<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1500 Point Chaos Space Marines List"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 Point Chaos Space Marines List"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ 125<br /> Chaos Sorcerer<br /> Mark of Slaanesh<br /> Lash of Submission<br /> <br /> 300<br /> 9 Noise Marines<br /> 8 Sonic Blasters<br /> 1 Blastmaster<br /> Chaos Rhino, Pintle Bolter<br /> <br /> 2x<br /> 260<br /> 10 Chaos Space Marines<br /> Aspiring Champion, Power Fist<br /> Icon of Slaanesh<br /> Meltagun, Flamer<br /> Chaos Rhino<br /> <br /> 2x<br /> 180<br /> 6 Raptors<br /> Aspiring Champion, Lightning Claws<br /> Icon of Slaanesh<br /> 2 Meltaguns<br /> <br /> 155<br /> Vindicator<br /> Daemonic Posession<br /> Pintle Mounted Combi-Flamer<br /> <br /> Basically the Sorc loads up with the Noise Marines and charges forward Turn 1 to get into slaughtering range<br /> The <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads are my Do-All units, They can Kills Tanks, <span class="glossaryitem" onmouseover='gp(269);'>ID</span> T4 <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>, Kill Hordes, and deal with most things in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> The Raptors purpose is pretty obvious.<br /> The Havocs hang back in my deployment, preferrably in cover, and kill transports/enemy heavy weapons. <br /> <br /> 1500 points even.<br /> <br /> Whaddya think? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/747934.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/747934.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 04:51:41]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Looks quite good.<br /> However, the role of the Sorcerer is pretty unclear.<br /> If he joins the <span class="glossaryitem" onmouseover='gp(526);'>NM</span>, the use of lash and shooting by the <span class="glossaryitem" onmouseover='gp(526);'>NM</span> squad is handled simultaneously. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748164.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748164.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 08:15:39]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ In certain situations I may end up just breaking him off, if I need to lash something else, or bunch them together for the blastmaster, otherwise I can keep him in the squad to protect him and just lash the unit im shooting at further away from me, in that case the shooting handled at the same time is advantageous, because if they're at max range I can shoot him and lash him at the same time, and lash him farther than 24" away, so he has trouble shooting back, I could also lash him into <span class="glossaryitem" onmouseover='gp(458);'>DT</span>, or in range of another unit I want to shoot at them.<br /> <br /> But yeah, he will break off and join up depending on what I need him to lash, I wish I could make him more surviveable, because the main problem I see with that strategy is him getting shot to pieces the second he breaks off. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748261.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748261.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 10:06:32]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Question: Why did you bother with the IoS on your havocs if they are not moving thats just wasted points?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748272.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748272.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 10:22:05]]> GMT</pubDate>
				<author><![CDATA[ Winter]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ My chapter is dedicated to slaanesh, I felt morally obligated. I could probably remove it, but I couldn't really get anything for those 20 points that would make much of a difference at all, so I'm just content with letting them strike first against most things.<br /> <br /> Also: Welcome to Dakka! Enjoy your stay. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748312.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/748312.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 10:59:59]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
			</item>
			<item>
				<title>Re:1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Neato list.  I like how it focuses on one god.  go fluffy!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749332.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749332.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 19:24:58]]> GMT</pubDate>
				<author><![CDATA[ djphranq]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ But keep it mind, regular <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are generally not worth it. <br /> Cult Marines are much better. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749428.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749428.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 20:06:31]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ <blockquote><div><cite>wuestenfux wrote:</cite>But keep it mind, regular <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> are generally not worth it. <br /> Cult Marines are much better. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"></div></blockquote><br /> <br /> Except they're more expensive and give you fewer bodies, which certainly isn't worth it. I would advise you along with many others not to listen to this advice. It's kind of like the argument for/against Eldar Guardians; some like them, others don't. Regardless, a balance of the two is perfectly acceptable.<br /> <br /> The Havocs aren't worth it, but you probably knew that already. 2 Oblitz will go a lot further.  Consolidate your special weapons in your <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads, one with 2x Melta, one with 2x Flamer (at least I prefer that). The Sorc is fine joined with a squad. If you insist on Havocs, go <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> because it doesn't harm your fluff in the slightest and will be more useful. Beyond that, put your Raptors in one squad. 2 of 6 will both die quickly and give up <span class="glossaryitem" onmouseover='gp(316);'>KP</span> too easily.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749497.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749497.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 20:27:11]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
