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		<title><![CDATA[Latest posts for the thread "1750 IG, trying for semi-competitive (non-mech)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1750 IG, trying for semi-competitive (non-mech)"]]></description>
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				<title>1750 IG, trying for semi-competitive (non-mech)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: {235}<br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> w/ Carapace, Camo Cloaks, Creed, Voxc, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, <span class="glossaryitem" onmouseover='gp(373);'>MoO</span>, <span class="glossaryitem" onmouseover='gp(372);'>OotF</span> (235)<br /> <br /> Fast Attack: {130}<br /> Vendetta Gunship (130)<br /> <br /> Troops: {705}<br /> [3x]Vet Squad w/ Grenadiers, Vox, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> (125) [375]<br /> [3x]Vet Squad w/ Grenadiers, <span class="glossaryitem" onmouseover='gp(5);'>AC</span> (110) [330]<br /> <br /> Heavy Support: {650}<br /> -Medusa w/ Enclosed Crew Compartment (150)<br /> -Executioner w/ <span class="glossaryitem" onmouseover='gp(331);'>PC</span> spons, <span class="glossaryitem" onmouseover='gp(51);'>HB</span> hull, <span class="glossaryitem" onmouseover='gp(57);'>HS</span> pintle(240)<br /> -Demolisher w/ <span class="glossaryitem" onmouseover='gp(330);'>MM</span> spons, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> hull, Pask (260)<br />  <br /> Grand Total: 1750<br /> <span class="glossaryitem" onmouseover='gp(316);'>KP</span>: 11<br /> <br /> Creed is there to provide <span class="glossaryitem" onmouseover='gp(401);'>BiD</span>!, <span class="glossaryitem" onmouseover='gp(374);'>FomT</span>, or <span class="glossaryitem" onmouseover='gp(371);'>FRFSRF</span> to 4 squads, while remaining in the backfield, making use of his 24" radius and the squads camo cloaks. He will also be giving either a free 6" scout move to the Demolisher, or allowing the Demolisher to outflank, depending on mission/deployment/opposing army. The Executioner is now fitted out for pure anti-infantry, and the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Vets are without Vox's, as all the orders will be placed on the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> Vets, and the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>'s own <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, until all threatening vehicles are gone. The Medusa will be hidden behind cover, just enough to allow the cover save, and the Demolisher will be deployed as far forward as possible(unless outflanking, by chance) semi-likewise for the Executioner. The Vendetta will either sit back and fire its 3 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span>'s, or zip around the field, doing the same thing almost and providing possible cover.<br /> <br /> I'm thinking about dropping some stuff to try and afford a squad of Stormtroopers, but I don't think they're much worth it at this points level even]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 17:57:07]]> GMT</pubDate>
				<author><![CDATA[ ifyouseekamy]]></author>
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				<title>1750 IG, trying for semi-competitive (non-mech)</title>
				<description><![CDATA[ Ok, the Vendetta doesn't need the sponson Heavy Bolters at all.  Having only 1 means it will probably die quickly too because there isn't really much saturation to spread the anti-tank/skimmer fire around.<br /> <br /> What is ECC on the Medusa?  I'd drop it reguardless, the only thing that seems worthwhile for them is Bastion Breacher Shells.<br /> <br /> Those vets are SCREAMING for special weapons to take advantage of that BS4, lots of them.  3x Plasma Gun would be ideal for squads you want on the line.  I would rather have platoons to make up the majority of my line units and with that in mind I'd drop 3x Vet Squads to get a Platoon with a 4x flamer <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and as many Autocannon/Grenade Launcher infantry squads as you can.<br /> <br /> What does Creed do for you?  I don't really think you need him.  I'd ditch either Creed or the second <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, take your pick.  Whichever one is left should get Plasma Guns or Melta Guns (in addition to the lascannon) as opposed to flamers, which make the advantage you gain from BS4 literally useless.  I'd also completely drop the Master of Ordnance, he's just not very good.  He'll rarely ever actually hit what you want him to and is just not worth the 30pts.<br /> <br /> I would absolutely put something in the Vendetta.  Who cares if the unit inside can't shoot, that isn't the point (you don't need everything shooting every turn, positioning is also important).  I'd give one of the vet units 3x Meltas and put them in the Vendetta.  This gives you a mobile threat that can wash enemy armor out of the backline as well as some great mobility for snagging late objectives that are far away from your lines.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 18:51:54]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>1750 IG, trying for semi-competitive (non-mech)</title>
				<description><![CDATA[ You only have 60 troops. BAD<br /> Why are you give <span class="glossaryitem" onmouseover='gp(80);'>LC</span> to the executioner.  Its an anti infantry vehicle. BAD<br /> What is your intention on taking creed? CONFUSING<br /> Three good shots on each of your tanks and a 3rd of your army is toast. BAD<br /> <span class="glossaryitem" onmouseover='gp(373);'>MOO</span> will draw for fire to your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> and you have nothing to protect them like cloaks or bodyguards.  <br /> <br /> This list is terrible.  <br /> There is nothing good in it what soever. Some of what you have taken is ok but it will not work together like this.]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 19:57:23]]> GMT</pubDate>
				<author><![CDATA[ smart_alex]]></author>
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				<title>1750 IG, trying for semi-competitive (non-mech)</title>
				<description><![CDATA[ All I have is 60 standing troops. I know, I need more, but I'm working on more tanks first. Plus, in a full Veteran list like this, 60 troops is all you can put down.<br /> <br /> Other than that, I revised the list in such a way to heed your advice, or further explain things..]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 20:41:59]]> GMT</pubDate>
				<author><![CDATA[ ifyouseekamy]]></author>
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