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		<title><![CDATA[Latest posts for the thread "Orders on allies?"]]></title>
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				<title>Orders on allies?</title>
				<description><![CDATA[ I did a quick scan of the forum and didn't see anything asking this yet.<br /> <br /> Do orders work on allies?<br /> <br /> I'm not asking from a <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> view, but purely <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.<br /> <br /> I can't seem to find it addressing anything other than "single friendly non-vehicle unit within his command radius."<br /> <br /> It doesn't seem that over bearing, although Divine Guided and "Bring it Down!" would be nice.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 21:48:51]]> GMT</pubDate>
				<author><![CDATA[ Shotgun]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Pure <span class="glossaryitem" onmouseover='gp(111);'>RaW</span> yes]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 00:17:16]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Which means you can do a Vulkan impersonation with <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 01:45:55]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Sloppy rules writing at its worst.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 02:10:16]]> GMT</pubDate>
				<author><![CDATA[ Deadshane1]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ I think it makes perfect sense.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 02:13:18]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ And back in the day, people though zzap guns targeting individual models made sense.  Too bad it was an oversight.<br /> <br /> My thoughts here: <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> can issue orders to any guard unit.  <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> can issue orders to anything in its platoon.  Now that makes sense.  <br /> <br /> Though it's also complicated to keep track of things if you have more than one platoon.  Better just to say that Guard commanders can issue orders to guardsmen.  <br /> <br /> I look forward to the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 04:51:09]]> GMT</pubDate>
				<author><![CDATA[ Slackermagee]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Deadshane1 wrote:</cite>Sloppy rules writing at its worst.</div></blockquote><br /> <br /> <br /> Unless, of course, it is written as they intended.<br /> <br /> Bring it Down and Fire on my Target are the only orders that seem like it would have any affect.  The others are underwhelming in their application to non-gaurd units.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 15:11:52]]> GMT</pubDate>
				<author><![CDATA[ Shotgun]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>-yes; and it does make sense<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ..which means what i just said has to be wrong; because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> never makes sense]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 15:51:55]]> GMT</pubDate>
				<author><![CDATA[ colonel584]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ Thats a fluff smasher if I ever saw one.<br /> <br /> <span class="glossaryitem" onmouseover='gp(69);'>IG</span> platoon officer trying to order a space marine captain in terminator armor. Yeah, that would happen. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 16:11:45]]> GMT</pubDate>
				<author><![CDATA[ Flexen]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ It's slowed.  I'd argue against it on the basis of the entire section pertaining to Orders having "Imperial Guard" smeared all over it.  It was obviously intended only for Imperial Guard within their chain of command, not to Inquisition or Astartes.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 16:14:14]]> GMT</pubDate>
				<author><![CDATA[ Khestra the Unbeheld]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Shotgun wrote:</cite><blockquote><div><cite>Deadshane1 wrote:</cite>Sloppy rules writing at its worst.</div></blockquote><br /> <br /> <br /> Unless, of course, it is written as they intended.<br /> <br /> Bring it Down and Fire on my Target are the only orders that seem like it would have any affect.  The others are underwhelming in their application to non-gaurd units.</div></blockquote><br /> <br /> How about For the Glory of Cadia on Grey Knight termies......?? Or on an assassin?]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 16:15:20]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Khestra the Unbeheld wrote:</cite>It's slowed.  I'd argue against it on the basis of the entire section pertaining to Orders having "Imperial Guard" smeared all over it.  It was obviously intended only for Imperial Guard within their chain of command, not to Inquisition or Astartes.</div></blockquote>Oh I'm sorry, I didn't realise you wrote the rules. Oh wait, you didn't.<br /> <br /> Unless you did, don't state what you think the intent is. If they intended it to only work on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units, they'd have made it work on only <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units. Likewise for Ranked units.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 16:17:44]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>don_mondo wrote:</cite><br /> <br /> How about For the Glory of Cadia on Grey Knight termies......?? Or on an assassin?</div></blockquote><br /> <br /> I missed For the Glory.  That would nasty on <span class="glossaryitem" onmouseover='gp(305);'>Gk</span> Termies.  That would be -really- ugly depending on the ruling of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> terminators and valkyries.  Not that I would want to spend the points for that unit.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 18:39:24]]> GMT</pubDate>
