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				<title>2500 Points 'Ard Boyz Guard List.  Do you prefer List 1 or List 2?</title>
				<description><![CDATA[ Ok, I have two lists that I have narrowed it down to right now.  Which do you see being the better choice for 'Ard Boyz?  Both have their merits, I think.<br /> <br /> List 1<br /> <br /> <blockquote class="uncited"><div><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> <br /> Company Command Squad <br /> -Officer of the Fleet<br /> -Astropath<br /> -4 Melta Guns<br /> -Chimera w/ Multilaser and Heavy Flamer<br /> <br /> <u>Elites</u><br /> Inquisitor<br /> -2x Mystics<br /> -Hierophant<br /> -Psychic Hood<br /> -Power Armor<br /> <br /> <u>Troops</u><br /> <br /> Veterans<br /> -Meltaguns<br /> -Demolitions<br /> -Chimera with Multilaser and Heavy Flamer<br /> <br /> Veterans<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -3 Plasma Guns<br /> <br /> Veterans<br /> -3 Plasma Guns<br /> -Autocannon<br /> -Gunnery Sergeant Harker<br /> <br /> Infantry Platoon<br /> Platoon Command Squad<br /> -3 Flamers<br /> -Heavy Flamer<br /> -Chimera with Heavy Flamer and Heavy Bolter<br /> <br /> <br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, Commissar<br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <br /> <u>Fast Attack</u><br /> <br /> Vendetta<br /> <br /> Vendetta<br /> <br /> Valkyrie w/ Multiple Rocket Pods and <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> <u>Heavy Support</u><br /> <br /> Leman Russ Demolisher with Hull <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Leman Russ Executioner with Plasma Sponsons and <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Leman Russ Executioner with Plasma Sponsons and <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> </div></blockquote><br /> <br /> List 2<br /> <br /> <blockquote class="uncited"><div><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> Company Command Squad<br /> -Astropath<br /> -Officer of the Fleet<br /> -4 Meltaguns<br /> -Chimera with Multilaser and Heavy Flamer<br /> <br /> <u>Elites</u><br /> <br /> Inquisitor w/ 2 Mystics<br /> <u><br /> Troops</u><br /> <br /> Veterans<br /> -3 Meltaguns<br /> -Chimera with Multilaser and Heavy Flamer<br /> <br /> Veterans<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -3 Plasma Guns<br /> <br /> Veterans<br /> -3 Plasma Guns<br /> -Autocannon<br /> -Gunnery Sergeant Harker<br /> <br /> Infantry Platoon<br />  -Platoon Command<br />   -4 Flamers<br />   -Chimera with Heavy Flamer and Heavy Bolter<br /> <br />  -5x Infantry Squad with Autocannon and Grenade Launcher, one with Commissar<br /> <br /> <u>Fast Attack</u><br /> <br /> Valkyrie<br /> -Multiple Rocket Pods<br /> -Heavy Bolter Sponsons<br /> <br /> Vendetta<br /> <br /> Vendetta<br /> <br /> <u>Heavy Support</u><br /> <br /> Leman Russ Squadron<br /> -2x Leman Russ Battle Tank with Plasma Sponsons and Lascannons<br /> <br /> Leman Russ Demolisher with Heavy Flamer<br /> <br /> Manticore</div></blockquote><br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 06:08:34]]> GMT</pubDate>
				<author><![CDATA[ Crovan]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ im personally not the largest fan of the bassilisk now, and have had fairly good luck with a pair of griffons at roughly the same points cost]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 09:31:05]]> GMT</pubDate>
				<author><![CDATA[ 03bbrevenge]]></author>
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				<title>Re:2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ Your list looks a little scattered. Perhaps that's just me, though you seem to have all the right things for dealing with various opponents.]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 14:46:25]]> GMT</pubDate>
				<author><![CDATA[ Typhon]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ I've gone through one revision to try to tighten things up.  What does everyone think of a Manticore over the Basilisk?]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 17:36:12]]> GMT</pubDate>
				<author><![CDATA[ Crovan]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ Its not bad get rid of the Snipers and get meltas or Plasma in the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>.  Then drop the Lord Commisar and switch all your nade launchers for Plama to complement the Auto Cannons.  And look into using a Medusa does the Basilisks job better in nonapoc]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 22:11:30]]> GMT</pubDate>