			</item>
			<item>
				<title>Re:1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ While I agree with Cannerus on several points, I think that you will find that the Raptors with IoS are a perfectly acceptable choice, with one exception - The powerfist is a waste of points. The whole point of IoS is the extra initiative, and hitting first with a power weapon is a pretty good tactic. Your Raptors should be fast enough to avoid getting bogged down by anything they lack the strength to eliminate. It is fine to keep that fist in there, but then give them the <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>, as suggested, because it is a little pointless to give a Slaanesh Raptor a <span class="glossaryitem" onmouseover='gp(105);'>PF</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749517.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749517.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 20:36:19]]> GMT</pubDate>
				<author><![CDATA[ fatal_GRACE]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Come on, Raptors. They are mediocre in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> just like Assault Marines.<br /> Moreover, one battle-cannon shell and they might be gone.<br /> I used them in several <span class="glossaryitem" onmouseover='gp(741);'>RTTs</span> and was never impressed by what they were able to achieve.<br /> By the way, I won all those games. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749571.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749571.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 20:55:35]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>Re:1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ <blockquote><div><cite>fatal_GRACE wrote:</cite>While I agree with Cannerus on several points, I think that you will find that the Raptors with IoS are a perfectly acceptable choice, with one exception - The powerfist is a waste of points. The whole point of IoS is the extra initiative, and hitting first with a power weapon is a pretty good tactic. Your Raptors should be fast enough to avoid getting bogged down by anything they lack the strength to eliminate. It is fine to keep that fist in there, but then give them the <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>, as suggested, because it is a little pointless to give a Slaanesh Raptor a <span class="glossaryitem" onmouseover='gp(105);'>PF</span>.</div></blockquote><br /> <br /> My argument in favor of the P-Fist is that it will wound more and allows you to actually deal with vehicles, not to mention the possibility of popping <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>. The straight Power Weapon, in my experience, rarely does something useful, and limits you to only being able to combat infantry up close. To each his own, however.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749608.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749608.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 21:09:36]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
			</item>
			<item>
				<title>Re:1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ <blockquote><div><cite>fatal_GRACE wrote:</cite>While I agree with Cannerus on several points, I think that you will find that the Raptors with IoS are a perfectly acceptable choice, with one exception - The powerfist is a waste of points. The whole point of IoS is the extra initiative, and hitting first with a power weapon is a pretty good tactic. Your Raptors should be fast enough to avoid getting bogged down by anything they lack the strength to eliminate. It is fine to keep that fist in there, but then give them the <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span>, as suggested, because it is a little pointless to give a Slaanesh Raptor a <span class="glossaryitem" onmouseover='gp(105);'>PF</span>.</div></blockquote><br /> <br /> Alright, advice taken, but that leaves me 20 points to play with <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> Maybe give them dual lightning claws instead of power fists?<br /> <br /> <blockquote><div><cite>wuestenfux wrote:</cite>Come on, Raptors. They are mediocre in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> just like Assault Marines.<br /> Moreover, one battle-cannon shell and they might be gone.<br /> I used them in several <span class="glossaryitem" onmouseover='gp(741);'>RTTs</span> and was never impressed by what they were able to achieve.<br /> By the way, I won all those games. </div></blockquote><br /> <br /> You'll notice that they're not kitted out as a straight <span class="glossaryitem" onmouseover='gp(19);'>CC</span> unit. They are vehicle hunters.<br /> <blockquote><div><cite>Cannerus_The_Unbearable wrote:</cite><br /> The Havocs aren't worth it, but you probably knew that already. 2 Oblitz will go a lot further. Consolidate your special weapons in your <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads, one with 2x Melta, one with 2x Flamer (at least I prefer that). The Sorc is fine joined with a squad. If you insist on Havocs, go <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> because it doesn't harm your fluff in the slightest and will be more useful. Beyond that, put your Raptors in one squad. 2 of 6 will both die quickly and give up <span class="glossaryitem" onmouseover='gp(316);'>KP</span> too easily.</div></blockquote><br /> I could probably replace the Havocs with something else, I don't like oblits and refuse to use them, and that's that.  <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"> <br /> If I only had one squad of raptors they wouldn't be able to have 4 meltaguns. Maybe use the points not spent on Havocs to beef the numbers of both squads up a bit? <br /> <br /> Edit: Or a defiler! A shooty defiler! ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749664.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749664.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 21:30:30]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
			</item>
			<item>
