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		<title><![CDATA[Latest posts for the thread "Necron WBB question"]]></title>
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				<title>Necron WBB question</title>
				<description><![CDATA[ "necrons have a remarkable ability to self repair even the most horrendous damage. Any Necron MODEL reduced to 0 wounds, or would otherwise be removed as a casualty, remains on the table and is laid on its side to show that it is damaged. ....<br /> <br /> at the start of every necron turn, damaged necrons may a self repair. roll of 1-3 .....<br /> <br /> "additionally the self repair ability only works if the wounded necron is within 6 inches of another model of the same type, although not necessarily of the same unit. <br /> <br /> <br /> heres the situation. I killed a full unit of necron warriors , all of them lieing on there sides. Only 1 of them was within six inches of another model of the same type while the rest were over 8 inches awaqy. My interepetation of the rules is that it is governed by the models themselves and not the unit.  Reason im thinking this is in other rules, the text defferentiates between models and units. Since the text here states model i would assume it is governed by the individual models and not the unit as a whole.<br /> <br /> Thanks for your help again. <br /> Wolflock]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 23:09:08]]> GMT</pubDate>
				<author><![CDATA[ wolflock]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ I play it so that it has a chaining effect; if a Necron gets up, the next in line gets to roll if it's out of range of another model.]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 23:33:02]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ I'm confused on the orientation of the models. <br /> <br /> Did you force the remaining model to break, and that's how he ended up 8" away from the original unit?<br /> <br /> Just curious as to how 1 model was within 6 " but the others were 8" away.<br /> <br /> Anyway - as long as a "necron" unit of the same type (a warrior model for this example) is within 6" of the standing model, they get to roll (unless killed by 2x <span class="glossaryitem" onmouseover='gp(123);'>str</span> shooting or power wepaon <span class="glossaryitem" onmouseover='gp(19);'>CC</span>) etc etc.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 03:11:54]]> GMT</pubDate>
				<author><![CDATA[ Uriels_Flame]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ Firstly, wrong forum.<br /> <blockquote><div><cite>Cheese Elemental wrote:</cite>I play it so that it has a chaining effect; if a Necron gets up, the next in line gets to roll if it's out of range of another model.</div></blockquote>No, this is wrong. All <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> Rolls are done at once. You measure at the start of the turn. Any Necrons out of range are removed, and any in range get their <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 03:28:15]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ I must concur with Gwar! it is not a daisy chain effect all models in range at the beginning of the turn can roll all others are removed ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 03:33:15]]> GMT</pubDate>
				<author><![CDATA[ jonathon]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ What I mean is that if a damaged Necron out of range of a live Necron is within range of a damaged Necron who IS in range of a live Necron, it can use <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 09:02:01]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ <blockquote><div><cite>Cheese Elemental wrote:</cite>What I mean is that if a damaged Necron out of range of a live Necron is within range of a damaged Necron who IS in range of a live Necron, it can use <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>.</div></blockquote>No, that is wrong. Only models in range of a LIVE necron at the START of the Movement Phase get to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>. Everything else is removed.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 09:23:35]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Re:Necron WBB question</title>
				<description><![CDATA[ First, Sorry for not posting this in the right forum. My bad, no excuse was having a dummy moment.<br /> <br /> Second, Im pissed. That means i won against the guy i was playing . The squad i killed would have phased his ass out . (he didnt have his reserves in yet.) Sigh. <br /> <br /> <br /> Thanks alot for your posts, I appreciate the help. ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 14:20:13]]> GMT</pubDate>
				<author><![CDATA[ wolflock]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ His reserves being in or out doesn't matter.  Phase Out is calculated using the total number of Necron models in the army, not just those on the board.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 16:38:59]]> GMT</pubDate>
				<author><![CDATA[ Bookwrack]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ <blockquote><div><cite>Bookwrack wrote:</cite>His reserves being in or out doesn't matter.  Phase Out is calculated using the total number of Necron models in the army, not just those on the board.</div></blockquote>^^ What he said.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 19:21:39]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ rofl, you guys have found a way to shoot down everyones rule interpretation so far =D<br /> <br /> makes me scared to say that.<br /> did you mean if a necron is killed in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> they are removed with no <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> roll?<br /> <br /> or just in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with a power weapon, cause if it's <span class="glossaryitem" onmouseover='gp(19);'>CC</span> period, then i can see no possible way for necrons to be remotely usefull against orks or nids...]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 17:56:36]]> GMT</pubDate>
				<author><![CDATA[ shadowice558]]></author>
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				<title>Necron WBB question</title>
				<description><![CDATA[ <blockquote><div><cite>shadowice558 wrote:</cite>rofl, you guys have found a way to shoot down everyones rule interpretation so far =D<br /> <br /> makes me scared to say that.<br /> did you mean if a necron is killed in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> they are removed with no <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> roll?<br /> <br /> or just in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> with a power weapon, cause if it's <span class="glossaryitem" onmouseover='gp(19);'>CC</span> period, then i can see no possible way for necrons to be remotely usefull against orks or nids...</div></blockquote>hehe, yeah. <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> is, without a Doubt, the most confusing and annoying rule in use currently. I'll try and sum it up as best I can:<br /> <br /> Necrons that are killed by any means (By Shooting or in Assault), <i>other </i><i>than </i>those causing Instant Death (both Shooting and Assault) or Close Combat Attacks that Ignore Armour Saves (Unless there is a Orb nearby), may attempt a <span class="glossaryitem" onmouseover='gp(142);'>WBB</span> roll at the start of their next movement Phase, so long as they are also within 6" of another Necron Unit of the SAME type (Warriors to Warriors, Immortals to Immortals etc).<br /> <br /> However, an exception to this is Sweeping Advance. If a Necron Unit is destroyed by a Sweeping advance, the unit is removed entirely (along with and "Downed" Necrons from that unit) with NO chance to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 18:06:37]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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