				<author><![CDATA[ CajunMan550]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ kinda sucks having 2 heavy flamers on the&nbsp;chimera cause they are both <span class="glossaryitem" onmouseover='gp(123);'>str</span> 5 making them primary weapons so you can only shoot them if you dont move otherwise its only 1]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 03:39:05]]> GMT</pubDate>
				<author><![CDATA[ Dr. Fumbles]]></author>
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				<title>Re:2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ Updated List, thanks to suggestions from here and elsewhere:<br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> </u></b><br /> Company Command Squad<br /> -Astropath<br /> -Officer of the Fleet<br /> -Camo Cloaks<br /> -3 Flamers<br /> -Medipak<br /> <br /> <br /> Company Command Squad<br /> -Astropath<br /> -Officer of the Fleet<br /> -Camo Cloaks<br /> -2 Grenade Launchers<br /> -Medipak<br /> -Regimental Standard<br /> <br /> <u><b>Elite:</b></u><br /> <br /> Guardsman Marbo<br /> <u><b><br /> Troops:</b></u><br /> <br /> Veterans<br /> -Demolitions<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -Demolitions<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -Demolitions<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -Gunnery Sergeant Harker<br /> -Autocannon<br /> -3 Grenade Launchers<br /> <br /> Veterans<br /> -3 Plasma Guns<br /> -Grenadiers<br /> -Chimera with <span class="glossaryitem" onmouseover='gp(328);'>ML</span> and <span class="glossaryitem" onmouseover='gp(51);'>HB</span><br /> <br /> Infantry Platoon<br /> -Platoon Command Squad<br />  -3 Flamers<br />  -Heavy Flamer<br />  -Chimera with <span class="glossaryitem" onmouseover='gp(328);'>ML</span> and <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> 5x Infantry Squad<br />  -Grenade Launcher<br />  -Autocannon<br /> <br /> <u><b>Fast Attack:</b></u><br /> <br /> Valkyrie<br /> -Multiple Rocket Pods<br /> -Heavy Bolter Door Gunners<br /> <br /> Vendetta<br /> <br /> Vendetta<br /> <u><b><br /> Heavy Support:</b></u><br /> <br /> Leman Russ Executioner<br /> -Lascannon<br /> -Plasma Cannon Sponsons<br /> <br /> Leman Russ Executioner<br /> -Lascannon<br /> -Plasma Cannon Sponsons<br /> <br /> Total Points: 2500<br /> Model Count: 119<br /> Kill Points: 15 or 19<br /> Vehicles:  7<br /> <br /> I like this version of the list better, already.  There are a couple of things I am not 100% solid on, though.  First, as nice as those <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Executioners are going to be, they are a small mountain of points, thought the only other turrets I actually own for them are the standard Battle Cannons.  Additionally, I am unsure about the role that Harker's Squad is going to end up playing.  I envision his unit as a nice cover-hugging infantry lawnmower, but I think I may have enough of that already with all the Autocannons in the platoon.  Is he better dropped for some Sentinerls or a Manticore/Medusa?  Also, I thought about making the Grenadier vets another plasma/demo squad, but don't want to go too specialized.  I may end up giving them flamers instead and roasting things from inside the Chimera.<br /> <br /> So, I think this is an improvement over the initial list.  Will it compete?]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 04:32:32]]> GMT</pubDate>
				<author><![CDATA[ Crovan]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ <blockquote><div><cite>Crovan wrote:</cite>My Guard have emerged as a late contender to my nids for the army I am bringing to 'Ard Boyz.  Here is my take on a list.  I have the turrets to make both Russes Executioners, but would like to see if I can win without using them or Psyker squad/Callidus nonsense.<br /> <br /> <u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></u><br /> <br /> Company Command Squad<br /> -Master of the Fleet<br /> -Astropath<br /> -Regimental Standard<br /> -3x Snipers<br /> -Chimera w/ Multilaser and Heavy Bolter<br /> <br /> <i>Sit back and shoot.  I'm considering dropping their chimera to give to a <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, and giving them carapace.  </i></div></blockquote><br /> <br /> <br /> Snipers are worthless, give this squad meltas, 4 of them by dropping the standard if you are going to run around in a chimera.  