				<title>Re:1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Cannerus, my problem isn't with the PFist. Personally, I put PFists in most of my squads. The problem is that with a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> and IoS, they are wasting that <span class="glossaryitem" onmouseover='gp(74);'>init</span> bonus, but, as I said, a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> and <span class="glossaryitem" onmouseover='gp(75);'>IoCG</span> would be better. If wounding is an issue, then he could use the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> instead, which improve his chance to wound almost as well thanks to rerolls.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749819.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749819.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 22:51:32]]> GMT</pubDate>
				<author><![CDATA[ fatal_GRACE]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ I understand that, but it effectively raises the cost of the IoS for 2 points per model to 2.2222222 for ignoring one model. I guess it doesn't seem that significant to me.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749935.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749935.page</link>
				<pubDate><![CDATA[Mon, 1 Jun 2009 23:41:39]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
			</item>
			<item>
				<title>Re:1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(80);'>LC</span> with raptors all the way especially with IoS dual melta with them too is all good i personally like the build just make sure they take armour out first to get back points and then suicidally charge the nearest infantry with them stops them from getting shot up like they always do <span class="glossaryitem" onmouseover='gp(84);'>lol</span>. i personally dont like the havocs though use a vindicator instead its kinda fluffy with slaanesh and it works well with lash sorcerer not much can stand up to S10 AP2 ordinance. thats just my opinon on the subject]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749999.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/749999.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 00:14:17]]> GMT</pubDate>
				<author><![CDATA[ jawz23]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Go Powerfist in any assault unit, if for the only reason of not finding yourself in a tarpit fighting a Dreadnought, or even a Killakan in this instance.  6, 12, or even 20 Raptors are just going to get sucked into oblivion if 1 dreadnought gets into assault with them and you have no powerfist, and at that point your +1 initiative is worth nothing <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Yeah, you might be able to try to avoid it, but if your playing dreadnought spam, your two meltaguns and 2 fist might end with the short end of the stick. <br /> <br />  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/750003.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/750003.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 00:16:34]]> GMT</pubDate>
				<author><![CDATA[ AbsoluteBlue]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Alright, swapped out the havocs for a vindicator. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/750648.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/750648.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 07:29:19]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ the raptors with dual melta guns are great... i have felt the butt end of that combo time and time again as my <span class="glossaryitem" onmouseover='gp(87);'>LR</span> has been stunned to the point of uselessness from raptors chillin on a rooftop<br /> <br /> i love vindicators<br /> <br /> Slaanesh is also my entity of choice so GOOD LUCK!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751395.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751395.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 16:23:06]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Two meltas vs. a Landraiders. This might not be enough to pop it. <br /> But I'm too lazy to do the math. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751507.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751507.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 17:25:18]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ Also, I advise never breaking off an <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, unless they are immediately joining another unit, or its absolutely necessary and you don't mind losing them, or the kill point they would grant in Annihilation.<br /> <br /> I like the Vindicator combined with the Lash, but still think your a little light in Heavy Support, meaning that it's a pretty big target with limited range, but much better than the Havoc squad you had, which did not synergize well with <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>.<br /> <br /> I still think you need a fist on the Raptors, <span class="glossaryitem" onmouseover='gp(72);'>imo</span>, as I don't think you can trust there will always be optimal terrain for avoiding tarpits <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> EDIT- Actually tarpit is wrong word here.. after thinking a Dreadnought would just destroy a 6 man raptor unit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751508.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751508.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 17:26:30]]> GMT</pubDate>
				<author><![CDATA[ AbsoluteBlue]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ 2 <span class="glossaryitem" onmouseover='gp(24);'>d6</span> + 6 or 7 against 14.... ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751514.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/751514.page</link>
				<pubDate><![CDATA[Tue, 2 Jun 2009 17:28:42]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
			</item>
			<item>
				<title>1500 Point Chaos Space Marines List</title>
				<description><![CDATA[ <blockquote><div><cite>Deuce11 wrote:</cite>2 <span class="glossaryitem" onmouseover='gp(24);'>d6</span> + 6 or 7 against 14.... </div></blockquote><br /> Say What? ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/242443/754802.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/242443/754802.page</link>
				<pubDate><![CDATA[Thu, 4 Jun 2009 04:18:50]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
			</item>
	</channel>
</rss>