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		<title><![CDATA[Latest posts for the thread "2000pts of Sucktacular Deathguard"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000pts of Sucktacular Deathguard"]]></description>
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				<title>2000pts of Sucktacular Deathguard</title>
				<description><![CDATA[ Messing around with the idea of building a Deathguard (or maybe Hrud) army, once my Lizards are finished.<br /> <br /> It's pretty hard, trying to balance Deathguard and still take units that suit the feel. I end up with this:<br /> <br /> 175 - <b>Prince:</b> Wings, Warptime, Mark of Nurgle.<br /> 145 - <b>Sorcerer:</b> Mark of Nurgle, Warptime. (Joins a random Plague Marine unit.)<br /> <br /> 231 - <b>7 Chosen:</b> Champ with Fist, 2 Meltas, Icon of Nurgle, Infiltrate.<br /> <br /> 256 - <b>7 Plague Marines:</b> Champ with Fist, 2 Meltas, Rhino.<br /> 256 - <b>7 Plague Marines:</b> Champ with Fist, 2 Meltas, Rhino.<br /> 246 - <b>7 Plague Marines:</b> Champ with Fist, 2 Flamers, Rhino.<br /> 246 - <b>7 Plague Marines:</b> Champ with Fist, 2 Flamers, Rhino.<br /> <br /> 150 - <b>2 Oblits.</b><br /> 150 - <b>2 Oblits.</b><br /> 145 - <b>Vindicator:</b> Posession.<br /> <br /> 2000pts and 46 models.<br /> <br /> Thoughts? Like, thoughts that make it not suck.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 18:45:15]]> GMT</pubDate>
				<author><![CDATA[ Obeisance]]></author>
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				<title>Re:2000pts of Sucktacular Deathguard</title>
				<description><![CDATA[ Very Nurgley which i like.<br /> <br /> However, the chosen unit are just substandard plague marines with infiltrade which nearly cost the same. I would just add another <span class="glossaryitem" onmouseover='gp(634);'>PM</span> unit unless you want to give them more weapons. 1/3 of the time outflank doesn't work like you want it to anyway.<br /> <br /> How about 7x7 Pm units for uber nurgleyness?<br /> <br /> The sorceror is a substandard deamon prince they way he is tooled up. I would either drop him and take a lord (or a 2nd <span class="glossaryitem" onmouseover='gp(262);'>DP</span>) or drop him altogether and buy more gribbley marines.  The nurgle lord's <span class="glossaryitem" onmouseover='gp(412);'>DW</span> is awesome for killing big tings<br /> <br /> Your vindi is gonna take every single shot of anti-tank and won't last long on its own.<br /> <br /> Overall, this list is pretty nice, pretty reliable but could be improved a little.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 11:08:13]]> GMT</pubDate>
				<author><![CDATA[ WingWong]]></author>
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				<title>Re:2000pts of Sucktacular Deathguard</title>
				<description><![CDATA[ Mostly agree with WingWong (haha). Drop the sorcerer for another prince, maybe with nurgles rot to help with hordes. Drop the chosen for another plague marine squad. Drop the vindicator for another two oblits.<br /> <br /> Other than that its all gravy.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 11:40:16]]> GMT</pubDate>
				<author><![CDATA[ Regwon]]></author>
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				<title>2000pts of Sucktacular Deathguard</title>
				<description><![CDATA[ Yeah pack 4 or 5 meltas with the chosen and forget their icon of nurgle.  The way you are running them now they are just crappier infiltrating plague marines that will take all the cant'-pop-a-rhino weapons to the face on the first turn.<br /> <br /> I would run two warptime princes just to draw fire from the vindicator.  Either that or 3x oblits and 2x possessed vindis.  <br /> <br /> Are you going to convert your <span class="glossaryitem" onmouseover='gp(528);'>DG</span> flamers?  I can't find any models for <span class="glossaryitem" onmouseover='gp(528);'>DG</span> with flamers....<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 11:42:50]]> GMT</pubDate>
				<author><![CDATA[ hancock.tom]]></author>
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