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		<title><![CDATA[Latest posts for the thread "Force bubblica"]]></title>
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				<title>Force bubblica</title>
				<description><![CDATA[ I think 5e is all about the force bubble. You take a charcater that juices all your other units keep them tight deploy objectives on top of each other and mop up. People don't understand that kill points balances against this so the lack of these missions only amplifies the force bubble.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 00:47:02]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ That's fine if your army codex gives you a character that can boost everything around them. I've just begun collecting <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> and don't really have anything that can do that; apart from lots of 'Book of <span class="glossaryitem" onmouseover='gp(171);'>St</span>.broken's'. The Chars that i can take are best suited for going solo.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 01:57:35]]> GMT</pubDate>
				<author><![CDATA[ J.Black]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ Here are some of the more powerful force bubble lists:<br /> <br /> Lash spam - the lash princes pull you in so that the rest of the army can destroy you. Lash breaks all the rules of a tactical game if you have no counters such as a hood.<br /> <br /> Fateweaver Blood Crusher spam - the big wave drops right beside for a turn, sucks up all your retribution for one turn then proceeds to smash you. There are very few counters to stop this except for the inherent randomness of daemonic horde armies which can easily be diluted by knowing Chaos veterans. I think the main reason why this list is not more popular is that most people are not comfortable deep striking their entire army. The ability to deep strike an entire army of hard core assault units that always get a save at the bare minimum trumps everything else.<br /> <br /> Nob bikers is another bubble force by way of fielding complex units that also always get a save and the warboss plus boss poles and the Waaagh banner. This army is a highly mobile force bubble that gets right up in your face.<br /> <br /> Space Marines are all about the force bubble and only now are people realizing how to go about captilizing on this style of play. Each <span class="glossaryitem" onmouseover='gp(119);'>SM</span> special character is basically a multiplier for force bubbles. There are so many to choose from that the water is a bit murky as to which are the best to bare. Personally I think the best two combos are Vulkan/Lysander and Dante/Corbulo.<br /> <br /> Another Chaos daemonic horde force bubble is the Tally Man.<br /> <br /> Older codices such as <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> that have not been updated were written before the force bubble approach came into full strength so throwing them out there is basically comparing apples to oranges. Sure they can't force bubble but they were never intended to.<br /> <br /> I see Eldrad as the penultimate example of the first special character designed to force bubble an army. The sole exception to Eldrad is the Black Templars' Emperor's Champion. You can also easily make the case that Tyranids synapse is also a force bubble.<br /> <br /> G<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Any other thoughts?<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 02:29:02]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ I admit, you've completely lost me.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 16:54:54]]> GMT</pubDate>
				<author><![CDATA[ KaloranSLC]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ Don't forget the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>+vehicles.<br /> <br /> Also, Eldar Jetseer council that has a similar "come into this circle and die" effect as the nob bikers do.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 16:57:30]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ Can't leave out the Avatar and his 24" Fearless buff.<br /> <br /> "Guardians, charge with me now, for the Craftworld, and in defense of all things pretty and stylish!"<br /> <br /> EDIT for stupid additional thought:  Maybe me makes them fearless with a big "Follow me to the free elderberry wine!" sign on his molten back.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 17:09:41]]> GMT</pubDate>
				<author><![CDATA[ GeneralRetreat]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ <blockquote><div><cite>KaloranSLC wrote:</cite>I admit, you've completely lost me.</div></blockquote><br /> <br /> I think the confusion is stemming from his use of "force multiplier" and "force bubble" interchangeably. Obviously Lash is a multiplier, but I don't understand how that (or Nob Bikers) constitutes a "bubble." A bubble in this context usually denotes some aura/influence radiating a limited distance from a single point (thus creating a sphere). A force bubble is a type of multiplier, but a multiplier is not necessarily a bubble.<br /> <br /> That being said, the entire game is obviously about force multipliers of various types. Finding the most combinations of multipliers that yield the highest output for the least amount of points is the cornerstone of competitive list building.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 17:27:15]]> GMT</pubDate>
				<author><![CDATA[ Danny Internets]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ If Eldrad is the penultimate example, which character do you think is the ultimate?]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 19:47:27]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ I meant the Emperor's Champion.<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 20:08:30]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ You have to be careful with the avatar though.  There are instances where you don't want your units to be fearless.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 20:42:31]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ <blockquote><div><cite>Danny Internets wrote:</cite><br /> That being said, the entire game is obviously about force multipliers of various types. Finding the most combinations of multipliers that yield the highest output for the least amount of points is the cornerstone of competitive list building.</div></blockquote><br /> <br /> You, sir, have arm-barred the correct.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 20:55:05]]> GMT</pubDate>
				<author><![CDATA[ GeneralRetreat]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ <blockquote><div><cite>Danny Internets wrote:</cite>That being said, the entire game is obviously about force multipliers of various types. Finding the most combinations of multipliers that yield the highest output for the least amount of points is the cornerstone of competitive list building.</div></blockquote><br /> As a friend commented this week, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is becoming more like Warmachine.  Lots of Special Characters running around.  Lots of combos and bonuses.  ]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 21:09:52]]> GMT</pubDate>
				<author><![CDATA[ dietrich]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ <blockquote><div><cite>Danny Internets wrote:</cite><blockquote><div><cite>KaloranSLC wrote:</cite>I admit, you've completely lost me.</div></blockquote><br /> <br /> I think the confusion is stemming from his use of "force multiplier" and "force bubble" interchangeably. <br /> <br /> ....<br /> <br /> That being said, the entire game is obviously about force multipliers of various types. Finding the most combinations of multipliers that yield the highest output for the least amount of points is the cornerstone of competitive list building.</div></blockquote><br /> <br /> Agreed on both points.  I think 'bubble' connotates a geographical layout that is obliterated by multiple blast templates.   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 21:27:44]]> GMT</pubDate>
				<author><![CDATA[ sourclams]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ Not if they destroy you first.<br /> <br /> G<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Fak my post was appended !!!<br /> <br /> G]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 22:06:20]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>Force bubblica</title>
				<description><![CDATA[ 'Come into the circle and die' is a straightforward tactics if you field the right army. It can simplify the game/tactics considerably. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 22 May 2009 12:00:38]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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