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		<title><![CDATA[Latest posts for the thread "Mekz with PK and Shokk Attack Gun?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Mekz with PK and Shokk Attack Gun?"]]></description>
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				<title>Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ So, can a Big Mek take both a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> and a Shokk Attack Gun (even if it isnt <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>)? The Codex says you exchange the Choppa for a Power klaw for one option and the shoota for a <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> as a different option section...but is it legal?]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 23:05:23]]> GMT</pubDate>
				<author><![CDATA[ Elector]]></author>
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				<title>Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ Yes it is it clearly say that you exchange ure shoota for a <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> and that you can exchange your Choppa for a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> or burna.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 23:08:38]]> GMT</pubDate>
				<author><![CDATA[ Skurk3n]]></author>
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				<title>Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ Yes, however if you want to use it you have to make it <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>.<br /> <br /> Get to convertin' Like a Proper Mek!]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 23:22:22]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ Yes, its possible.<br /> <br /> as for <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> - yes, it does need to have both on the model.<br /> <br /> <br /> Advice - the left arm holds the "hoover" section of the gun, simply use a plastic klaw from the nobz box to replace the forearm and hand holding it.<br /> 5 mins work, quick simple and easy.]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 23:24:18]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>Re:Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ Alright, sounds good<br /> <br /> I was gonna find out if it was legal before I mess with my model like that  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 23:20:20]]> GMT</pubDate>
				<author><![CDATA[ Elector]]></author>
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				<title>Re:Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ In case you accidently warp yourself into combat with a tank?<br /> <br /> Just for the record, giving your <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> for just this purpose would be awesome beyond compare.  Against standard infantry, he generally just dies since I tend to aim at big scary things that high-<span class="glossaryitem" onmouseover='gp(123);'>str</span> AP2 blasts are fun for.]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2009 00:19:32]]> GMT</pubDate>
				<author><![CDATA[ Kirbinator]]></author>
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				<title>Re:Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ <blockquote><div><cite>Kirbinator wrote:</cite>In case you accidently warp yourself into combat with a tank?<br /> <br /> Just for the record, giving your <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> for just this purpose would be awesome beyond compare.  Against standard infantry, he generally just dies since I tend to aim at big scary things that high-<span class="glossaryitem" onmouseover='gp(123);'>str</span> AP2 blasts are fun for.</div></blockquote><br /> That'd be the reason i asked! Is there a cooler way to turn a mishap into a benefit? <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> You can even play out a scene like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>: "HURRR YOU JUST SHOT MUH LAND RAIDER AND GOT A <span class="glossaryitem" onmouseover='gp(164);'>SAG</span> IN COMBAT HURRR"<br /> <br /> Me: "Face the wrath of The Green Machine fool! Hiyaaa!"<br /> *rolls a Destroyed -- Wrecked on the Damage Chart*<br /> Me: "Da Rollin' Wrecka -- 1, <span class="glossaryitem" onmouseover='gp(87);'>LR</span> -- 0 Boo yah"<br /> <br /> Ah...the awesome-ness that would ensue is music to my ears]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2009 23:33:04]]> GMT</pubDate>
				<author><![CDATA[ Elector]]></author>
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				<title>Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ I actually did do this for my Big Mek since when I first started using him I teleported 1st turn for 7 games in a row. I was lazy through so just glued the claws on top of the hand holding the "vacuum".]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 02:02:34]]> GMT</pubDate>
				<author><![CDATA[ SirRouga]]></author>
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				<title>Re:Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ A friend of mine that plays orks magnitised the models left had so he can either be holding that cable or have a power klaw as desired. It wasnt too tricky to do.]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 10:27:38]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ My friend just took a power klaw looking appendage from a Warmachine model he "acquired" and made it look like a kustom job for 'is Mek]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 10:46:17]]> GMT</pubDate>
				<author><![CDATA[ VictorVonTzeentch]]></author>
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				<title>Re:Mekz with PK and Shokk Attack Gun?</title>
				<description><![CDATA[ Alright! I'll be trying to get a <span class="glossaryitem" onmouseover='gp(107);'>PK</span> off someone soon, ill post pics when its done. ]]></description>
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				<pubDate><![CDATA[Fri, 5 Jun 2009 14:54:52]]> GMT</pubDate>
				<author><![CDATA[ Elector]]></author>
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