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		<title><![CDATA[Latest posts for the thread "Orks 2k"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Orks 2k"]]></description>
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				<title>Orks 2k</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>hq</span><br /> <br /> 1 warboss, mega armour, attack squig, cybork body, bosspole - 130<br /> 1 warboss, power klaw, skorcha, attack squig, cybork body, bosspole - 120<br /> 250<br /> <br /> elites<br /> <br /> 6 nobz, bike, painboy, cybork bodys, waaagh! banner, 2 skorcha, 1 big choppa, 2 power klaw, bosspole - 415<br /> 415<br /> <br /> troops<br /> <br /> 5 meganobz, 3 skorcha, 2 rokkit - 225<br /> 1 battlewagon, deffrolla, grot riggers, red paint job, big shoota - 125 (warboss)<br /> <br /> 8 nobz, painboy, cybork bodys, waaagh! banner, 2 skorcha, 2 big choppa, 3 power klaw - 340<br /> 1 battlewagon, deffrolla, grot riggers, red paint job, big shoota - 125 (warboss)<br /> <br /> 15 shootaboyz<br /> (1) big shoota<br /> (1) nob, power klaw, bosspole - 135<br /> <br /> 15 shootaboyz<br /> (1) big shoota<br /> (1) nob, power klaw, bosspole - 135<br /> 1085<br /> <br /> heavy support<br /> <br /> 1 battlewagon, deffrolla, grot riggers, red paint job, big shoota - 125 (shootaboyz)<br /> 1 battlewagon, deffrolla, grot riggers, red paint job, big shoota - 125 (shootaboyz)<br /> 250<br /> <br /> 2000]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 19:04:32]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Orks 2k</title>
				<description><![CDATA[ Personally I run my battle wagons with just red paint, big shoota's and deffrolla's for a cost of 120 a piece which would free up 60 points, but that is just personal preference. <br /> <br /> I think your mega armor warboss needs a bosspole, my meganobs often have leadership problems and nothing is worse than watching 300 points of mega nobs flee of get run down.<br /> <br /> I would use the battle wagons to screen your nob bikers at least for the first turn as they are going to be a target for anything in their army that is not focusing on trying to lascannon down your battlewagons, and all of their regular troop killing shooting will be useless. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 23:38:01]]> GMT</pubDate>
				<author><![CDATA[ Skeletor]]></author>
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				<title>Re:Orks 2k</title>
				<description><![CDATA[ i made some fixes, deffrollas dont tankshock tanks here so i put boarding planks. now bosses have bosspoles. what you think?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 12:05:54]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 2k</title>
				<description><![CDATA[ <blockquote><div><cite>RocksOrks wrote:</cite>deffrollas dont tankshock tanks</div></blockquote><br /> <br /> This is debatable.<br /> <br /> You might want to switch your nob bikers in the troop slot insted of your mega nobz. <br /> This way they are scoring and you can capture a last turn objectives with a turbo boost. <br /> Other than that it looks pretty solid,but don't count on making any friends though.<br /> <br /> My $0.02]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 14:58:56]]> GMT</pubDate>
				<author><![CDATA[ wolfeman]]></author>
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				<title>Re:Orks 2k</title>
				<description><![CDATA[ now i put bikernobz as troops]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 15:33:51]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 2k</title>
				<description><![CDATA[ edited list...]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 06:09:50]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 2k</title>
				<description><![CDATA[ now its done, i tried everyting i got but this army i wanna test, never used biker nobz, or mega nobz, 1 game using nobz in bw, they where succesful, this army might be poor but i got models ready to waaggh! . . .]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 19:21:20]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Re:Orks 2k</title>
				<description><![CDATA[ i think my both warbosses are cool <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">, in this list i got plenty <span class="glossaryitem" onmouseover='gp(107);'>pks</span>, but quite low body count...i wanna test <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 11:56:23]]> GMT</pubDate>
				<author><![CDATA[ RocksOrks]]></author>
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				<title>Orks 2k</title>
				<description><![CDATA[ I would kill off the footslogging nobz, that would free up 340 points.<br /> <br /> add in 4 more meganobz so you have a unit of 9.<br /> replace the 2 rokkitz in the unit with skorchas instead.<br /> <br /> 1 shot rokkitz are not much use, with skorchas they should be using them to thin down large units before charging in.<br /> <br /> that should leave 180 points.<br /> <br /> i would upgrade the size of the boyz units or atleast add some gretchin to give you more scoring units (or atleast stronger ones)<br /> <br /> Throw the mega armour boss and 9 meganobz in a wagon and use them where needed.]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 12:32:33]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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