				<author><![CDATA[ Shotgun]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <i> If they intended it to only work on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units, they'd have made it work on only <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units. Likewise for Ranked units</i><br /> <br /> Oh, wait, you know what they intended? Really? Hell, rename the section "GWAR's Sandbox" and we can all just let you answer all the posts. It's amazing how you can be such a troll to other people, then make a similar statement. ]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 18:44:02]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><i> If they intended it to only work on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units, they'd have made it work on only <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units. Likewise for Ranked units</i><br /> <br /> Oh, wait, you know what they intended? Really? Hell, rename the section "GWAR's Sandbox" and we can all just let you answer all the posts. It's amazing how you can be such a troll to other people, then make a similar statement. </div></blockquote>Yes, I do know what they intended, because that is what the rules say! What the rules say and what they Intended are ALWAYS the same thing.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 18:47:45]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Gwar! wrote:</cite><blockquote><div><cite>mikhaila wrote:</cite><i> If they intended it to only work on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units, they'd have made it work on only <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units. Likewise for Ranked units</i><br /> <br /> Oh, wait, you know what they intended? Really? Hell, rename the section "GWAR's Sandbox" and we can all just let you answer all the posts. It's amazing how you can be such a troll to other people, then make a similar statement. </div></blockquote>Yes, I do know what they intended, because that is what the rules say! What the rules say and what they Intended are ALWAYS the same thing.</div></blockquote><br /> <br /> weak arguement. <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is a method of finding a way to interpret a rule. A method. Lot's of other ways to do it. Strangely enough, <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> used to be about how different people played, not necessarily about how to interpret rules using <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, only <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, and nothing but <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>. You take it a step further, now trying to claim that <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> actually shows intent. <br /> <br /> People have screamed over and over that <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is the only method for rules interpretation. Now suddenly <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is knowing the intent of the designer?]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 00:55:08]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><blockquote><div><cite>Gwar! wrote:</cite><blockquote><div><cite>mikhaila wrote:</cite><i> If they intended it to only work on <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units, they'd have made it work on only <span class="glossaryitem" onmouseover='gp(69);'>IG</span> units. Likewise for Ranked units</i><br /> <br /> Oh, wait, you know what they intended? Really? Hell, rename the section "GWAR's Sandbox" and we can all just let you answer all the posts. It's amazing how you can be such a troll to other people, then make a similar statement. </div></blockquote>Yes, I do know what they intended, because that is what the rules say! What the rules say and what they Intended are ALWAYS the same thing.</div></blockquote><br /> <br /> weak arguement. <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is a method of finding a way to interpret a rule. A method. Lot's of other ways to do it. Strangely enough, <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> used to be about how different people played, not necessarily about how to interpret rules using <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, only <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, and nothing but <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>. You take it a step further, now trying to claim that <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> actually shows intent. <br /> <br /> People have screamed over and over that <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is the only method for rules interpretation. Now suddenly <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is knowing the intent of the designer?</div></blockquote><br /> <br /> I really dislike agreeing with Gwar! because I think he is unnecessarily combative.  However, the only window into the intent of the rulesmakers that we have are the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.  If we are making up our own interpretations of the rules based on what we 'think' the intent of the rule is, we may as well be shaking an 8-Ball and asking for answers.  We can only judge the intent of a rule by the way that it was laid out.  <br /> <br /> If they wanted it to only work on guardsmen, why would they not have said guardsman, or Imperial guard infantry units not embarked in a vehicle?  It could be that they wanted it to work on all friendly units despite fluff; or it could be that they wrote that rule sloppily (my guess).  However, we CANT KNOW what reason they had for wording that rule the way they did, and so can only make reliable decisions based on what is already written, no matter how sure we are of out interpretation.  It opens some wonky loopholes and creates some really weird rules that make no sense sometimes.  <br /> <br /> <br /> GWAR! don't sig me]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 01:10:27]]> GMT</pubDate>
