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		<title><![CDATA[Latest posts for the thread "dawn of wars hate club(the deployment not the game)"]]></title>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I noticed alot of people hate dawn of war.<br /> do you.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 08:22:17]]> GMT</pubDate>
				<author><![CDATA[ garret]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I really don't care.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 08:37:19]]> GMT</pubDate>
				<author><![CDATA[ Mekboy]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ Mech Eldar. I don't deploy. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 08:48:37]]> GMT</pubDate>
				<author><![CDATA[ Arctik_Firangi]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ Guard.<br /> <br /> I have tanks with front AV14 and spotlights as standard. I dont care about night fighting.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 12:29:38]]> GMT</pubDate>
				<author><![CDATA[ Nobody_Holme]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ Just don't deploy if you have any slight mobility.... Never.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 12:36:29]]> GMT</pubDate>
				<author><![CDATA[ combo]]></author>
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				<title>Re:dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ We dont even use it. Its honestly a stupid scenario.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 14:51:10]]> GMT</pubDate>
				<author><![CDATA[ KingCracker]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ the fact that most people avoid it all together by not deploying is another point in the 'hate' category. What's the point of the scenario if many side-step it completely anyway?]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 15:25:19]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ It was kind of weird to do with daemons against daemons XD]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 15:28:27]]> GMT</pubDate>
				<author><![CDATA[ satanslandlady]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I'm not a huge fan of any scenario when I can be assaulted on the first turn.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 16:22:55]]> GMT</pubDate>
				<author><![CDATA[ Sarge]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ It's basically a nail in the coffin to stand and shoot armies.  ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 16:36:23]]> GMT</pubDate>
				<author><![CDATA[ JourneyPsycheOut]]></author>
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				<title>Re:dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ depends what army I'm playing.  Hate it with my SOB love it with my <span class="glossaryitem" onmouseover='gp(27);'>DE</span>.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 16:40:33]]> GMT</pubDate>
				<author><![CDATA[ dumplingman]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ <blockquote><div><cite>JourneyPsycheOut wrote:</cite>It's basically a nail in the coffin to stand and shoot armies.  </div></blockquote><br /> <br /> Wait, that means you have to... adapt? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 16:54:54]]> GMT</pubDate>
				<author><![CDATA[ Cannerus_The_Unbearable]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ Love dawn of war.  It's the rule that escalation should have been in 4th.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 17:10:15]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ Yeah, I rather like it. Instant Frag Order!<br /> <br /> It really makes me (and/or my opponent) have to think. Sure its frustrating when you have a plan and can actually really screw up my/his lists but sometimes outta that chaos have come some of the better (or at least wilder) games I've played.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 17:14:05]]> GMT</pubDate>
				<author><![CDATA[ GoFenris]]></author>
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				<title>Re:dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I love Dawn of War.  I want it to have my babies.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 17:26:06]]> GMT</pubDate>
				<author><![CDATA[ djphranq]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ <blockquote><div><cite>Deuce11 wrote:</cite>the fact that most people avoid it all together by not deploying is another point in the 'hate' category. What's the point of the scenario if many side-step it completely anyway?</div></blockquote><br /> <br /> Well, you do pay a penalty for side-stepping it - namely allowing your opponent to establish control of the board more easily.   That said, you can side-step any scenario, right?   And yet, the ability to hold your forces in reserve is an important counter to such armies as daemons or drop-pods.   An army with great initial mobility, but poor subsequent mobility (like pod marines) is a huge advantage if your opponent is forced to deploy.  But, if they're allowed to wait and see where some of the pods land, this advantage can turn against them.  It's all part of balance.<br /> <br /> <blockquote><div><cite>Sarge wrote:</cite>I'm not a huge fan of any scenario when I can be assaulted on the first turn.</div></blockquote><br /> <br /> There is no scenario where you can be assaulted on the first turn if you deploy in such a way as to make that your primary concern.   You can always back further away than the minimum for the mission, or, as stated above, not deploy.<br /> <br /> <blockquote><div><cite>JourneyPsycheOut wrote:</cite>It's basically a nail in the coffin to stand and shoot armies.  </div></blockquote><br /> <br /> Stand and shoot armies are dumb.  To quote a much better general than I, <i>"Fixed fortifications are monuments to the stupidity of man."</i> - Patton.<br /> <br /> And, even having said that, I fail to see why you are calling it a nail in the coffin.   Is it because your opponent can start further across the board than before?    