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		<title><![CDATA[Latest posts for the thread "Penal Legion Army "]]></title>
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				<title>Penal Legion Army </title>
				<description><![CDATA[ 1850 pts. <br /> <br /> I like how this sounds for fluff what do yall think ?<br /> <br /> Company <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Iron Hand, Medic, 3 Meltas, 2 bodyguards,carapace.<br /> <br /> 5 Penal Legion squads <br /> <br /> 5 Priests Eviserators <br /> <br /> Rambo(marbo)<br /> <br /> Platoon command 4 meltas<br /> <br /> 5 squads of Autocannons <br /> <br /> 2 Speical Weapon 2 flamers 1 demo<br /> <br /> Storm Troopers squad with 2 more guys or 2 Plasma. <br /> <br /> 1 Death Strike <br /> <br /> It is kinda for fluff but what is yall's thoughts.<br /> <br /> What do yall think. ]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 16:40:08]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Penal Legion Army </title>
				<description><![CDATA[ Shameful bump.<br /> <br /> What is yall's ideas how to make this list funcitonal and do good ? <br /> <br /> I do want to keep the Penal Legion horde though.]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 23:37:47]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Penal Legion Army </title>
				<description><![CDATA[ I like the penal legions, and the priests help get those re-rolls to hit in there, but you could probably do with only 2-3 of the priests. Considering you want to screen troops in front of Iron Hand, but keep him near the front lines, you could easily have his 12" bubble effect 2 squads or so. <br /> <br /> And I'm assuming that the general tactic is to have the autocannon squads cover the legions advance into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> correct?<br /> If you change the layout to have about 3 infantry squads with autocannon teams incorporated, you could ensure the survivability of the autocannons a little longer.<br /> <br /> That or make some of those legion squads/infantry squads into veterans with the Demolitions doctrine. Demo charge and meltabombs are wonderful anti-tank in close combat]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 23:51:18]]> GMT</pubDate>
				<author><![CDATA[ ShadowRocket]]></author>
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				<title>Penal Legion Army </title>
				<description><![CDATA[ K I do like the sound of that. I think I will drop 2 of the preist. I like demolitons but I'm not sold on one demo charge and melta bombs but I do get what your thinking.<br /> <br /> The List Idea is the Penal Legion go forward and the Guards watch over them and provide support to them.<br /> <br /> Not sure how would you do the list then ? <br /> I wana keep the Death strike for the fact that if the Penal Legion fail there is a back up...fluffy.]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 00:54:16]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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