If your plan is to keep this as a anchor for your line squads, get Creed, possibly an <span class="glossaryitem" onmouseover='gp(5);'>AC</span> in place of the snipers.  Creed makes for a very good anchor point.  Plus he gives you the possibility to have one of your units outflank.  <br /> <blockquote><div><cite>Crovan wrote:</cite><br /> Lord Commissar<br /> -Carapace Armor<br /> -Power Fist<br /> <br /> <i>Will ride with the Veteran squad in the Chimera, or the flamer squad in the Valk for a bit of extra zip to push people off objectives.</i></div></blockquote><br /> <br /> The other officer is a much better support, I forget his name, but the Catachan special character who is half machine.  He is a beast, and would add more of a punch than a single Commissar.  You could still run his command squad in sync with one of your vet squads, but he should be fine as is.  As long as you kit out his command squad.  Possibly a couple of body guards just to beef up the unit a bit more.  Another idea would be Yarrick leading some Ogryn's.  That is just such a strong unit, but gets expensive.<br /> <blockquote><div><cite>Crovan wrote:</cite><br /> <u><br /> Troops</u><br /> <br /> Veterans<br /> -2 Flamers<br /> -Heavy Flamer<br /> -6 Shotguns<br /> -Chimera w/ 2 Heavy Flamers<br /> <i><br /> Good for flushing things out of cover and taking objectives.  Can charge if only a couple of opponents left after the shooting phase.</i><br /> <br /> Veterans<br /> -Grenadiers<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -Grenadiers<br /> -3 Meltaguns<br /> <br /> Veterans<br /> -2 Flamers<br /> -Heavy Flamer<br /> <br /> <i>These three squads ride in the skimmers for objective grabs/gap filling.</i></div></blockquote><br /> <br /> If you are going to do this, I would get rid of Grenadiers, and swap one of the flamer units (the one in the chimera) to either plasma or melta.  Flamers will not do much if you shoot from the hatch as their range is very limited.  Also the vet squad with 2 flamers and Hvy Flamer is in need of demolitions.<br /> <blockquote><div><cite>Crovan wrote:</cite><br /> Veterans<br /> -3 Snipers<br /> -Autocannon<br /> -Gunnery Sergeant Harker<br /> <i><br /> Park in some nice cover and make it rain on enemy troops</i></div></blockquote><br /> <br /> Swap the snipers for 3 plasma guns. That unit is just sick.  That is how I run him.  Snipers are just not what they used to be.<br /> <br /> <blockquote><div><cite>Crovan wrote:</cite><br /> Infantry Platoon<br /> Platoon Command Squad<br /> -Autocannon<br /> -2 Grenade Launchers<br /> <br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and Mortar<br /> <br /> Heavy weapon Squad w/ 3 lascannons<br /> <br /> <i>Pick daisies and rain death.<br /> </i></div></blockquote><br /> <br /> Not a fan of <span class="glossaryitem" onmouseover='gp(59);'>HWS</span>, but if you screen them right they can be effective.  I would swap the mortar for another <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, and mob them up into 2 squads of 20, for both <span class="glossaryitem" onmouseover='gp(316);'>KP</span> and to preserve your squads.<br /> <br /> <blockquote><div><cite>Crovan wrote:</cite><br /> <u>Fast Attack</u><br /> <br /> Vendetta Squadron<br /> -2x Vendettas w/ <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> Valkyrie w/ Multiple Rocket Pods and <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> 3x Armored Sentinels w/ Heavy Flamers</div></blockquote><br /> <br /> Either give the Sentinels better weapons (<span class="glossaryitem" onmouseover='gp(5);'>AC</span> or <span class="glossaryitem" onmouseover='gp(80);'>LC</span>) or sit them.  They will not draw any fire with <span class="glossaryitem" onmouseover='gp(336);'>HF</span>, and you are forcing your Vendettas to run in a squadron, limiting both the units you carry, and their shooting.  <br /> <blockquote><div><cite>Crovan wrote:</cite><br /> <u>Heavy Support</u><br /> <br /> Basilisk<br /> <br /> Leman Russ w/ <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Leman Russ w/ <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Welp, there it is.  What do you all think?</div></blockquote><br /> <br /> Ditch the Basilisk, get another russ or preferably a demolisher.  <span class="glossaryitem" onmouseover='gp(269);'>Id</span> swap the <span class="glossaryitem" onmouseover='gp(80);'>LC</span>'s to <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, just because what you normally fire a Battle Cannon, is not the same type of target you fire a <span class="glossaryitem" onmouseover='gp(80);'>LC</span> at.