If it is, this is balanced by the spearhead deployment style, where a stand-and-shoot army can begin the game nearly 36" from the opponent.  Surely this must be a nail in the coffin of assault armies.  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> Is it because you have to walk on so many units instead of shooting on the first turn?    First-turn shooting is largely lost to night-fight anyway.<br /> <br /> <br /> I find Dawn of War to be an important balancing factor in 5th ed.    Does it hurt stand&shoot armies?  Sure, but no more than spearhead hurts assault armies.   And the combination of the two means that a balanced army has a better overall chance of success.    <br /> <br /> If your gaming group gets rid of Dawn of War missions, then you'll see that the stand&shoot armies win more over time, as they have no weakness.   Likewise, if you get rid of spearhead, assault armies will win more.   Keeping both of them in the mix means that your assault armies are forced to plan for when they have further than 24" to cover, and keeping Dawn of War in the mix means that shooty armies need to plan for when their opponents are in their face right off the bat.   Neither of these are bad things.<br /> <br /> <br /> What I dislike is Capture&Control.  I've never seen so many draws as with that mission...<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 17:42:47]]> GMT</pubDate>
				<author><![CDATA[ Redbeard]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I don't mind it.  My <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Infantry blobs love it and the nids go crazy when you give them 1st turn charging potential.  <br /> <br /> If anything sucks it's Capture and Control.  ]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 20:17:59]]> GMT</pubDate>
				<author><![CDATA[ barlio]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ its sooooo easy to win Cap and control, how can you hate it?<br /> <br /> oh wait, not everyone plays Space Wolves.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 23:21:36]]> GMT</pubDate>
				<author><![CDATA[ Demogerg]]></author>
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				<title>Re:dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I love Dawn of War with my Black Templars. It's one of the few situations where their special ability to take a <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> transport for their basic troop choice is useful.]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 23:55:03]]> GMT</pubDate>
				<author><![CDATA[ Lansirill]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I love <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> as pointed out it counters so many builds. Stand & Shoot armies are pretty much dead in anyways. I have found that <span class="glossaryitem" onmouseover='gp(421);'>TOs</span> that don't include <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> tend to be a bit biased to Stand & Shoot armies.<br /> <br /> G<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 00:42:50]]> GMT</pubDate>
				<author><![CDATA[ Black Blow Fly]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ It does exactly what it is supposed to do - require armies to be built with balance in mind.<br /> <br /> So does Capture and control, although in a much different way.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 01:53:35]]> GMT</pubDate>
				<author><![CDATA[ darkkt]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ I agree with previous posts: If you have a problem with keeping things in reserve... you probably haven't tried it yet against a non-mobile army.  <br /> <br /> It's a deployment that forces people to rethink they're very standard deployment strats.  It's the fog of war, it's the unpredictability of battle, it's... whatever other overused cliche you want to throw down.<br /> <br /> Don't whine, be a player and adapt.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 02:43:31]]> GMT</pubDate>
				<author><![CDATA[ Slackermagee]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ My Grey Knights LOVE <span class="glossaryitem" onmouseover='gp(324);'>DoW</span>, but not for the first-turn assault potential; they are a move-and-shoot army.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 04:15:55]]> GMT</pubDate>
				<author><![CDATA[ Epaminondas]]></author>
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				<title>Re:dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ wait wait... isn't <span class="glossaryitem" onmouseover='gp(324);'>DOW</span> a deployment type? and isn't capture and control a mission? Why are you comparing these like they are the same thing? the <span class="glossaryitem" onmouseover='gp(324);'>DOW</span> vs. Spearhead is definitely a better arguement.]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 14:34:29]]> GMT</pubDate>
				<author><![CDATA[ Grey Knight Luke]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ <blockquote><div><cite>Demogerg wrote:</cite>its sooooo easy to win Cap and control, how can you hate it?<br /> <br /> oh wait, not everyone plays Space Wolves.</div></blockquote><span class="glossaryitem" onmouseover='gp(267);'>QFT</span>. SPESS PUPPEH DROOP PAWDZ!]]></description>
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				<pubDate><![CDATA[Wed, 1 Jul 2009 15:26:28]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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				<title>dawn of wars hate club(the deployment not the game)</title>
				<description><![CDATA[ Personally I don't mind the scenario..., unless i'm using my Necrons against a pure <span class="glossaryitem" onmouseover='gp(19);'>CC</span> ork army with them in trucks... first turn they drive, jump out, assault and i'm dead... big fun!...]]></description>
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				<pubDate><![CDATA[Sat, 4 Jul 2009 17:03:39]]> GMT</pubDate>
				<author><![CDATA[ Budda 09]]></author>
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