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		<title><![CDATA[Latest posts for the thread "The Eradictor: A nova cannon. Thoughts?"]]></title>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ How useful? <br /> <br /> Resilience, obvious.<br /> <br /> Uses? Effective against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s (for its points?)<br /> <br /> Can somone give me the % chance of it scattering 1-5"+? <br /> <br /> Other alternatives? Hellhound, banewolf, hullfury(?) missiles, collosus, deathstrike missile (<span class="glossaryitem" onmouseover='gp(84);'>lol</span>..) <br /> <br /> Edit: Final thoughts.. I plan to use two, in one squad. That means the points are doubled, itll be tough to remove (with 2 smoke launchers between them (somthing I dont personally agree works but hey <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ), its killyness vs all unit types undeniable (a couple <span class="glossaryitem" onmouseover='gp(123);'>str</span> 5 hits & a load of <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 hits will force even <span class="glossaryitem" onmouseover='gp(652);'>TEQ</span>'s to make alot of saves but, and heres the thing, its enemy target priority will still be quite low.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 04:56:09]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>A nova cannon. Thoughts?</title>
				<description><![CDATA[ Nova Cannons?  Arent they normally mounted on Dominator Class Imperial Cruisers?<br /> <br /> I'd say they're VERY effective against <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>'s....and Planets.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 04:59:11]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>Re:The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ Edited the thread for clarity.<br /> <br /> Nope, just your run-of-the-mill Leman russ armement. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 05:01:12]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ Oh, my bad...I totally forgot about that weapon.  I'm not as familiar with the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex yet as I just picked it up yesterday.<br /> <br /> ...here I thought I was being cute...duh.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 05:08:39]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ One thing though...I'm SURE the things would be worth the points squadroning 3 together for all those template hits BEFORE counting casualties.  (better to have 3 in a squadron fire than 3 seperate)<br /> <br /> I'm sure there'll be horror stories a-plenty of Eradicator squadron's shooting.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 05:11:20]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>Re:The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(330);'>Mm</span> I picked mine up yesterday aswell. Its so shiny & I wuv it (Heres to being cute!)...<br /> <br /> It also looks like I can mod the turret to have some sort of baneblade-style muzzel suppressor on it. Similiar to the thing the Barret anti-material rifle has, just scaled up. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 05:11:25]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ I don't see why anyone would use an Eradicator over a Colossus. 20 points cheaper, one less <span class="glossaryitem" onmouseover='gp(6);'>AP</span>, and longer range in exchange for weaker armor.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 10:39:54]]> GMT</pubDate>
				<author><![CDATA[ MasterSlowPoke]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ Yeah, and what do you do when those Chosen/Tankbustas/whatever appear behind your Colossus and blast it to pieces?]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 14:40:54]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ you slap your opponent in the face, kill him and win by default?<br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> variants are always the way to go, only good artillery is either bassie or medusa.<br /> <br /> Medusas destroy stuff first turn for 140 pts<br /> <br /> Bassies are nice S/<span class="glossaryitem" onmouseover='gp(6);'>ap</span> for a lil less points at longer range]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 18:47:48]]> GMT</pubDate>
				<author><![CDATA[ Nenya97]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ If you let Tankbustas get to the rear armor I don't think a Russ would fare all that much better.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 21:58:39]]> GMT</pubDate>
				<author><![CDATA[ MasterSlowPoke]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ <blockquote><div><cite>Cheese Elemental wrote:</cite>Yeah, and what do you do when those Chosen/Tankbustas/whatever appear behind your Colossus and blast it to pieces?</div></blockquote><br /> <br /> Wonder why your deployment sucked so much?]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 22:01:05]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Re:The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ Cant fire directly. Minimum range of 24" always. Sucky. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 22:09:28]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ Ah, but where do you put artillery besides at the back where their pitiful armour can survive?]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 23:21:48]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Re:The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ Ofcourse but its an extra weakness direct capable fire weapons dont have. <br /> <br /> While griffons can put accurate <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 pies down at a moderate range, medusa's <span class="glossaryitem" onmouseover='gp(334);'>wtf</span> pwn anything but specifically vehicles with bastion breachers, Collouses are too subjective weapons. That brief band of <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> hiding in cover is too circumstantial to bother fielding a weapon like this that can ignore cover saves @ ap3. Plus it is just done better/easier by banewolfs. I guess viewed from an anti-cover artilery platform, its not bad.. but eradicators do it better because they can simply live longer and both it & the banewolf can work at close quarters. ]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 02:23:40]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ The Banewolf also looks a lot less threateing than the <span class="glossaryitem" onmouseover='gp(89);'>LRBTs</span> rolling around in the lines, so may attract less initial attention while it finds solid positioning.  Should it survive late it is also a fast vehicle so it can roll out and contest objectives when needed.<br /> <br /> As for the Eradicator:  <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> armies are probably still the most popular and quite a few good builds come from the various books that use <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> type troops.  Thus, AP4 still grants a 3+ save to those armies.  I feel like having lower <span class="glossaryitem" onmouseover='gp(6);'>AP</span> weapons to force themto roll their cover save as opposed to their better armor save is where its at.  Ideally AP2 or better so you can nullify that pesky <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> save that seems to be everywhere these days.<br /> <br /> Against horde style armies, the Eradicator is a monster.  New <span class="glossaryitem" onmouseover='gp(69);'>IG</span> should be more than capable of dealing with horde armies without it though.]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 05:53:37]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>Re:The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ I prefer a Demolisher to an Eradicator.  The ability to reliably kill <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, termies, multi wound models under S5 (before bikes), and any tank in the game is just too versatile to pass up.]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 03:18:12]]> GMT</pubDate>
				<author><![CDATA[ Liquidwulfe]]></author>
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				<title>Re:The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ See..while <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> armies are gonna be getting 3+ saves against a nova-cannon.. it'll still be shooting at them & itll still cost a few marines per cannon every turn. Thats not ideal but itll wear down tougher squads over time & it should be left alone in favour of the execs, <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, banewolfs, etc. <br /> <br /> But even with Marine armies, ive seen a fair few types that like to use scouts & plonk them in cover.. often with camo cloaks & in reinforced terrain. Like any other T4 4+ troop, wounds on 2's then death. Whom would otherwise laugh off <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1 demolisher pie with a 2+ coversave. <br /> <br /> & Hey.. <span class="glossaryitem" onmouseover='gp(123);'>str</span> 6 pie isnt <i>that</i> bad, if there is abserloutly nothing else to shoot at, against AV10. Itll never get a cover save!<br /> <br /> Oh and ork nob bikers may get a 5++ depending on loadout then a 4+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. Multi-tasking! <br /> <br /> Ive got a bastion breacher medusa, quite a few lascannons & a very nice amount of AP2 fire in general to deal with all the reeeally hard unit-types. ]]></description>
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				<pubDate><![CDATA[Fri, 22 May 2009 01:55:13]]> GMT</pubDate>
				<author><![CDATA[ Razerous]]></author>
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				<title>The Eradictor: A nova cannon. Thoughts?</title>
				<description><![CDATA[ im planning on taking 1 against pretty much every army (especially <span class="glossaryitem" onmouseover='gp(45);'>GEQ</span>'s because the best save they have is usually 4+).  and since it denies cover, they wont get any saves unless they are marines, termies or invulns =)]]></description>
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				<pubDate><![CDATA[Sun, 24 May 2009 17:24:47]]> GMT</pubDate>
				<author><![CDATA[ The Angry Commissar]]></author>
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