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		<title><![CDATA[Latest posts for the thread "1,500 Competitive Chaos"]]></title>
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				<title>1,500 Competitive Chaos</title>
				<description><![CDATA[ -<i>Daemon Prince</i> - Mark of Tzeentch, Wings, Warptime and Wind of Chaos<br /> -<i>Sorcerer</i> - Mark of Slaanesh, Wings, Lash of Submission and meltabombs<br /> <br /> -<i>5x Terminators</i> - 4 combi-meltas, 2 Power Fists, 1 Heavy Flamer<br /> <br /> -<i>10x <span class="glossaryitem" onmouseover='gp(22);'>CSM</span></i> - 2 meltaguns, Champ w/ Power Fist, Icon of CGlory in a Rhino<br /> -<i>10x <span class="glossaryitem" onmouseover='gp(22);'>CSM</span></i> - 2 flamers, Champ w/ Power Fist, Icon of CGlory in a Rhino<br /> <br /> -<i>6x Raptors</i> - 2 meltaguns, Champ w/ Power Fist, Icon of CGlory<br /> <br /> -<i>2x Predator</i> - Auto turret, Las sponsons<br /> <br /> ~~<br /> <br /> Any thoughts? ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 04:38:28]]> GMT</pubDate>
				<author><![CDATA[ Law]]></author>
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				<title>1,500 Competitive Chaos</title>
				<description><![CDATA[ I like it, especially the Daemon prince, who's my favourite combo as well. Perhaps a touch wargear heavy, almost every squad is (sanely) maxed out, maybe trial a version with a couple less extras (-meltabombs, a couple of fists/specials) and adding another <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad with maybe a rocket laucher and <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>? I'd play either <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 06:09:03]]> GMT</pubDate>
				<author><![CDATA[ willjudge]]></author>
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				<title>Re:1,500 Competitive Chaos</title>
				<description><![CDATA[ If I felt like I had an over-abundance of meltaguns, I could always combi-plasma on the termies instead. I want to keep all troops 100% mobile though, so no heavies/rapid fire specials.<br /> <br /> The only hesitation I have is rolling a 1 and losing a terminator to a hot 1-shot. That would put me in a very bad mood. (Wouldn't be the first time I've rolled two 1s in a row, haha) But the upside to exchanging meltas for plasmas on that squad is when they <span class="glossaryitem" onmouseover='gp(471);'>DS</span> in, they can't assault anyway, so they may as well unload rapid-fire.<br /> <br /> I'll think about it.<br /> Oh, and if the list was bumped to 1,750, I would take away the meltabombs and put in a third full <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad for more scoring units. I feel this is as solid a list as any I've made. A lot of people like putting the Lash on a Prince, but I think I prefer keeping him hidden, and letting my opponent waste their heavies on my Prince's 4+ invuln. Thanks for comments and suggestions.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 06:20:12]]> GMT</pubDate>
				<author><![CDATA[ Law]]></author>
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				<title>1,500 Competitive Chaos</title>
				<description><![CDATA[ Looks like a great list, and somewhat refreshing to not see 2x Lashprinces, 2x Vindicator and 1 Defiler as the basis of a competitive Chaos list. Tho no big nasty template weapons to team up with the Lash at all seems like a waste, no? <span class="glossaryitem" onmouseover='gp(462);'>Ofc</span>, you can just make people move closer and assault them to death <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 11:43:48]]> GMT</pubDate>
				<author><![CDATA[ Lamename]]></author>
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				<title>1,500 Competitive Chaos</title>
				<description><![CDATA[ <blockquote><div><cite>Lamename wrote:</cite>Looks like a great list, and somewhat refreshing to not see 2x Lashprinces, 2x Vindicator and 1 Defiler as the basis of a competitive Chaos list. Tho no big nasty template weapons to team up with the Lash at all seems like a waste, no? <span class="glossaryitem" onmouseover='gp(462);'>Ofc</span>, you can just make people move closer and assault them to death <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"></div></blockquote><br /> <br /> What competitive chaos have you been playing? Its all about obliterators. <br /> <br /> @<span class="glossaryitem" onmouseover='gp(280);'>OP</span>:<br /> <br /> What do you want by a competitive list? Do you want a list that will do well down at your <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span> or one you can take to tournaments?<br /> <br /> If you take that list to tournaments then you will have a lot of trouble, but its ok for a more casual environment.<br /> <br /> The main problems are:<br /> <br /> 20 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> isnt enough for you to win games. Theyre just too easy to break in combat when under half strength and too easy to simply shoot to death. If you lose those you cant win 2/3rds of the games you'll play. <br /> <br /> You dont have any ranged anti-tank. If you're opponent has brought transports then you wont be able to kill them before they get to your lines. If they've gone for heavy armour you wont be able to scratch them at all for a couple of turns.<br /> <br /> The demon prince, while good, is rediculously expensive. I dont use that configeration outside of apocalypse, where points not matter. Given constraints of points and <span class="glossaryitem" onmouseover='gp(187);'>FOCs</span> its better to have a lash prince or a nurgle prince. They ill kill just as much bot cost 30-50 less pts.<br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> predators are just bad. Considering what other options there are available to chaos there isnt really any reason to take them in a competitive army.<br /> <br /> Your raptors and terminators are both good but i would consider dropping one of them for more scoring units, which you desperately need.<br /> <br /> <br /> I hate to say it but, outside of a couple very specific builds, the chaos codex is awful at building competitive lists. There are general rules you can follow if you dont want to follow the standard cookie cutter tournament build, but they will all take you in that direction.<br /> <br /> 1. Cult Marines are some of the best scoring units in the game. Use these as your troops slots. (stay away from 1KSons though, 5th made them terrible)<br /> 2. Obliterators are some of the best heavy support in the game. These are your primary anti-tank and primary anti-infantry. Use them unless youre using landraiders.<br /> 3. <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>/sorceres are some of the best <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices. It use to be solely <span class="glossaryitem" onmouseover='gp(262);'>DPs</span>, but with the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> they is far too much S6+ firepower so i would lean towards sorcerers.<br /> 4. Terminators and Raptors are the only things that should be in your elite and fast attack slots.<br /> 5. Everything else in the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codes leave a lot to be desired. (lords/dreads/possessed/chosen/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span>/bikers/havocs/predators/defilers/vindivators)<br /> <br /> If you want to go to a tournament and do well then the list you have isnt good enough]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 18:16:02]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:1,500 Competitive Chaos</title>
				<description><![CDATA[ I know tournament winners who would agree with everything you said except for Predators and regular <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> troops.<br /> The Termies aren't going anywhere, but I will consider getting a third scoring unit.<br /> <br /> Aren't most tournaments 17 or 1850? I thought by making a competitive list of 1500 I was announcing that I wanted a 1500 point army that would be competitive to play...not for a tournament. Generally, I'd say "XXXX point tournament list" if it was. In a tournament, I'd be running 4 troops choices. The only reason I have the Raptors in right now is because they hide the sorc. If I made him a <span class="glossaryitem" onmouseover='gp(262);'>DP</span>, I wouldn't be taking them.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 21:41:15]]> GMT</pubDate>
				<author><![CDATA[ Law]]></author>
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				<title>1,500 Competitive Chaos</title>
				<description><![CDATA[ i would try to get a chainfist on one of the termies]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 03:36:37]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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