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		<title><![CDATA[Latest posts for the thread "[1500] Vanilla Marines"]]></title>
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				<title>[1500] Vanilla Marines</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Librarian<br /> w/ Terminator Armor, Null Zone, Gate of Infinity<br /> [125] <br /> <br /> Elites: <br /> (5) Assault Terminators<br /> w/ Thunder Hammers, Storm Shields<br /> Land Raider Crusader<br /> w/ Extra Armor<br /> [465]<br /> <br /> Troops: <br /> (10) Tactical Squad<br /> w/ Flamer, Lascannon, Power Fist<br /> Razorback<br /> w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Bolter<br /> [245]<br /> <br /> (10) Tactical Squad<br /> w/ Flamer, Lascannon, Power Fist<br /> Razorback<br /> w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Bolter<br /> [245]<br /> <br /> (10) Tactical Squad<br /> w/ Flamer, Lascannon, Power Weapon<br /> Razorback<br /> w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Bolter<br /> [235]<br /> <br /> Fast Attack: <br /> 2x Attack Bikes<br /> w/ Multimeltas<br /> [100]<br /> <br /> Heavy: <br /> Whirlwind<br /> [85]<br /> <br /> [1500]<br /> <br /> How does that look? The idea is to Combat Squad the Tacticals, leaving the Lascannons behind to act as ranged support for the advancing Razorbacks, generally taking out enemy vehicles, etc. The <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Bikes are for pinpoint anti-tank, while the Whirlwind is for anti-Horde work. The Termies break the hard targets and the Libby rides with them. <br /> <br /> Does that seem competative at all for 1500pts?]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2009 10:37:15]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1500] Vanilla Marines</title>
				<description><![CDATA[ Looks pretty good.<br /> Power weapons are pretty redundant. Instead, I'd give the Sergeant melta bombs.<br /> The rest is fine. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2009 11:58:40]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>[1500] Vanilla Marines</title>
				<description><![CDATA[ Just not enough points to get to the Meltabombs. <br /> <br /> Does this look competative?]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 07:27:13]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>[1500] Vanilla Marines</title>
				<description><![CDATA[ Its pretty good. <span class="glossaryitem" onmouseover='gp(269);'>id</span> probably swap the libby for a chaplain. You want the rerolls on the charge, it really helps with combat. <br /> <br /> You honestly don't need to give him much if anything he comes with a p weapon and a 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span> so you can spend the extra points on those melta bombs. Maybe put the multi melta on the land raider for that one extra shot.]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 09:29:28]]> GMT</pubDate>
				<author><![CDATA[ Golga]]></author>
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				<title>[1500] Vanilla Marines</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Chaplain<br /> w/ Terminator Armor, Storm Bolter<br /> [130]<br /> <br /> Elites:<br /> (5) Assault Terminators<br /> w/ Thunder Hammers, Storm Shields<br /> Land Raider Crusader<br /> w/ Extra Armor<br /> [465] <br /> <br /> Troops:<br /> (10) Tactical Squad<br /> w/ Flamer, Lascannon, Power Weapon, Meltabombs<br /> Razorback<br /> w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Bolter<br /> [240] <br /> <br /> (10) Tactical Squad<br /> w/ Flamer, Lascannon, Power Weapon, Meltabombs<br /> Razorback<br /> w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Bolter<br /> [240]<br /> <br /> (10) Tactical Squad<br /> w/ Flamer, Lascannon, Power Weapon, Meltabombs<br /> Razorback<br /> w/ <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Bolter<br /> [240]<br /> <br /> Fast Attack:<br /> 2x Attack Bikes<br /> w/ Multimeltas<br /> [100]<br /> <br /> Heavy:<br /> Whirlwind<br /> [85]<br /> <br /> [1500]<br /> <br /> Still not enough for the <span class="glossaryitem" onmouseover='gp(330);'>MM</span> on the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>, nor for PFists on the Sergeants. Not sure if this would be more or less effective than the first list.]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 11:44:26]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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				<title>Re:[1500] Vanilla Marines</title>
				<description><![CDATA[ Hmm... are the tactical squads just supposed to be flexible units? It seems odd to have such an expensive heavy weapon in such assaulty (<span class="glossaryitem" onmouseover='gp(486);'>PW</span>+Flamer) squads. Also, meltabombs serve the same purpose as a lascannon but generally require the squad to be mobile. Redundancy can be good sometimes but this is an expensive redundancy. Maybe if you dropped all your lascannons and somehow worked in a Sternguard mini-<span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad?]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 14:31:54]]> GMT</pubDate>
				<author><![CDATA[ Mercurial]]></author>
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				<title>Re:[1500] Vanilla Marines</title>
				<description><![CDATA[ Oook, I actually WOULDN"T drop the Libby in favor of a Chappy due to the Nullzone being amazing vs. Daemons and Ork <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> (i think Nullzone applies here?). I would throw in some TLC termies in the squads, probably just 2. I like your squads a lot, good firesupport from lascannon squads w/Combat Squads. I would drop the Attackbikes in favor of Landspeeders w/<span class="glossaryitem" onmouseover='gp(330);'>MM</span>'s and I would exchange the Whirlwind for a Vindicator if you have the points, if not, then it can stay. ]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 16:32:09]]> GMT</pubDate>
				<author><![CDATA[ EzeKK]]></author>
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				<title>Re:[1500] Vanilla Marines</title>
				<description><![CDATA[ Oh! Curse my geezerness!<br /> <br /> You're combat squadding for maximum point-effectiveness. Carry on.]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 17:58:57]]> GMT</pubDate>
				<author><![CDATA[ Mercurial]]></author>
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				<title>[1500] Vanilla Marines</title>
				<description><![CDATA[ Actually, I do think the Libby may be more useful, especially at my shop. I think ABs are a bit better and cost less, since they are fast, easy to hide, and not reliant on a low <span class="glossaryitem" onmouseover='gp(9);'>AV</span>, but 5 toughness. Just my preference. Sadly, no points for a Vindi, but I figure the <span class="glossaryitem" onmouseover='gp(477);'>WW</span> will do plenty of damage to hordes, which is what it is for.]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 04:44:40]]> GMT</pubDate>
				<author><![CDATA[ em_en_oh_pee]]></author>
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