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> For future reference, just update your first list.  Second list looks a bit better.  I dont think you need 3 squads with demo, normally 1 is just fine.  Give Harker's squad 3 plasma guns, and the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> is fine.  That gives you 4 ST7 shots (possibly 7 shots) and 3 ST5 shots.<br /> <br /> You have too many points invested in your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>'s.  Camo cloaks, medic, you can do without, also im not sure if the <span class="glossaryitem" onmouseover='gp(372);'>OotF</span> and Astropath bonuses can be added by taking more than one.  Invest 32 points in a <span class="glossaryitem" onmouseover='gp(30);'>DH</span> Inquisitor w/2 mystics and park him near Harker.<br /> <br /> Give one of the Vet squads a Chimera, and run the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> in the Valkyrie.  Once again, consider Creed since you have 6 squads sitting and shooting, although I would blob them up to a max of 4 counting Harker so that you can maximize his orders.]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 06:07:48]]> GMT</pubDate>
				<author><![CDATA[ bebe-paquito]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ <blockquote><div><cite>bebe-paquito wrote:</cite><br /> For future reference, just update your first list.  Second list looks a bit better.  I dont think you need 3 squads with demo, normally 1 is just fine.  Give Harker's squad 3 plasma guns, and the <span class="glossaryitem" onmouseover='gp(5);'>AC</span> is fine.  That gives you 4 ST7 shots (possibly 7 shots) and 3 ST5 shots.</div></blockquote><br /> <br /> Sorry about the confusion, and thanks for the input.  I'll edit the first post.  I think I will try the Plasmas in Harker's squad in a practice game, tomorrow and see how I like them, though I can see the utility, definitely.  As for the three squads with demo, it may be a bit of overkill.  I just love demo charges <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">.  I may drop one or two.<br /> <br /> <blockquote><div><cite>bebe-paquito wrote:</cite>You have too many points invested in your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>'s.  Camo cloaks, medic, you can do without, also im not sure if the <span class="glossaryitem" onmouseover='gp(372);'>OotF</span> and Astropath bonuses can be added by taking more than one.  Invest 32 points in a <span class="glossaryitem" onmouseover='gp(30);'>DH</span> Inquisitor w/2 mystics and park him near Harker.</div></blockquote><br /> <br /> Hmm.  I don't see why they wouldn't stack.  Neither is 0-1, and each gives a modifier to certain dice rolls with no mention of not being able to stack. The only oddity I see is that you can't reroll the Outflank board edge roll twice, since you can never reroll a reroll. Still, the idea of the Mystics is interesting.  I'll have to blow the dust of my Daemonhunter codex and take a look at Inquisitor options.<br /> <br /> <blockquote><div><cite>bebe-paquito wrote:</cite>Give one of the Vet squads a Chimera, and run the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> in the Valkyrie.  Once again, consider Creed since you have 6 squads sitting and shooting, although I would blob them up to a max of 4 counting Harker so that you can maximize his orders.</div></blockquote><br /> <br /> So you think meltas in a Chimera and Flamers in a skimmer?  I can see the fire point argument, but I would be afraid of the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> just getting eaten alive if they were out in the open with only 5 models.]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 07:04:46]]> GMT</pubDate>
				<author><![CDATA[ Crovan]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ <blockquote><div><cite>Crovan wrote:</cite><blockquote><div><cite>bebe-paquito wrote:</cite><br /> So you think meltas in a Chimera and Flamers in a skimmer?  I can see the fire point argument, but I would be afraid of the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> just getting eaten alive if they were out in the open with only 5 models.</div></blockquote></div></blockquote><br /> <br /> Yeah, the problem I see with how you have it, is that the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> does not really provide a big threat from a Chimera.  The Vets do, you can pop the hatch and fire all 3 meltas out of the top, giving you an effective range of 24'.  