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		<title><![CDATA[Latest posts for the thread "Chaos Daemon Primarchs (for Apocalypse)"]]></title>
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				<title>Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ <span style="font-size: 18px; line-height: normal;"><b>DAEMON PRIMARCH PERTURABO</b></span><br /> Points 	<span class="glossaryitem" onmouseover='gp(149);'>WS</span>	<span class="glossaryitem" onmouseover='gp(14);'>BS</span>	S	T	W	I	A 	<span class="glossaryitem" onmouseover='gp(82);'>Ld</span>	<span class="glossaryitem" onmouseover='gp(157);'>Sv</span> <br /> 500	6	7	6	5	3	5	6	10	2+/4++<br /> <br /> Unit Type: Monstrous Creature<br /> <br /> Number: 1<br /> <br /> Wargear: Armour of Olympia, Forgebreaker, Mark of Chaos Undivided, Transport Diabolus.<br /> <br /> The Armour of Olympia gives Perturabo a 2+ Armour Save and 4+ Invulnerable Save. Forgebreaker is a master-crafted Thunder Hammer that strikes in Initiative Order. The Transport Diabolus gives Perturabo the Gate of Infinity psychic power (it does not require a psychic test and cannot be nullified).<br /> <br /> Special Rules:<br /> <br /> The Lord Obliterator<br /> <br /> Perturabo has all Obliterator weapons. In addition, he may take a retinue of 13-26 Obliterators.<br /> <br /> Eternal Warrior]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 10:39:10]]> GMT</pubDate>
				<author><![CDATA[ Lord Insanity]]></author>
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				<title>Re:Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ <blockquote class="uncited"><div>In addition, Obliterators in an army led by Perturabo may be used as Troops choices. </div></blockquote><br /> I don't know a whole lot about <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>, but this would be broken as HELL in a normal game. Even for his points cost.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 10:54:58]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
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				<title>Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ Since he's an <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> datasheet, he can't be used in a normal game.<br /> <br /> I don't know why that rule is in there though, as <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> doesn't use a Force Org chart!]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 11:12:16]]> GMT</pubDate>
				<author><![CDATA[ Daba]]></author>
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				<title>Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ <blockquote><div><cite>Daba wrote:</cite>Since he's an <span class="glossaryitem" onmouseover='gp(7);'>apoc</span> datasheet, he can't be used in a normal game.<br /> <br /> I don't know why that rule is in there though, as <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> doesn't use a Force Org chart!</div></blockquote><br /> <br /> Edited it to allow him to take an Obliterator retinue.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 11:19:12]]> GMT</pubDate>
				<author><![CDATA[ Lord Insanity]]></author>
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				<title>Re:Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ Are those oblits for free?<br /> Teleporting around without the risk of failure?]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 11:29:03]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
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				<title>Re:Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ <blockquote><div><cite>1hadhq wrote:</cite>Are those oblits for free?<br /> Teleporting around without the risk of failure?</div></blockquote><br /> <br /> They're at their normal points cost. And he's a <b>daemon</b> Primarch now - I'd doubt he'd have any trouble with teleporting.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 11:33:53]]> GMT</pubDate>
				<author><![CDATA[ Lord Insanity]]></author>
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				<title>Re:Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ Making him be able to take a retinue (why 13-26?) makes no real difference in <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>. Really he should be a gargantuan creature with more toughness and lots more wounds. At the moment hes only a bit harder than a demon prince but for a lot more points. The other demon primarchs are gargantuan so thats what you should make him.<br /> <br /> His special abilities dont really seem to make sense for him as the primarch of the iron warriors. I don't remember any tales of him contracting the obliterator virus or being able to teleport. Really he should get that strategic asset that gives you bunkers/barricades/mine fields because thats what the <span class="glossaryitem" onmouseover='gp(76);'>IW</span> do. If you still want to keep him with obliterator weapons you need to clarify how they work with monsterous/gargantuan creatures. <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> can fire two weapons so can he fire the same weapon twice or two difference weapons once? Gargantuan creatures can fire any number so can he fire all his weapons at once or some of them several times?<br /> <br /> I think he needs to be a lot harder and cost maybe twice as many points.<br /> <br /> Finally if you choose to keep him as a simple <span class="glossaryitem" onmouseover='gp(93);'>MC</span> then you need to give him eternal warrior so that he doesnt get one shotted by a strength D weapon.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 11:34:58]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Re:Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ <span style="font-size: 18px; line-height: normal;"><b>DAEMON PRIMARCH FULGRIM</b></span><br /> <br /> Points	<span class="glossaryitem" onmouseover='gp(149);'>WS</span>	<span class="glossaryitem" onmouseover='gp(14);'>BS</span>	S	T	W	I	A	<span class="glossaryitem" onmouseover='gp(82);'>Ld</span>	<span class="glossaryitem" onmouseover='gp(157);'>Sv</span><br /> 450	8	6	6	4	3	5	8 (9)	10	2+/4++<br /> <br />  Unit Type: Monstrous Creature<br /> <br /> Number:  1<br /> <br /> Wargear: The Anathame, Unmarred Hide of Beauteous Appearance, 2 Power Weapons.<br /> <br /> The Anathame is a Daemon Weapon that always wounds on a 2+ and always causes Instant Death regardless of Toughness.<br /> <br /> The Unmarred Hide of Beauteous Appearance gives Fulgrim a 2+ Armour Save and a 4+ Invulnerable Save.<br /> <br /> Special Rules:<br /> <br /> Fleet<br /> <br /> Blessing of Slaanesh<br /> <br /> Fulgrim may take 6 Keepers of Secrets as a retinue.<br /> <br /> <br /> Eternal Warrior.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 11:36:14]]> GMT</pubDate>
				<author><![CDATA[ Lord Insanity]]></author>
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				<title>Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ The Anathame is gunna make people bitch to high heaven, remove that last bit, and make him cheaper. ]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 12:12:07]]> GMT</pubDate>
				<author><![CDATA[ Canonness Rory]]></author>
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				<title>Re:Chaos Daemon Primarchs (for Apocalypse)</title>
				<description><![CDATA[ I'll watch this thread but i fear youre going over board with some of your statlines/abilities.<br /> <br /> It would help those demon primarchs if they add more "support" to the army, instead beeing superkilly.<br /> Maybe more Strategical assets or benefits to surrounding units?]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 12:33:03]]> GMT</pubDate>
				<author><![CDATA[ 1hadhq]]></author>
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