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		<title><![CDATA[Latest posts for the thread "Read Your Codexs"]]></title>
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				<title>Read Your Codexs</title>
				<description><![CDATA[  <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"> Please start reading your CODEXs before you start requesting FAQing rules and they way things can be used.<br /> <br /> Example:-<br /> <br /> There is a lot of debate over the PofTMS and SMOKE LAUNCHERS having various aspects conflicting each other.<br /> <br />  <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"> That is all fine and good - IF you are actually using your CODEX. I read one of the threads , quite a lengthy one at that , and less than 5 actually got the wording right out of the codex. While most of the rest either used obscure methods to get their answer OR were using words with different meanings.<br /> <br /> ORDINARILY has different meanings to NORMALLY.<br /> <br /> - this is not an attempt to start a PofTMS vs SMOKE LAUNCHER thread -]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 20:33:19]]> GMT</pubDate>
				<author><![CDATA[ sakura]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ Well, we do.  Games Workshop, however, is not exactly the clearest of companies however.  Some things, like the above, have two ways to look at them...and it's usually down to a single word as to the meaning.  Often things simply aren't very clear.  Hence why we have the You Make the Call forum.  Some of the issues, such as the Nemesis Force Weapon Insta Death thing, really need FAQed to be answered once and for all...and as such never will be.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 20:42:13]]> GMT</pubDate>
				<author><![CDATA[ Jon Garrett]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ If Games Workshop was reading what i read they to would question if we were actually reading the codexs or not.<br /> <br /> The meaning in the codex and the posts ended up being different as they had changed words instead of quoting direct.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 20:51:58]]> GMT</pubDate>
				<author><![CDATA[ sakura]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ I have a feeling that sakura is a <span class="glossaryitem" onmouseover='gp(50);'>GW</span>-ninja spy and that he/she is actually suggesting that we 'buy' the codexs instead of absorbing them through random threads and army lists that are posted on Dakka.<br /> <br /> The nerve some people have...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:01:48]]> GMT</pubDate>
				<author><![CDATA[ barlio]]></author>
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				<title>Re:Read Your Codexs</title>
				<description><![CDATA[ The problem is that words can be interpreted different ways, or in a complex game with 16 different codexs, there are going to be a few rules that contradict one another. <br /> <br /> Most of the problems would be fixed if they would simply add another sentence or two to each rule to clarify. ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:03:12]]> GMT</pubDate>
				<author><![CDATA[ Night Lords]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ I agree people should read their <i>Codices</i>. Just like I wish people would use the plural of this word correctly. =D]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:07:24]]> GMT</pubDate>
				<author><![CDATA[ Kaotik]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ want me to put the exact wording for both up in another post for you all to read and note down - I have my codex in front of me right now.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:07:35]]> GMT</pubDate>
				<author><![CDATA[ sakura]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ ...who do you think you are? <br /> <br /> Joining a forum telling everyone they're illiterate isn't exactly productive or a good way to expand your internets. <br /> <br /> Chill and go paint some ultramarines.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:22:53]]> GMT</pubDate>
				<author><![CDATA[ firebat]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ <blockquote><div><cite>firebat wrote:</cite>...who do you think you are? </div></blockquote><br /> It's tempting, but I think that I am going to let Lunahound make the appropriate response to that line...  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:26:39]]> GMT</pubDate>
				<author><![CDATA[ Bookwrack]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ Regarding the fate of this thread...<br /> <img src="http://i567.photobucket.com/albums/ss114/barlio/Random%20Stuff/trainfail.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:37:30]]> GMT</pubDate>
				<author><![CDATA[ barlio]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ Actually, I'll kind of second this.<br /> <br /> I came across an oddity in the Fantasy rulebook, which made a specific combination pretty much unbeatable once it had entered a Building. Namely, from the previous <span class="glossaryitem" onmouseover='gp(138);'>VC</span> book, take a Wraith with Claw of Nagash (or whatever it was called).<br /> <br /> Now, the Claw inflicted a S5 hit on all enemy models in base contact at the beginning of the movement phase.<br /> <br /> And in the building rules, when attacking a building, up to US10 of models count as being in <span class="glossaryitem" onmouseover='gp(242);'>BTB</span> contact during the combat phase.<br /> <br /> So reading that far (and this is the order of the rules!) the Claw is a weapon of ultimate filth. Attack the building, swiftly lose your unit. But, reading on....<br /> <br /> The rules also state that with weapons, effects, spells etc which affect models in <span class="glossaryitem" onmouseover='gp(242);'>BTB</span> contact, the controlling player may select a <i>single</i> enemy model to have the effect inflicted upon it.<br /> <br /> And I have found this a few times with online rules debates (though Dakka is pretty good for them). Rather than read the entire rule, it seems some gamers are content to simply read the rule as far as it supports their hypothesis.<br /> <br /> One I keep spotting, is people complaining about <span class="glossaryitem" onmouseover='gp(486);'>PW</span> and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> no longer giving an additional attack. I could have sworn blind that you did still get it, with only <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, <span class="glossaryitem" onmouseover='gp(224);'>TH</span> and <span class="glossaryitem" onmouseover='gp(80);'>LC</span> being subject to the matched rule, <i>as long as</i> the secondary close combat weapon is just a standard one (Pistols do count for this).<br /> <br /> But yeah, do read, re-read, and read again your book. If you have any concerns, such as slightly ambiguous writings, double check online, stating as Yakface does, the various interpretations as you see them. Something I cannot stand is a rules vote where it's a choice between agreeing with a specific interpretation, and trying to prove that one above all others. Generally speaking, if an interpretation seems to good to be true, chances are that like all things in life, it is.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:38:13]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ I have posted the exact descriptions for both - i DONT think you are illiterate.<br /> <br /> Im not going to push it any further with PofTMS and Smoke Launchers as I think I would just be starting another PofTMS and Smoke Launcher thread.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:40:27]]> GMT</pubDate>
				<author><![CDATA[ sakura]]></author>
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				<title>Read Your Codexs</title>
				<description><![CDATA[ These kind of threads... They're never a good idea, even if they were well intentioned at the start.<br /> <br /> I can't see this going anyplace good.<br /> <br /> And when posting in threads in the future, please remember that things that are 'obvious' to you aren't 'obvious' to everyone, and Vice-versa.<br /> <br /> Thread...closed!]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 21:41:20]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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