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		<title><![CDATA[Latest posts for the thread "Skyray Effectiveness?"]]></title>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ I'm under the impression that the Skyray is a waste of points next to a Hammerhead.  Thoughts?]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 01:58:13]]> GMT</pubDate>
				<author><![CDATA[ Kasrkinlegion]]></author>
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				<title>Re:Skyray Effectiveness?</title>
				<description><![CDATA[ depends.  It's less likely to hurt heavy armor, and doesn't have sub-munitions for anti-infantry, and has limited ammo, but on the other hand it doesn't actually need to see it's target either so it has higher survivability over the hammerhead.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 02:27:42]]> GMT</pubDate>
				<author><![CDATA[ Mmm...Pi]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ It can engaged up to two different targets with networked markerlights. It isn't directly as powerful as a Hammerhead, but indirectly more powerful in providing support to the rest of the army. It combines well with other units, plus the whole indirect fire thing can be damnably nasty.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 02:31:34]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ Hmmm... didn't think of the indirect fire angle... pretty sneaky...]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 02:56:06]]> GMT</pubDate>
				<author><![CDATA[ Kasrkinlegion]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ <blockquote><div><cite>Nurglitch wrote:</cite>It can engaged up to two different targets with networked markerlights. It isn't directly as powerful as a Hammerhead, but indirectly more powerful in providing support to the rest of the army. It combines well with other units, plus the whole indirect fire thing can be damnably nasty.</div></blockquote><br /> <br /> This is probably the best use of a skyray - 2 more markerlights.  Unfortunatly due to its limited ammo it is hard to want to take more than 1 expecially since it is compeating against hammerheads and broadsides for those <span class="glossaryitem" onmouseover='gp(57);'>HS</span> slots.  I think it has a place in a mech tau list where everything is very fast, but (at least in my list) i leave it at home and bring more <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 10.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 05:00:29]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ Yeah the Skyray is a nice idea but with limited ammo it just can't compete with the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> or broadsides,  I'd love to see it moved to the fast attack section or given unlimited seekers either would make it a competitive choice.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 15:53:47]]> GMT</pubDate>
				<author><![CDATA[ Aftersong]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ How many shots does a railhead get in a battle realistically? Five-six depending on random game length if my experience is anything to go by, so 6 missiles isn't really all that bad. The ability to front load the damage is a pretty neat trick too.<br /> <br /> Against biker units (attack bikes and nobz in particular) the skyray does well at cutting them down early in the game.<br /> <br /> I wouldn't advocate it's use without without also having a couple of pathfinder units in the army though.<br /> <br /> Instead of thinking of the skyray as a down-gunned railhead think of it as an upgunned ionhead. St8 ap3 is othwise lacking in the tau arsenal.<br /> <br /> Wow that was rambling even for me. I think my coffee has worn off.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 16:15:35]]> GMT</pubDate>
				<author><![CDATA[ OddJob.]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ Take some Seeker Missiles on your Devilfish. If you have three Devilfish (two Firewarrior Devilfish, one Pathfinder Devilfish) then you can have six extra shots. ]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 16:27:30]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ <blockquote><div><cite>Nurglitch wrote:</cite>Take some Seeker Missiles on your Devilfish. If you have three Devilfish (two Firewarrior Devilfish, one Pathfinder Devilfish) then you can have six extra shots. </div></blockquote><br /> <br /> Thats definitely one half of it.  But those 2 markerlights, as overpriced as they are, are like crack for suit based tau.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 23:58:55]]> GMT</pubDate>
				<author><![CDATA[ Shep]]></author>
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				<title>Skyray Effectiveness?</title>
				<description><![CDATA[ Sweet sweet crack.]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2009 01:05:06]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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