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		<title><![CDATA[Latest posts for the thread "Splitting units of lootas, do or don't?"]]></title>
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				<title>Splitting units of lootas, do or don't?</title>
				<description><![CDATA[ So in my ork lists I pretty much always take lootas.<br /> Recently I've been taking two squads of 8 as opposed to 1 squad of 15. My reasoning being that instead of rolling bad once and only shooting 15 times I think have a higher possibility of rolling better amongst two squads and shooting more. I realize the lower numbers of models per unit make it so that I might have to take morale tests sooner per unit but I still have two units.<br /> Here's how its broken down, a unit of 15 can either shoot 15, 30 or 45 shots 33% of the time.<br /> Two units of 8 can shoot either 16, 24, 24, 32, 32, 48, 48 shots (not sure of the math on this one)<br /> So what do you think?<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 07:15:03]]> GMT</pubDate>
				<author><![CDATA[ Daggermaw]]></author>
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				<title>Splitting units of lootas, do or don't?</title>
				<description><![CDATA[ By spiltting units, you reduce the variance (randomness) of attacks but don't really increase the mean (average) of them.<br /> <br /> 1x16 loota:<br /> 16 shot 1/3<br /> 32 shot 1/3<br /> 48 shot 1/3<br /> <br /> Average 32 shots<br /> <br /> 2x8 loota:<br /> 16 shot 1/9<br /> 24 shot 2/9<br /> 32 shot 3/9<br /> 40 shot 2/9<br /> 48 shot 1/9<br /> <br /> Average 32 shots<br /> ---------<br /> In terms of list building, 2 units also reduces the amount of overkill and gives better shooting efficiency, because you don't gain anything killing a rhino three times over.<br /> <br /> How much randomness you want in you list depends on your relative strength to opponent.  If you are playing a stronger list and is a stronger player (win &gt;&gt;50%) than you want to minimized randomness to prevent bad rolls killing you.  If you are playing a inferior list or is less skilled, you want a high randomness list to use it to edge out a few wins.]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 07:30:32]]> GMT</pubDate>
				<author><![CDATA[ SWPIGWANG]]></author>
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				<title>Splitting units of lootas, do or don't?</title>
				<description><![CDATA[ I have found that it would be best to split them in 2 groups of 9. 15 of them is just overkill and it is much better to run 2 squads that can shoot at two targets rather than pumping 15-45 shots into a single rhino. <br /> <br /> Also squads of 9 are much better than squads of 8 because they have to loose 3 casualties before taking their moral check (which they tend to fail a lot for me).  ]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 08:12:55]]> GMT</pubDate>
				<author><![CDATA[ Skeletor]]></author>
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