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		<title><![CDATA[Latest posts for the thread "What's your Waagh?!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "What's your Waagh?!"]]></description>
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				<title>What's your Waagh?!</title>
				<description><![CDATA[ Everyone loves to wage Waagh!  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Considering you can only use it once an experienced player will know when to launch is Waagh! for maximum damage<br /> <br /> What i want to know is what conditions do you like to have when launching your signature Waagh!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 21 Jun 2009 15:46:42]]> GMT</pubDate>
				<author><![CDATA[ NeedsMoreDakka]]></author>
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				<title>Re:What's your Waagh?!</title>
				<description><![CDATA[ I'll go ahead and say that you have use it to MAKE SURE (not that doesn't mean have a chance it means FOR SURE) to have assault range. Aka. if you are 12" from a guy in the shooting phase, DON'T WAAAGH! Just run! IF you got a 6 then you are freakishly lucky and truthfully it would be better to take some damage and make sure to get the crucial charge in. ]]></description>
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				<pubDate><![CDATA[Sun, 21 Jun 2009 16:41:26]]> GMT</pubDate>
				<author><![CDATA[ EzeKK]]></author>
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				<title>What's your Waagh?!</title>
				<description><![CDATA[ I used it sometimes to take cover when too exposed to enemy fire(i know..i suck)]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 09:59:31]]> GMT</pubDate>
				<author><![CDATA[ Grot Boss]]></author>
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				<title>What's your Waagh?!</title>
				<description><![CDATA[ I use it when I am sure I will inflict the most damage. When I can get the most mobs of boyz in combat. I've found that with my Mech Orks this is usually turn 4-5 since they are faster than my footslogging horde and have little problem getting stuck in. generally it is my second wave that puts it to more use.<br /> <br /> For my footsloggers, it is usually on turn 2. Turn 1: move, run. Turn 2 move, WAAAGH, assault.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 10:10:30]]> GMT</pubDate>
				<author><![CDATA[ Toxxic]]></author>
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				<title>What's your Waagh?!</title>
				<description><![CDATA[ Completely depends on the size of the board. I've used it anywhere from turn 3 to 7. I only used when assured of assault. No reason to waste the precious WAAAAGGHH!!]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 15:37:36]]> GMT</pubDate>
				<author><![CDATA[ youngblood]]></author>
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				<title>Re:What's your Waagh?!</title>
				<description><![CDATA[ so run 6" then if your within 6" Waagh! and assualt?<br /> <br /> Sounds good to me!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 16:14:05]]> GMT</pubDate>
				<author><![CDATA[ NeedsMoreDakka]]></author>
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				<title>Re:What's your Waagh?!</title>
				<description><![CDATA[ No, if you don't declare the waagh! before you run the boyz they don't get fleet and they cannot assault that turn.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 18:26:12]]> GMT</pubDate>
				<author><![CDATA[ iamthecougar]]></author>
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