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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Hey all after listening to a few <span class="glossaryitem" onmouseover='gp(24);'>D6</span> Generation episodes I decided to pick up the game Descent: Journeys in the Dark. For those that don't know about the game it's like an advanced version of HeroQuest (although I still haven't played it yet). Opening the box and seeing the sheer amount of miniatures inside I knew I just had to paint them all. <br /> <br /> The first problem I came across was the plastic wasn't as hard as <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s plastics so cleaning the mold lines off takes a bit longer especially on the small parts that bend like the arms and weapons. The second problem for me at least was that the bases were tiny and some weren't flat. I decided to remove the bases and pin the models onto some <span class="glossaryitem" onmouseover='gp(50);'>GW</span> round bases. This also game me the opportunity to use some plasticard to make the bases look like dungeon tiles. <br /> <br /> So far I've only painted a beastman and one of the Hero models, so there's still heaps to do (I've probably bitten off more than I can chew). So here's a few pictures I've what's done so far: <br /> <br /> First up is a beastman, he's the first model I painted for descent. Not much to say on this one. <br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Decent.jpg" border="0" /><br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Decent2.jpg" border="0" /><br /> <br /> The second model I painted is the hero model Runewitch Astarra. I decided on a completely different paint scheme than her picture. The scale on the dscent models is a bit all over the place with the hero models being alot smaller than I'm use too. Her head is tiny so you can't really see it in the picture but I did do her eyes with pupils!(very frustrating). Overall I'm happy with the model but the paint is a bit to thick on her face giving her a very joker like face in real life.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Decent3.jpg" border="0" /><br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Decent4.jpg" border="0" /><br /> <br /> Lastly here's a picture of some work in progress models. On the second beastman model I've altered his right arm a bit and given him a bit more hair with some grey stuff. The wizard on the right I just added some hair. The middle model is the second hero model I've started. After putting him on his base his shield is surpose to be in the ground so I had to add some more sand to make it look like it's buried after I base coated it.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Decent5.jpg" border="0" /><br /> <br /> While I've been working on these models I've had the crazy idea of converting some Warhammer fantasy models into the descent models since so many of the models could be replaced with similar ones(this could be a very distant project if I ever get around to it). Well that's all I have for now with lots more still to do let me know what you think, more to come. ]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 11:59:49]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Hey all, small update with some <span class="glossaryitem" onmouseover='gp(148);'>wip</span> pictures of the second beastman and Sorcerer. After painting the robe red I slapped myself in the head as in descent the red models are used as stronger versions of the basic models. The idea was to paint red parts on these models. So I guess now when I get around to painting up the red models I'll need to remember to paint one in the standard colours.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 12:01:10]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Quick update, I've finished the second beastman and Sorcerer. Started work on the second hero but I did something a bit different this time around by finishing off the base first. Haven't tried this before see how it goes I guess.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent7.jpg" border="0" /><br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent8.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 12:07:00]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Here's a couple more work in progress models. I've added a bit of grey stuff to the razorwing to vary up the models a bit. I added a spine ridge all the way up the head (can't really see it from this angle) as well as giving his eyes a more sinister look. The teeth could be a bit over the top but I hope with some paint they'll work out.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent9.jpg" border="0" /><br /> <br /> The one on the right is a another hero model named Ispher, back to my idea of converting some warhammer models into descent ones I think a Lizardman skink would be a great stand in for him/it? I've also started painting the second hero Trenloc the Strong, not to much done other than a coat of red paint and a wash of badab black.(Still wet in the picture ) I probably should space out painting the heroes a bit more so I don't end up painting just bulk monsters at the end.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent10.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 12:08:16]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Cool project. I am looking forward to further progress.<br /> <br /> - Blackbone]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 15:31:03]]> GMT</pubDate>