				<author><![CDATA[ apwill4765]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Gwar! wrote:</cite>What the rules say and what they Intended are ALWAYS the same thing.</div></blockquote><br /> <br /> If this was even remotely true, there would be no notion of <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> or erratas.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 01:10:59]]> GMT</pubDate>
				<author><![CDATA[ tjkopena]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite>People have screamed over and over that <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is the only method for rules interpretation. Now suddenly <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is knowing the intent of the designer?</div></blockquote>Well, if the Designer intended for a Rule to work in XYZ way, he would write it in XYZ way to give it XYZ effect.<br /> <br /> If he intended it to work in ABC way, he would have Written it in ABC way to give it ABC effect.<br /> <br /> Or are you suggesting the Writers don't know how to write? Serious Question, because of they don't intend for rules to work how they wrote them, what <i>did </i>they intend? that we would just throw up our arms and go "Sod the Rules, lets get <span class="glossaryitem" onmouseover='gp(774);'>TMIR</span> out and play chess!"?<br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>tjkopena wrote:</cite><blockquote><div><cite>Gwar! wrote:</cite>What the rules say and what they Intended are ALWAYS the same thing.</div></blockquote>If this was even remotely true, there would be no notion of <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> or erratas.</div></blockquote>Errata = Hard change a.k.a they screwed up/misprinted and are fixing it.<br /> <br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'s are House Rules half made by random people working in Nottingham and half by Yakface because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> are too cheap to do it themselves, and are not "Official" or a Display of "intent" in ANY WAY SHAPE OR FORM as admitted by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> themselves, or do I need to crack out the Giant Pink text again?]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 01:11:46]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Yes Gwar, the writers don't know how to write the rules in a fashion where their intent is blindingly clear. Problem being that THEY know what they meant when they wrote it, doesn't mean that is what it means to the rest of us. And yeah, I've had this discussion with them..........<br /> In this one, the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is clear, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> officers can indeed issue orders to any friendly unit. Don't know what the intent is because I haven't seen anything from the writers saying how they intended it to be played. The <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> are good indicators for intent, even if you don't accept them as "rules".  Feel free to crack out the "giant pink text" but when the designers say, oh, here's how we play it, yeah, most of us are going to consider that a statement of intent on how the rule is supposed to be played. After all, why would they play it that way otherwise? ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 15:53:09]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<description><![CDATA[ <blockquote><div><cite>don_mondo wrote:</cite>After all, why would they play it that way otherwise? </div></blockquote>Because they Don't. Half the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'s are written by Random Redshirts playing at Warhammer World, and the other half by yakface and co because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> are too lazy to do them themselves. As such, it is NOT an indication of the Intent of the Designers.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 16:14:51]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Gwar, we're just gonna have to disagree on that. Hell, Jervis told me he has been 'banned' from answering rules questions as they want only Allessio and/or the codex author to write the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>. The fact that they may have stolen parts of them from Yak doesn't invalidate them in the least, especially when you consider that they changed some of the answers from how the <span class="glossaryitem" onmouseover='gp(473);'>INAT</span> had them. So some of us will indeed still accept the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> as indications of intent and pretty much treat them as rules (IIRC&lt; even you have posted &quot;FAQ <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>!&quot<img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">, regardless of your personal antipathy towards them. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 16:19:49]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>don_mondo wrote:</cite>Gwar, we're just gonna have to disagree on that. Hell, Jervis told me he has been 'banned' from answering rules questions as they want only Allessio and/or the codex author to write the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>. The fact that they may have stolen parts of them from Yak doesn't invalidate them in the least, especially when you consider that they changed some of the answers from how the <span class="glossaryitem" onmouseover='gp(473);'>INAT</span> had them. So some of us will indeed still accept the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> as indications of intent and pretty much treat them as rules (IIRC&lt; even you have posted &quot;FAQ <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>!