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				<title>The 5th Silent Co. of Korsk (1850 list)</title>
				<description><![CDATA[ OK, as opposed as I am to showing my list about...I could use a bit of feedback on the new Guard.<br /> <br /> A few things: Don't tell me to "get Valkyries" or "go all Veterans" I know these are builds that have gotten top billing so far, but it's not what I want to run.<br /> <br /> The list:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Company Command Squad<br /> Medic/Meltagun/Heavy Flamer Fleet Officer/Astropath 170 pts.<br /> Chimera Multilaser/Heavy Flamer/Heavy Stubber/ Hunter Killer Missle 75 pts.<br /> <br /> Inquisitor Lord<br /> Psychic Hood 2 Mystics 1 Interrogator 85pts.<br /> <br /> ELITE<br /> <br /> Kroenen the Silent (Sly Marbo) 65 pts.<br /> <br /> Vindicare Assassin 110 pts.<br /> <br /> TROOP<br /> <br /> 3rd Platoon<br /> White Squad (Platoon Command)<br /> 3 Plasma Guns/Medic/ <span class="glossaryitem" onmouseover='gp(78);'>JO</span> with Plasma Pistol 115 pts.<br /> Chimera Multilaser/Heavy Bolter/Heavy Stubber/HKM 75 pts.<br /> <br /> Crimson Squad<br /> Rocket Launcher/Meltagun 75 pts.<br /> Chimera Multilaser/Heavy Bolter/Heavy Stubber/HKM 75 pts.<br /> <br /> Yellow Squad<br /> Rocket Launcher/Meltagun 75 pts.<br /> Chimera Multilaser/Heavy Bolter/Heavy Stubber/HKM 75 pts.<br /> <br /> Blue Squad<br /> Rocket Launcher/Meltagun 75 pts.<br /> Chimera Multilaser/Heavy Bolter/Heavy Stubber/HKM 75 pts.<br /> <br /> Black Squad (<span class="glossaryitem" onmouseover='gp(482);'>AT</span> Support)<br /> 3 Lascannon Teams 105 pts.<br /> <br /> Von Breyer's Unyielding (Veterans w/<i>Demolitions</i>)<br /> Sgt. Von Breyer (Harker), 2 Plasma Guns, 1 Melta 195 pts.<br /> Chimera Multilaser/Heavy Flamer/Heavy Stubber/ Hunter Killer Missle 75<br /> <br /> <br /> HEAVY SUPPORT<br /> <br /> Demolisher 165 pts.<br /> <br /> Demolisher 165 pts.<br /> <br /> Total:1850<br /> <br /> I am thinking if the Vindicare doesn't show me a bit more in the next few test games I will replace him with two squads of Rough Riders for a bit of Counter Assault.]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 19:31:49]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The 5th Silent Co. of Korsk (1850 list)</title>
				<description><![CDATA[ Rocket melta in squads not good waste Melta has to get so close and missle you cant move and fire.<br /> <br /> Heavy weapon teams are ok but can be insta killed by S 6 and higher<br /> <br /> So few scoring at 1850 only 7 units can cap. obj.<br /> <br /> What do the Demoilshers. have just bare bones. They can get popped easliy.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> and Elites is ok why not take the is it the calldius one inch away ?That way you can be like surpise !<br /> <br /> <span class="glossaryitem" onmouseover='gp(793);'>IDK</span> it's up to you not alot of Obj. Grabing and very easy to get around and kill. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  ]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 23:28:27]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>The 5th Silent Co. of Korsk (1850 list)</title>
				<description><![CDATA[ <blockquote><div><cite>ghostmaker wrote:</cite>Rocket melta in squads not good waste Melta has to get so close and missle you cant move and fire.</div></blockquote><br /> <br /> I prefer to remain static and fire the Rockets then use the Melta if necessary (<span class="glossaryitem" onmouseover='gp(87);'>LRs</span>!) I can't see not having either as both are good <span class="glossaryitem" onmouseover='gp(482);'>AT</span> shots. Any suggestions for something different that isn't already covered by my 6 Chimeras?<br /> <br /> <blockquote class="uncited"><div>Heavy weapon teams are ok but can be insta killed by S 6 and higher</div></blockquote><br /> <br /> Yeah, they are the only ones I have for a reason...<span class="glossaryitem" onmouseover='gp(84);'>lol</span> Plus they'll be in the Veteran's Chimera if the Vets Infiltrate or at least in cover. Still, they are pretty cheap for 3 Lascannons. <br /> <br /> <blockquote class="uncited"><div>So few scoring at 1850 only 7 units can cap. obj.</div></blockquote><br /> <br /> You only need 1 more than an opponent, and they max amount of objectives out there is 5....why is 6 "few"? I have 6 <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>.<br /> <br /> <blockquote class="uncited"><div>What do the Demoilshers. have just bare bones. They can get popped easliy.</div></blockquote><br /> <br /> I like to keep them cheap. Camo netting is the only thing to add to them to make them more survivable, and it's not worth the points <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> <blockquote class="uncited"><div>The <span class="glossaryitem" onmouseover='gp(56);'>Hq</span> and Elites is ok why not take the is it the calldius one inch away ?That way you can be like surpise !</div></blockquote> <br /> <br /> Yes the Vindicare gets little love nowadays, but I thought he'd be good for taking out important single models in squads like Power Claws, Painboyz, Icons and such.<br /> <br /> <blockquote class="uncited"><div><span class="glossaryitem" onmouseover='gp(793);'>IDK</span> it's up to you not alot of Obj. Grabing and very easy to get around and kill. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  </div></blockquote><br /> <br /> huh, well it is a work in progress... and I tend to play things out of the norm for a challenge. ]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 23:45:50]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The 5th Silent Co. of Korsk (1850 list)</title>
				<description><![CDATA[ I kind of like this list. Not too melta heavy, has a bit of variety to it too. In objectives you arent going to be too static, but the Chimeras help let you move up a squad or two while still being able to fire missile launchers from the hatch on the ones that havent moved.<br /> <br /> Also, one tactic for those heavy weapon squads is to have the Chimeras screen in front of them, blocking <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>, and then moving them out of the way for the Lascannon team to fire.<br /> <br /> Overall not bad, I'd like to see a batrep of your game with this list <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 00:05:18]]> GMT</pubDate>
				<author><![CDATA[ ShadowRocket]]></author>
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