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		<title><![CDATA[Latest posts for the thread "Painting tips-How should I continue these models?(WIP just in basic stages yet)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Painting tips-How should I continue these models?(WIP just in basic stages yet)"]]></description>
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				<title>Painting tips-How should I continue these models?(WIP just in basic stages yet)</title>
				<description><![CDATA[ <b>tactical marine with missile launcher of the Undertakers/Undertaker Marines.(<span class="glossaryitem" onmouseover='gp(148);'>WIP</span>)</b> <br /> <i>How I painted it up 'till this point:</i><br /> Calthan Brown<br /> Bleached Bone<br /> Several Bronzed Flesh washes<br /> Drybrushed Bleached Bone<br /> <img src="http://fc03.deviantart.com/fs43/f/2009/138/e/e/WIP_spear_of_cleansing_fire_by_Yuggothian.jpg" border="0" /><br /> <img src="http://fc01.deviantart.com/fs43/f/2009/138/3/5/WIP_spear_of_cleansing_fire_2_by_Yuggothian.jpg" border="0" /><br /> EDIT: Their armour used to be white, but now it has weathered into a sort of yellowish boney colour. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <br /> <br /> NOTE: All the other basic areas, like eyes, inner armour, scabbard n' stuff haven't been painted yet, but I don't really think that's neccesary at this stage as this should give you a pretty good idea of the general concept of the mini.<br /> I was thinking of painting some areas, like the hands and parts of the backpack and the missile launcher, with the rusty metal technique used on the masterclass converted <span class="glossaryitem" onmouseover='gp(505);'>AOBR</span> Warboss shown in WD351.<br /> This'll probably be how the inner armour and metallic tubes will get done too.<br /> Maybe weathered old red chapter symbols?<br /> can't really think of what colour to use on the eyes either. <br /> Anyways, ya got any suggestions on how I should continue painting them? <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <span class="glossaryitem" onmouseover='gp(17);'>Btw</span>, I should probably mention that they're rendered Excommunicate, but they're still loyal to the Imperium, because they scanvenged xeno weapons and machinery in order to survive when they were isolated on a dessert planet when on a mission to twart a small warband of orks that had landed there with their rok.<br /> Because of this I'll be doing some convertion work at some point, combining their weapons with xeno technology(I don't give a grot's-behind if this is impossible in the fluff).<br /> Due to their long isolation on the planet, I also want to give them a really old and weathered look, like something that's been too long without maintenance. ]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 21:20:32]]> GMT</pubDate>
				<author><![CDATA[ Yuggothian]]></author>
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				<title>Painting tips-How should I continue these models?</title>
				<description><![CDATA[ it looks more like sand stone to me than rust-maybe try a different technique?]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 21:37:40]]> GMT</pubDate>
				<author><![CDATA[ big mek boomsnikk]]></author>
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				<title>Re:Painting tips-How should I continue these models?</title>
				<description><![CDATA[ <i>big mek boomsnikk:</i><br /> Well the armour I've done until now is supposed to be old white armour that has weathered over time and become a sort of yellowish bony colour, not rust(maybe I should write that in the first post).<br /> But I'm thinking of painting parts of the armour with a rust technique.]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 21:43:21]]> GMT</pubDate>
				<author><![CDATA[ Yuggothian]]></author>
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				<title>Painting tips-How should I continue these models?</title>
				<description><![CDATA[ Looks good so far <span class="glossaryitem" onmouseover='gp(186);'>def</span>. gives off a sandy weathered feel , I would go in and paint up some parts another color maybe weathered chapter markings and shoulder symbols .]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2009 22:08:05]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>Painting tips-How should I continue these models?</title>
				<description><![CDATA[ I find it interesting, odd, and rather unrealistic that EVERY piece of kit from the armor, to the crevices, to the equipment hoses are all the exact. Same. Color.<br /> <br /> Even the undersuits where you can see behind the knee, the knife, his eyes, the worky bits of his weapon (sure to be lights and things on it), his backpack, the obviously metal armature on the side of the backpack, everything... All the same color.<br /> <br /> I can't bare to think of a whole squad done like this, let alone an entire army.<br /> <br /> You <i>have</i> to throw in some contrasting colors. It will never work if you don't.<br /> <br /> <br /> Ghidorah]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 01:13:36]]> GMT</pubDate>
				<author><![CDATA[ Ghidorah]]></author>
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				<title>Painting tips-How should I continue these models?</title>
				<description><![CDATA[ That's a good base, just detail it well and it should be fine.<br /> <br /> Also making the scabbard & pouches a different color would look better.]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 01:46:14]]> GMT</pubDate>
				<author><![CDATA[ Napalm]]></author>
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				<title>Re:Painting tips-How should I continue these models?</title>
				<description><![CDATA[ <i>Napalm:</i><br /> Thanks.<br /> I think I'll give them a leathery look.<br /> <br /> <i>Ghidorah:</i><br /> This is work in progress in case you didn't notice...<br /> I'll write that I still haven't finished all the basic stuff in the first post just to make that clear, sorry for missing out on that.<br /> Could you please give some suggestions on which contrasting colours I should use?<br /> After all, that's kinda the purpose of this thread. ]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 13:10:22]]> GMT</pubDate>
				<author><![CDATA[ Yuggothian]]></author>
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				<title>Painting tips-How should I continue these models?(WIP just in basic stages yet)</title>
				<description><![CDATA[ I think a medium to bright green eye would look nice and striking.<br /> <br /> A deep red for a chapter color or insignia would look pretty good.]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 14:20:56]]> GMT</pubDate>
				<author><![CDATA[ Mattlov]]></author>
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				<title>Re:Painting tips-How should I continue these models?(WIP just in basic stages yet)</title>
				<description><![CDATA[ <i>Mattlov:</i><br /> Sounds cool, maybe I'll try it! <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> <br /> Thanks. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 14:48:27]]> GMT</pubDate>
				<author><![CDATA[ Yuggothian]]></author>
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				<title>Re:Painting tips-How should I continue these models?(WIP just in basic stages yet)</title>
				<description><![CDATA[ a good blue for example:<br /> <br /> <font color='blue'>this</font><br /> <br /> or <br /> <br /> <font color='darkblue'>this</font><br /> <br /> would be the best bet <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, keep it up and update!]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 14:55:36]]> GMT</pubDate>
				<author><![CDATA[ Fresh]]></author>
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				<title>Re:Painting tips-How should I continue these models?(WIP just in basic stages yet)</title>
				<description><![CDATA[ I'd say paint the eyes yellow/orange. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 15:42:19]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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