&quot<img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">, regardless of your personal antipathy towards them. </div></blockquote><span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> was meant to be wrapped in <span style="font-size: 58px; line-height: normal;">&lt;SARCASM&gt; </span> tags. Sorry about that.<br /> <br /> It doesn't change the fact that they need to:<br /> A) Update the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and Errata more frequently<br /> 2) Actually resolve rules issues via Errata, not <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span><br /> iii) Treat the Long time and Competitive players just as well as the 11 year olds they try to shovel SPESS MARHINES onto before discarding them for more 11 year olds before it is too late and they lose their fanbase.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 16:23:32]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Oh, I absolutely agree that the <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> need to be tagged as "official" (ala the old Chapter Approved"), updated frequently, answer the questions we actually ask, etc etc. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 16:29:42]]> GMT</pubDate>
				<author><![CDATA[ don_mondo]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Even better, they need to just make the <span class="glossaryitem" onmouseover='gp(473);'>INAT</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> 100% Hard and official.<br /> <br /> Just make it more Clear that [Clarification] = [Rules Change] and we are good to go <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 16:32:40]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<description><![CDATA[ <blockquote class="uncited"><div>Just make it more Clear that [Clarification] = [Rules Change] and we are good to go</div></blockquote><br /> <br /> Sadly, that's not too different than how things are with the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 17:56:31]]> GMT</pubDate>
				<author><![CDATA[ Danny Internets]]></author>
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				<description><![CDATA[ <blockquote><div><cite>Danny Internets wrote:</cite><blockquote class="uncited"><div>Just make it more Clear that [Clarification] = [Rules Change] and we are good to go</div></blockquote>Sadly, that's not too different than how things are with the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>.</div></blockquote>Except the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> state the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> parts don't mean anything. If they Just Used the <span class="glossaryitem" onmouseover='gp(473);'>INAT</span> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> saying "This is the OFFICIAL way the game should be played", then there would be far fewer arguments, and would lead to a better, more consistent gaming experience.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 18:19:23]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ As a parallel, its worth noting that for marklights, they did specifiy that any Tau unit could use the marklight, not any friendly unit.<br /> <br /> When it comes to extrapilation, that they bothered to say "a friendly non-vehicle" instead of "a guard non-vehicle" argues that it is suposed to work on anyone in the army.<br /> <br /> Although they are not below the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> in the chain of command, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> commanders do generaly run general stratagy, not Space Marines.  Particularly in a mixed group.    ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 18:32:18]]> GMT</pubDate>
				<author><![CDATA[ Mars.Techpriest]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Mars.Techpriest wrote:</cite>Although they are not below the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> in the chain of command, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> commanders do generaly run general stratagy, not Space Marines.  Particularly in a mixed group.    </div></blockquote>Very true.<br /> <br /> Also to the people whining that a <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> can issue orders to a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, think if it this way:<br /> The <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> Officer gets intel that the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> is about to be blown to hell and back, he Screams "GET ON THE FLOOR YOU FETHING MORON, SIR!" to represent "Incoming!" and Screams "GET OVER THERE OR <span class="glossaryitem" onmouseover='gp(411);'>WE</span>'RE ALL FETHED, SIR" instead of "Move, Move, Move!"]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 18:53:48]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <i>Although they are not below the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> in the chain of command, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> commanders do generaly run general stratagy, not Space Marines. Particularly in a mixed group. </i><br /> <br /> Agreed, but then 'orders' as they are played in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> isn't strategy, that's small unit tactics.<br /> <br /> Strategy is "Have the BloodAngels lead the assualt and take the citadel", tactics is "would those 5 marines over there please, please do this for me?"]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 20:52:19]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite><i>Although they are not below the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> in the chain of command, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> commanders do generaly run general stratagy, not Space Marines. Particularly in a mixed group. </i><br /> <br /> Agreed, but then 'orders' as they are played in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> isn't strategy, that's small unit tactics.