<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Time of ending, already dropped and replaced with buisness as usual ?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/31.page</link>
		<description><![CDATA[Latest messages posted in the thread "Time of ending, already dropped and replaced with buisness as usual ?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Time of ending, already dropped and replaced with buisness as usual ?</title>
				<description><![CDATA[ Now, the new shiny Imperial Guard codex may have less pages for fluff than expected, but still some of them.<br /> <br /> Nowhere is there any support for "end times", as is not surprising in a "human" army dex.<br /> <br /> So since the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> can muster enough men and material to hammer down any opponent, where are those "end times" gone?<br /> <br /> Some bits from the new codex:<br /> <br /> -Valhallan regiments with around <u>120.000</u> men  <br /> -recrutement rates as tribute in <u>millions</u> of men<br /> -parts of an <span class="glossaryitem" onmouseover='gp(179);'>STC</span> found<br /> -armored assault with 8.000 tank <u>companies</u> and 35 super-heavy <u>formations</u><br /> -several victories over Chaos, eldar, tau, tyranids, orks, .....<br /> <br /> Doesn't sound like problems.<br /> <br /> I know a codex promotes an army.<br /> <br /> But the way of <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fluff didn't point at the "end time" in C: <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and also not in C: <span class="glossaryitem" onmouseover='gp(69);'>IG</span>.<br /> <br /> Back to eternal war then.. <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/238392/693649.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/238392/693649.page</link>
				<pubDate><![CDATA[Thu, 30 Apr 2009 22:46:18]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
			</item>
			<item>
				<title>Time of ending, already dropped and replaced with buisness as usual ?</title>
				<description><![CDATA[ Why would the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> be getting worse at the "End Time"?  Yes, things look grim (and dark) for the Empire, but the guard should be still in working order.<br /> <br /> Now, if and when the Golden Throne fails, then things will get interesting...]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/238392/693827.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/238392/693827.page</link>
				<pubDate><![CDATA[Fri, 1 May 2009 01:03:43]]> GMT</pubDate>
				<author><![CDATA[ BoxANT]]></author>
			</item>
			<item>
				<title>Re:Time of ending, already dropped and replaced with buisness as usual ?</title>
				<description><![CDATA[ OK<br /> <br /> End time is just an illusion of these xenos.... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <br /> <br /> <br /> I'll refer to the <span class="glossaryitem" onmouseover='gp(69);'>IG</span>-dex in the future if i want a not-so-grim and obviously not-so-dark <span class="glossaryitem" onmouseover='gp(3);'>40k</span>   <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/238392/694614.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/238392/694614.page</link>
				<pubDate><![CDATA[Fri, 1 May 2009 15:12:50]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
			</item>
			<item>
				<title>Time of ending, already dropped and replaced with buisness as usual ?</title>
				<description><![CDATA[ Well this was all to be expected. The end times concept was probably abondoned by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> as they know that wont appeal to the veterans or the starters either. I expect them to try to keep that detail as quiet as possible.<br /> <br /> I am not surprised. Remember how they talked about the spacemarines half a year ago? "A honour guard veteran has slain more foes then a company of other space marines or a full imperial guard regiment (yeah sure, I believe that. If the imperial guard regiment in question is newly recruited and heading for it's first conflict and it's attached veteran units have been lost in the warp on the journey to the warzone) And "A hundred space maries can make a greater difference to a war than 100000 imperial guard.(Well I am sure that is true; If I need to carry out my mission with only three thunderhawks worth of troops, sure.)]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/238392/694723.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/238392/694723.page</link>
				<pubDate><![CDATA[Fri, 1 May 2009 16:40:43]]> GMT</pubDate>
				<author><![CDATA[ Paul Atreides]]></author>
			</item>
			<item>
				<title>Re:Time of ending, already dropped and replaced with buisness as usual ?</title>
				<description><![CDATA[ I wish they would advance the story line, I've thought for while now<br /> that they've let the game go a bit stale.They need to do something that<br /> will merge the game back in the storyline,something that will change<br /> the feel of the game.I suggested elsewhere that maybe a patriarch<br /> returning to his chapter.How would the empire deal with that?Also how<br /> would the chapters react?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/238392/695367.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/238392/695367.page</link>
				<pubDate><![CDATA[Sat, 2 May 2009 00:16:07]]> GMT</pubDate>
				<author><![CDATA[ Slipstream]]></author>
			</item>
			<item>
				<title>Time of ending, already dropped and replaced with buisness as usual ?</title>
				<description><![CDATA[ You guys should be careful what you wish for! The last few times <span class="glossaryitem" onmouseover='gp(50);'>GW</span> really "advanced" the story in a big way mean't that armies, ones which people payed good money for and spent good time painting etc, were killed off.<br /> <br /> You see, thats what "advancing" the story line does.<br /> <br /> Imagine, the Golden throne goes pop, and the Emp dies "finally".....what then? Does Chaos win? If so, great, every Imperial player out there gets their army made redundant over night....great.<br /> <br /> Ok, so the Emp gets reborn, and comes back and kicks the living $h1t out of Chaos? oh, great all the Chaos armies are ow no longer game legal....great again.<br /> <br /> You see, its all very well asking for the game and fluff to move on, but if it does in any meaningful way, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is going to lose a lot of supporters.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/238392/696132.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/238392/696132.page</link>
				<pubDate><![CDATA[Sat, 2 May 2009 17:41:18]]> GMT</pubDate>
				<author><![CDATA[ Delephont]]></author>
			</item>
	</channel>
</rss>