnscripts?</title>
				<description><![CDATA[ Another thing you could do it cut down the barrell size and cut off the blade at the end as well. Giving you a much shorter gun that would be easier to say they are using lasgun instead of the kroot rifle.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684659.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684659.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 17:02:56]]> GMT</pubDate>
				<author><![CDATA[ Plastic People]]></author>
			</item>
			<item>
				<title>Re:Kroot as COnscripts?</title>
				<description><![CDATA[ Also, you should give some reason as to why their stat line is absolute  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> I suggest equipping them with booze and saying that they cant aim well because theyre completely hammered]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684933.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684933.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 21:18:22]]> GMT</pubDate>
				<author><![CDATA[ thekingofdinner]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>like maybe they've come to admire the guard a bit</div></blockquote><br /> <br /> <br /> no one would ever do such a sad thing <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> but the idea of kroots as cons work fine <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> as said, adding some tech from guard to them will help with the look and feel of them, but i wouldnt mind them even as standard.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684938.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684938.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 21:23:30]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ I think kroot might work better as penal legionnaires, personally. Better close combat abilities and whatnot.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684947.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684947.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 21:32:02]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ <blockquote><div><cite>Orkeosaurus wrote:</cite>I think kroot might work better as penal legionnaires, personally. Better close combat abilities and whatnot.</div></blockquote>Not to mention Scout. Would actually be pretty sweet come to think of it. Gunslingers you can say its because they got a bit of Orky DNA into them and have More Dakka while Psycopaths and Knife Fighters add to the "Alien Rip you to bits" feel.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684956.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/684956.page</link>
				<pubDate><![CDATA[Sat, 25 Apr 2009 21:42:29]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ <blockquote><div><cite>JD21290 wrote:</cite><blockquote class="uncited"><div>like maybe they've come to admire the guard a bit</div></blockquote><br /> <br /> <br /> no one would ever do such a sad thing <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> </div></blockquote><br /> <br /> Sure they would! THe Guard has the ability to level cities with artillery barrages, has several specific regiments (Like those from Cadia) that are pretty much born warriors, and with the Imperial Navy can devastate planets. They have a long tradition (again, varying a bit by regiment) of honor amongst the officers and histories full of glorious victories. (I'd wager the 'victories' get a lot more page-count in the distributed Imperial histories than losses, except when the losses have more propaganda value.<br />  <br /> It's just that in the game they're kind of soft and squishy, but then again Kroot are quite different from COnscripts stat-wise.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/685822.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/685822.page</link>
				<pubDate><![CDATA[Sun, 26 Apr 2009 14:37:12]]> GMT</pubDate>
				<author><![CDATA[ Balance]]></author>
			</item>
			<item>
				<title>Re:Kroot as COnscripts?</title>
				<description><![CDATA[ I like the idea, anything to spice up a mass of infantry.  I would agree you need to give them a somewhat guard look, either by changign the guns, or perhaps giving them guard symbols/armour upgrades. You could use the krootox for a <span class="glossaryitem" onmouseover='gp(59);'>HW</span> team if concripts can get them.<br /> <br /> Oh and kroot probably wouldn't admire the guards destructive power, but the power of thier wallet...they are merc's but they keep this secret hidden from the tau and the mercenary bands avoid tau space.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/685896.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/685896.page</link>
				<pubDate><![CDATA[Sun, 26 Apr 2009 15:56:54]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
			</item>
			<item>
				<title>Kroot as COnscripts?</title>
				<description><![CDATA[ <blockquote><div><cite>Balance wrote:</cite>Sure they would! THe Guard has the ability to level cities with artillery barrages, has several specific regiments (Like those from Cadia) that are pretty much born warriors, and with the Imperial Navy can devastate planets. They have a long tradition (again, varying a bit by regiment) of honor amongst the officers and histories full of glorious victories. (I'd wager the 'victories' get a lot more page-count in the distributed Imperial histories than losses, except when the losses have more propaganda value.<br />  <br /> It's just that in the game they're kind of soft and squishy, but then again Kroot are quite different from COnscripts stat-wise.</div></blockquote><br /> <br /> But that army's name doesn't start with an "S" and end with a "pezz mareenz!" (hurr) Anyway as to the <span class="glossaryitem" onmouseover='gp(280);'>op</span>, I think its an interesting idea but definitely gfear them up to to look like the were outfitted by the local guard quartermaster, if anyone gives you guff about using kroot just say that they're under-hive mutants.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/237696/686975.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/237696/686975.page</link>
				<pubDate><![CDATA[Mon, 27 Apr 2009 07:53:11]]> GMT</pubDate>
				<author><![CDATA[ 0079]]></author>
			</item>
	</channel>
</rss>