<br /> <br /> Strategy is "Have the BloodAngels lead the assualt and take the citadel", tactics is "would those 5 marines over there please, please do this for me?"</div></blockquote>Or in the case of Space Wolves<br /> "What ever you do, do not assault that Bunker. I'm warning you, Assault that bunker and I will get very, very cross!"]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 20:53:17]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ I think it goes back to what Gwar! said about the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> ordering the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>.  When it's not someone directly under their command, its more like providing information.  Particularly <i>fire on my target</i> which is described as 'access to orbital cameras, auspexes or even a good pair of field glasses'. (Paraphrased)<br /> <br /> With a group like the Grey Knights, it's more like 'Look out sir!'  then 'go do this!"]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 21:57:06]]> GMT</pubDate>
				<author><![CDATA[ Mars.Techpriest]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ Best advice to anyone playing in a tournament is the usual "Check with the <span class="glossaryitem" onmouseover='gp(421);'>TO</span> beforehand."<br /> <br /> This is definitely going to be played differently in different places, and I doubt we get any <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> on it from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> before 'Ardboys in a couple of weeks. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 00:22:06]]> GMT</pubDate>
				<author><![CDATA[ mikhaila]]></author>
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				<title>Re:Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>mikhaila wrote:</cite>Best advice to anyone playing in a tournament is the usual "Check with the <span class="glossaryitem" onmouseover='gp(421);'>TO</span> beforehand."<br /> <br /> This is definitely going to be played differently in different places, and I doubt we get any <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> on it from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> before 'Ardboys in a couple of weeks. </div></blockquote><br /> <br /> True.  I would be interested to see what the rulings would be at the finals though.  That at least should be an answer from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.  Unless they are dragging Hank or someone in to run it.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 02:40:12]]> GMT</pubDate>
				<author><![CDATA[ Shotgun]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Wow. Marines generally do their own thing, so lets not get all fluffy and bent out of shape about who takes orders from who, shall we? Especially since it has absolutely no bearing on the rules whatsoever.<br /> <br /> Any one who reads the Guard Codex and then thinks that orders cannot be issued to allied forces just isn't reading the codex. The Orders rules are crystal clear in allowing orders to be given to allies - there's not a shred of <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> to support any onther conclusion. Some of those orders may be less than useful, but the phrase "friendly unit" with no modifiers attached is pretty much beyond quesion.<br /> <br /> It's possible that this is a case of <span class="glossaryitem" onmouseover='gp(50);'>GW</span> not taking into account inquisitorial allies, or more importantly the new-ish trend of doubles tournies, but that's all very sidebar. The rules are perfectly clear and they allow allies to benefit from orders.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 03:41:40]]> GMT</pubDate>
				<author><![CDATA[ Fenris-77]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ Someone was bent out of shape?  Sense the rule was pritty clear and decided, I just wanted to include some fluff to help people who disagreed come to terms with the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:03:01]]> GMT</pubDate>
				<author><![CDATA[ Mars.Techpriest]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Mars.Techpriest wrote:</cite>Someone was bent out of shape?  Sense the rule was pritty clear and decided, I just wanted to include some fluff to help people who disagreed come to terms with the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.</div></blockquote>-Ravages your Fluff- SPESS WHOLVES TAEK NO ORDUURS!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:06:23]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ I would say that the use of "... any friendly unit..." is pretty open and shut. It doesn't say "... any friendly Imperial Guard unit..." or something of that specific, makes it pretty clear of the intent.<br /> <br /> Fluff wise, an order does not necessarily mean the person HAS to outrank you for you to take it. It may simply be a very good suggestion in official form. For instance, Fire On My Target and Bring it Down are very good suggestions, and the advice of the Officers and the resources they are providing may prove useful to their allies, such as Inquisitors and Space Marines.<br /> <br /> As for "Move, Move, Move!" you can assume that they are providing moral support for their ally, quoting uplifting passages from religious documents or pointing out troublesome pot holes. Incoming order is another friendly bit of advice, and Get Back in the Fight is meant to shame other armies who are supposed to be more courageous than the Guard to return to their duty to the Emperor. ]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:50:50]]> GMT</pubDate>