				<author><![CDATA[ Blackbone]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Looks good!I would like more info about this game, particularly how much the box cost<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 16:17:36]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Heres the link to the site:<br /> <br /> <br /> <a href="http://www.fantasyflightgames.com/edge_minisite.asp?eidm=5&enmi=Descent:%20Journeys%20in%20the%20Dark" target="_blank" rel="nofollow">http://www.fantasyflightgames.com/edge_minisite.asp?eidm=5&enmi=Descent:%20Journeys%20in%20the%20Dark</a>]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 16:26:44]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Did some more work on Trenloc the Strong.  Blacked out all the metal parts on his armour as well as highlighting the armour.  Debating giving it a light wash of badab black to blend the colours a bit.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent11.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent12.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 11:41:13]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ I would also suggest highlighting the red bits with orange.Also you should space out painting the heroes as well towards the end it would get a bit boring and rather dis-heartning to see the lots of the same type of monster to paint.I would say do a batch of ten beaties and then a heroe.]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 11:56:36]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Little bit more done on Trenloc the Strong.  I ended up giving the red armour a watered down wash of badab black to tone it done a bit and blend the highlights.  The gold trim is a mix of scorched brown and shining gold with a wash of devan mud.  Next up will be the highlights to the gold and then either the skin or the cloth.  <br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent13.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent15.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent14.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 10:47:01]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ He is starting to look very nice dude.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 13:02:47]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Another small update.  I've finished the highlights on the gold and given it a wash of devan mud to blend the highlights together.  <br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent16.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent17.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent18.jpg" border="0" /><br /> <br /> I've also basecoated the Razorwing and given it an all over basecoat of chaos black and Adeptus Battlegrey which I'll then give a wash of badab black.  So far the face turned out better than I thought it was going too.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent19.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 11:30:33]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Can't wait to see Trenloc done.]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 11:33:00]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Finished Trenloc the Strong today overall I'm happy with the way he turned out.  I may need to redo the cloth I did a wash of badab black and the highlights blended extremely dark<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent25.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent21.jpg" border="0" /><br /> <br /> I've also finished the Razorwing model apart from the base.  Highlighted up from a a dark grey to almost white then a wash of devan mud to give it a brown tint.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent20.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent22.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sat, 9 May 2009 14:33:43]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ The skin tone on Trenloc looks ace! <span class="glossaryitem" onmouseover='gp(72);'>imo</span> i would leave the cloak as it is, gives nice contrast towards the bright red/gold. keep up the good work!]]></description>
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				<pubDate><![CDATA[Sat, 9 May 2009 15:10:55]]> GMT</pubDate>
				<author><![CDATA[ Fresh]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Thought I'd post a photo of the models completed so far.<br /> <br /> Group shot:<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent26.jpg" border="0" /><br /> <br /> The heros Trenloc the Strong and Runewitch Astarra<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent28.jpg" border="0" /><br /> <br /> The Overlords Minions:<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent29.jpg" border="0" /><br /> <br /> And finally <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> Ispher (Probably my last hero for awhile before I get stuck into alot more overlord minions):<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent30.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 01:04:08]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Finished the skin on Ispher.  I like how it came out in the end, might give it a watered down wash of devan mud to blend the highlights.  I might also give him molted redish spots on his back shoulders etc.The bird thing on his back will be a red colour when I get to it.  Let me know what you think.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent31.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent32.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 11:20:41]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Re:Alucard56's Journey into Descent models</title>
				<description><![CDATA[ Little bit more done on Ispher. Highlighted up the bird thing and gave it a wash of devan mud.<br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent33.jpg" border="0" /><br /> <br /> <img src="http://i672.photobucket.com/albums/vv89/bjakubowski/Decent/Descent34.jpg" border="0" /><br /> <br /> I've also started cleaning up the mold lines on the next model a skeleton bowman. I'm wondering if I should just get all the skeletons ready and batch paint them all in one go and continue like this for the rest of the overlord minions.]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 10:48:19]]> GMT</pubDate>
				<author><![CDATA[ Alucard56]]></author>
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				<title>Alucard56's Journey into Descent models</title>
				<description><![CDATA[ It looks great. All of em. Descent is a great game. I can highly recommend it.<br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>Id</span> prep all the skeletons in one go and batch paint them.]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 11:13:52]]> GMT</pubDate>
				<author><![CDATA[ xedric]]></author>
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				<description><![CDATA[ Looking good,now get the monsters done before you paint more heroes.]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 12:11:43]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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