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		<title><![CDATA[Latest posts for the thread "Semi-Competitive Empire list ya think? 2250"]]></title>
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				<title>Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ 3 x 10 handgunners with HLR<br /> <br /> 2 x 25 Militia<br /> <br /> 1 x 20 Flagellants<br /> <br /> 3 x Cannon<br /> <br /> 1 x Hellblaster<br /> <br /> 1 x Stank<br /> <br /> Warrior Priest 2 x scroll<br /> <br /> Battle wiz with stat switch magic item<br /> <br /> Battle wiz<br /> <br /> Gelt]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 14:28:07]]> GMT</pubDate>
				<author><![CDATA[ Tolinwiz]]></author>
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				<title>Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ Bad boo boo sit.<br /> <br /> Your list has no meat and no staying power. This is a real problem considering the Empire, if used correctly, has some of the highest staying power in the game. <br /> <br /> Do either of these two options:<br /> <br /> A. Replace the militia with knights.<br /> <br /> B. Replace the militia and handgunners with 25 man swordsmen units with 9 swordsmen detachments.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 15:46:22]]> GMT</pubDate>
				<author><![CDATA[ Angron]]></author>
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				<title>Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ From a rules perspective, Warrior Priests can't have dispell scrolls.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 17:58:01]]> GMT</pubDate>
				<author><![CDATA[ BorderCountess]]></author>
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				<title>Re:Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ The way I'm looking at this list is - I essentially get 2 x flags units as one militia unit will sport a WP who, assuming with the vast amount of magic this list will throw will have the opportunity to get an unbreakable prayer or two off.<br /> <br /> I'll have a steam tank to run along the flanks of any unit that gets stuck in my flags/militia.<br /> <br /> Any power units are destroyed by the time they reach my lines via 4 x cannon, hellblaster, HLRs and magic.<br /> <br /> Whatever is left should be clean-uppable by Lore of metal into combat and a steam tank along the flank, along with a likely flank charge of militia.<br /> <br /> 25 swords with detachment would be alright, though unless you're putting in a griffon banner, you're paying 1 pt for 1 <span class="glossaryitem" onmouseover='gp(149);'>WS</span> which to me, is pointless.  If anything that matters is still up by the time it gets passed mid-field, I'm going to lose, and that's fine with me.<br /> Personally, the 1 to 1.5 wounds caused per turn from the HLRs is &gt; then the minimal gains of WS4/armor save of the swordsmen.<br /> <br /> I should have mentioned, this is a witch hunter themed list, and all models are converted, the swordsmen don't really fit visually, and for the extra 34 points, I'm not sure I like them over militia.]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 21:37:53]]> GMT</pubDate>
				<author><![CDATA[ Tolinwiz]]></author>
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				<title>Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ They're witch hunters with two Battle Wizards and the Patriarch of the Colleges of magic?<br /> <br /> The 1 point means you're taking fewer hits from enemy <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4 and sword and shield means a 4+ save in close combat which is pretty nifty.  On paper I definitely concur with the swordsmen selection, but if you can get some of the other infantry to work, more power to you.  I always found it kind of sad that spearmen and halbrediers so rarely got to see the gaming table.<br /> <br /> <span class="glossaryitem" onmouseover='gp(314);'>RZ</span>]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 22:06:22]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
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				<title>Re:Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ In the empire book it mentions that Witch Hunters often employed magic users as they had no magical abilities of their own.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 23:45:48]]> GMT</pubDate>
				<author><![CDATA[ Tolinwiz]]></author>
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				<title>Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ I suppose- sanctioned and such.  I just would have expected a more warrior priest & captain type set-up.<br /> <br /> <span class="glossaryitem" onmouseover='gp(314);'>RZ</span>]]></description>
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				<pubDate><![CDATA[Fri, 3 Jul 2009 00:52:05]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
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				<title>Re:Semi-Competitive Empire list ya think? 2250</title>
				<description><![CDATA[ Forgot to mention - militia get 2 attacks as well - The math probably doesn't edge out swords, but it does help.]]></description>
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				<pubDate><![CDATA[Fri, 3 Jul 2009 01:27:48]]> GMT</pubDate>
				<author><![CDATA[ Tolinwiz]]></author>
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