				<author><![CDATA[ Skinnattittar]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ I still find it funny that in a Doubles game You could give an Order to Khân, a Carnifex or an Eldar Farseer <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 04:53:22]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Skinnattittar wrote:</cite>I would say that the use of "... any friendly unit..." is pretty open and shut. It doesn't say "... any friendly Imperial Guard unit..." or something of that specific, makes it pretty clear of the intent.</div></blockquote><br /> <br /> It might also represent a bit more thought towards support for popular casual formats like massive <span class="glossaryitem" onmouseover='gp(7);'>APOC</span> games where different armies are teamed up.<br /> <br /> <blockquote class="uncited"><div>Fluff wise, an order does not necessarily mean the person HAS to outrank you for you to take it. It may simply be a very good suggestion in official form. For instance, Fire On My Target and Bring it Down are very good suggestions, and the advice of the Officers and the resources they are providing may prove useful to their allies, such as Inquisitors and Space Marines.<br /> <br /> As for "Move, Move, Move!" you can assume that they are providing moral support for their ally, quoting uplifting passages from religious documents or pointing out troublesome pot holes. Incoming order is another friendly bit of advice, and Get Back in the Fight is meant to shame other armies who are supposed to be more courageous than the Guard to return to their duty to the Emperor. </div></blockquote><br /> <br /> Indeed, fluff is fluff. Mechanically those "orders" are just communicated tactics. You could rename "Fire on My Target" and "Bring It Down" as "Spotter" or "Forward Observer," while "Move, Move, Move!" could simply be renamed, "We'll cover you!"<br /> <br /> The fact that a Junior Officer can issue an "Order" to a Senior Officer makes it clear that the idea of pulling rank on subordinates is just the most common fluff interpretation dressing up the mechanic - not a restriction on how the ability is applied to units in the game.<br /> <br /> - Marty Lund]]></description>
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				<pubDate><![CDATA[Thu, 25 Jun 2009 22:38:58]]> GMT</pubDate>
				<author><![CDATA[ mlund]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ I am going into a doubles tourney in the not too distant future, and we are running <span class="glossaryitem" onmouseover='gp(69);'>IG</span>/Nids, with a Genestealer Cult theme, so the orders would be from the Magus or Patriarch (command squad/commisar/whatnot) telling the Genestealers where to go and what to do.<br /> <br /> I still like the idea of furious charge on a toxin-saced unit of stealers... oh man, WS6 S6 I7 rending, yea, that unit i just ran into is dead.]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 03:05:12]]> GMT</pubDate>
				<author><![CDATA[ Demogerg]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>Mars.Techpriest wrote:</cite>Someone was bent out of shape?  Sense the rule was pritty clear and decided, I just wanted to include some fluff...... </div></blockquote><br /> <br /> <img src="http://i38.photobucket.com/albums/e117/LordHat/Fluffy_Destroyer_of_worlds.png" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 04:54:03]]> GMT</pubDate>
				<author><![CDATA[ Lordhat]]></author>
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				<title>Orders on allies?</title>
				<description><![CDATA[ <blockquote><div><cite>mlund wrote:</cite><blockquote><div><cite>Skinnattittar wrote:</cite>I would say that the use of "... any friendly unit..." is pretty open and shut. It doesn't say "... any friendly Imperial Guard unit..." or something of that specific, makes it pretty clear of the intent.</div></blockquote><br /> <br /> It might also represent a bit more thought towards support for popular casual formats like massive <span class="glossaryitem" onmouseover='gp(7);'>APOC</span> games where different armies are teamed up.<br /> <br /> <blockquote class="uncited"><div>Fluff wise, an order does not necessarily mean the person HAS to outrank you for you to take it. It may simply be a very good suggestion in official form. For instance, Fire On My Target and Bring it Down are very good suggestions, and the advice of the Officers and the resources they are providing may prove useful to their allies, such as Inquisitors and Space Marines.<br /> <br /> As for "Move, Move, Move!" you can assume that they are providing moral support for their ally, quoting uplifting passages from religious documents or pointing out troublesome pot holes. Incoming order is another friendly bit of advice, and Get Back in the Fight is meant to shame other armies who are supposed to be more courageous than the Guard to return to their duty to the Emperor. </div></blockquote><br /> <br /> Indeed, fluff is fluff. Mechanically those "orders" are just communicated tactics. You could rename "Fire on My Target" and "Bring It Down" as "Spotter" or "Forward Observer," while "Move, Move, Move!" could simply be renamed, "We'll cover you!"<br /> <br /> The fact that a Junior Officer can issue an "Order" to a Senior Officer makes it clear that the idea of pulling rank on subordinates is just the most common fluff interpretation dressing up the mechanic - not a restriction on how the ability is applied to units in the game.<br /> <br /> - Marty Lund</div></blockquote><br /> <br /> At first I was thinking fluff-wise "no way".  But you guys make a great point.  So I say its "okay"]]></description>
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				<pubDate><![CDATA[Fri, 26 Jun 2009 05:12:36]]> GMT</pubDate>
				<author><![CDATA[ djphranq]]></author>
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