The <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> with flamers just does not provide that.  And in all honesty, the targets you will be shooting with flamers will more than likely be pretty far away.  The Valkyrie is already equipped for anti-horde which fully compliments the flamer <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>.  I know they are only 5men, but that is also what makes them much easier to assault with.  They take the hits after they fry their targets, and the vets can roll in after and secure the objective.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, Harker's Squad with 3 plasma's, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>, and his <span class="glossaryitem" onmouseover='gp(51);'>HB</span> can really put a damper on any <span class="glossaryitem" onmouseover='gp(471);'>DS</span> units if you pair them up with an Inquisitor with 2 mystics.  I took out a 4 termies on the turn they <span class="glossaryitem" onmouseover='gp(471);'>DS</span> before they got to do anything.  Leaving only the captain.]]></description>
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				<pubDate><![CDATA[Mon, 29 Jun 2009 18:12:06]]> GMT</pubDate>
				<author><![CDATA[ bebe-paquito]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ Top post edited with newest revisions.  Thanks for the feedback so far!]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 15:34:07]]> GMT</pubDate>
				<author><![CDATA[ Crovan]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ <blockquote><div><cite>Crovan wrote:</cite><br /> <u>Elites</u><br /> Inquisitor<br /> -2x Mystics<br /> -Hierophant<br /> -Psychic Hood<br /> -Power Armor</div></blockquote> This is running you 70 points if i'm not mistaken for a 4man squad.  You could potentially trim some fat here, if anything <span class="glossaryitem" onmouseover='gp(269);'>id</span> swap the power armor for another Hierophant.<br /> <br /> <blockquote><div><cite>Crovan wrote:</cite><br /> Infantry Platoon<br /> Platoon Command Squad<br /> -4 Meltaguns<br /> -Plasma Pistol<br /> -Chimera with Multilaser and Heavy Flamer<br /> <br /> <i>Like the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>  but with BS3.</i></div></blockquote>  You said it yourself, these guys have BS3, I would swap them for 3 flamers and a heavy flamers.  Also removing the plasma pistol (dont want to fry your officer) would be a good idea, and keep these guys parked near your line squads.  Having the officer give them orders.  Then just change the Heavy Flamer on the Chimera to a Heavy Bolter.  If you blob your squads up, you could have a 20man, a 30man, and Harker all within range of his radius.  I would still keep the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> with flamers as a deterant from anyone wanting to charge you.  That plus the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> are pretty good to sit and park.  You have a total of 3 orders per turn, and 1 pill box to do it from.  I would even consider giving the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> the Chimera instead of the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>.<br /> <blockquote><div><cite>Crovan wrote:</cite><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> Infantry squad w/ <span class="glossaryitem" onmouseover='gp(380);'>GL</span> and <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <br /> <i>Pick daisies and rain death.<br /> </i></div></blockquote> See above statement.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 18:47:02]]> GMT</pubDate>
				<author><![CDATA[ bebe-paquito]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ as imperiel guard you need plenty more tank <br /> <br /> <br /> --_*BoSn*_--]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 19:14:53]]> GMT</pubDate>
				<author><![CDATA[ Boss SNIKROT]]></author>
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				<title>2500 Points 'Ard Boyz List.  First big Guard List, C&amp;C Wanted</title>
				<description><![CDATA[ <blockquote><div><cite>Boss SNIKROT wrote:</cite>as imperiel guard you need plenty more tank <br /> <br /> <br /> --_*BoSn*_--</div></blockquote><br /> <br /> Without squadroning all my vehicles, or going full mech, I don't think I really can...]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 06:15:36]]> GMT</pubDate>
				<author><![CDATA[ Crovan]]></author>
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