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		<title><![CDATA[Latest posts for the thread "What would you like to see in a Nurgle based traitor guard force?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "What would you like to see in a Nurgle based traitor guard force?"]]></description>
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				<title>What would you like to see in a Nurgle based traitor guard force?</title>
				<description><![CDATA[ im kicking around the idea of making a traitor guard force dedicated to nurgle. im looking for input on what you would think would appear in the force. here is what i have already:<br /> <br /> 1 commander with powerfist (the herald from the mamon <span class="glossaryitem" onmouseover='gp(39);'>FW</span> demon prince)<br /> <br /> 40 zombies (making these into conscirpts, and using chenkov to make them "come back" from the dead)<br /> <br /> 1 executioner<br /> <br /> im not really gonna buy this all at once, more like do a unit then move on, lots of flavor. im not really looking for tabletop success, just a good looking fluffy nurgle guard force.<br /> <br /> opinions?]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 21:08:43]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>What would you like to see in a Nurgle based traitor guard force?</title>
				<description><![CDATA[ <br /> A Rhino corpse cart. <br /> <br /> Nurgle giant with weapon hammerd into its arm / leg stomps ( true scale dred )<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 21:11:17]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>What would you like to see in a Nurgle based traitor guard force?</title>
				<description><![CDATA[ The banewolf seem appropriate... spraying a fine gloppy nurgly mist instead of chemicals.<br /> <br /> I think penal legionaries and veterans stand in as traitors pretty well. So having some of those as troops seem appropriate.<br /> <br /> Of all the elite choices, I think Ogryn are probably the only nurgle appropriate choices. Ratlings maybe with the whole sewer mutant slant someone else once mentioned.]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 21:16:34]]> GMT</pubDate>
				<author><![CDATA[ aka_mythos]]></author>
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				<title>What would you like to see in a Nurgle based traitor guard force?</title>
				<description><![CDATA[ i was thinking of nurglings with sniper rifles as ratlings. ogryn are definatly in.<br /> <br /> im also going to do a squad of rough riders, i have a load of the new <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> knight horses to use.]]></description>
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				<pubDate><![CDATA[Tue, 16 Jun 2009 21:43:01]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>What would you like to see in a Nurgle based traitor guard force?</title>
				<description><![CDATA[ <blockquote><div><cite>studderingdave wrote:</cite>i was thinking of nurglings with sniper rifles as ratlings. ogryn are definatly in.<br /> <br /> im also going to do a squad of rough riders, i have a load of the new <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> knight horses to use.</div></blockquote><br /> <br /> Rough Riders are so bad. If you HAVE to have them then ok but they are truly horrid. <br /> <br /> I think that conscripts are great zombies. Having leman russ executioners (the 5 plasma one) is a great addition along with banewolfs. As long as its nasty and rusted it works. Ogryns are again, a bad unit, but they are a great nurgle unit so take one squad. <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> and Primeris Psychers are a MUST. No doubt. Snipers - no. I think that Leman Russes are great Nurgle tanks due to their lumbering behemoth being kind a nurgly... aka. slow and steady and tough. <br /> <br /> Take some <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> or Grey Knight inducted and call them either - renegade  chaos / chaos champions. Since most <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> who go Legion of the Damned are truely not as good as normal <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> *they weren't good enough for the Legions and all they want to do is boss people around, <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> are a good unit representing them being weaker, the problem here is their T3 is kinda not nurgly. Ministorium Priests are a great as Chaos Preachers. Penal Legion represents the mutated. <br /> <br /> You can go CRAZY with <span class="glossaryitem" onmouseover='gp(79);'>LatD</span> truthfully. You could have your guys shooting "rot guns" etc. and have your penal legionnaires being mutated / tainted by chaos. Special weapons guys can just have big mutations that function as said gun. <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Wed, 17 Jun 2009 03:13:35]]> GMT</pubDate>
				<author><![CDATA[ EzeKK]]></author>
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