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		<title><![CDATA[Latest posts for the thread "Small adustments needed for csm 1500"]]></title>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ Ok this isn't uber douple lash list but has worked for me well. I just satrted making chosen for my army and I was wondering which unit would get replased by chosen (I can make up to 10 chosen and the weapon opitions are still avaible). Here is the list (which is slaanesh themed):<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> <b>Chaos lord</b> 125<br /> -<span class="glossaryitem" onmouseover='gp(101);'>MoS</span><br /> -Deamon weapon<br /> He runs with posessed giving them anti-<span class="glossaryitem" onmouseover='gp(67);'>IC</span> and anti-powerarmour support<br /> <br /> <b>Sorcerer</b> 125<br /> -<span class="glossaryitem" onmouseover='gp(101);'>MoS</span><br /> -Lash<br /> He usually stays home and guards home objectives<br /> <br /> ELITE<br /> <br /> <b>5 Possesed</b> 170+50<br /> -<span class="glossaryitem" onmouseover='gp(99);'>MoK</span><br /> -Champion<br /> -Rhino with havoc<br /> Attack the enemy with <span class="glossaryitem" onmouseover='gp(527);'>KB</span><br /> <br /> TROOP<br /> <br /> <b>10 <span class="glossaryitem" onmouseover='gp(22);'>csm</span></b> 200<br /> -<span class="glossaryitem" onmouseover='gp(101);'>MoS</span><br /> -Champion with power weapon<br /> -2 flamers<br /> I was wondering would it be wise to change these to havocs to get more special weapons?<br /> <br /> <b>8 noise marines</b> 275<br /> -Champion with power weapon and doom siren<br /> -6 sonic blasters<br /> -blastmaster (this thing took out over 20 guardsman in a single round without help of sorcerer, I'm keeping this toy)<br /> <br /> <b>7 khorne berzerkers</b> 187+50<br /> -Champion with power fist<br /> -Rhino with havoc<br /> <br /> HEAVY SUPPORT<br /> <br /> <b>Predator</b> 180<br /> -twinlinked lascannon<br /> -sponsor lascannons<br /> -havoc<br /> Predator made me proud by destroying more tanks than <span class="glossaryitem" onmouseover='gp(69);'>IG</span>'s all tanks and other anti-tank putted together (also that pesky valkyrie got destroyed)<br /> <br /> <b>Vindicator</b> 125<br /> Has the biggest kill count on marines.<br /> <br /> *note* that havoc launchers are just point fillers.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 08:55:20]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ Well take out the possesed and the vindicator and add another predator.<br /> <br /> The predator needs heavy bolter spons as does the other one.<br /> <br /> Something like 10 chosen 5x melta works well, but if its slaneesh then something like 5x power weapon, and a <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 08:58:06]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ I can't take away posessed because they are a meat shield for <span class="glossaryitem" onmouseover='gp(527);'>KB</span> and I don't think that bolter predator will be as effective marine killer as vindicator.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 09:08:56]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ Alot more flexiable though, its better to take vindicators in pairs, and the same with most armour.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 10:39:45]]> GMT</pubDate>
				<author><![CDATA[ Xav]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Xav wrote:</cite>Alot more flexiable though, its better to take vindicators in pairs, and the same with most armour.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>, one vindicator not so scary. Attack with something outfitted right that has more than one wound and can't be instant killed. no big deal there is a solid chance it'll miss anyway. Two however punishes units into ash.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 16:38:38]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ <blockquote><div><cite>Deuce11 wrote:</cite><blockquote><div><cite>Xav wrote:</cite>Alot more flexiable though, its better to take vindicators in pairs, and the same with most armour.</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>, one vindicator not so scary. Attack with something outfitted right that has more than one wound and can't be instant killed. no big deal there is a solid chance it'll miss anyway. Two however punishes units into ash.</div></blockquote><br /> <br /> Interesting, but I'm not interested. Could you plaese read the <span class="glossaryitem" onmouseover='gp(280);'>op</span>.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 17:27:11]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Re:Small adustments needed for csm 1500</title>
				<description><![CDATA[ At least take another vindie then. I do agree that you should drop the possessed. Maybe replace them with a third vindie? That would be scary.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 23:25:52]]> GMT</pubDate>
				<author><![CDATA[ Muoio 117]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ God, you just don't give up with the vindi. I just wanted to know if it's possible stuff in a squad of chosen without changing general tactic. If I lose posessed I got dead squad of <span class="glossaryitem" onmouseover='gp(527);'>KB</span> (and thats a no no). Can't you just answer the question. If you are saying anything about taking another vindi I'm asking mods to lock this thread.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 09:14:36]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ <blockquote><div><cite>illuknisaa wrote:</cite>God, you just don't give up with the vindi. I just wanted to know if it's possible stuff in a squad of chosen without changing general tactic. If I lose posessed I got dead squad of <span class="glossaryitem" onmouseover='gp(527);'>KB</span> (and thats a no no). Can't you just answer the question. If you are saying anything about taking another vindi I'm asking mods to lock this thread.</div></blockquote><br /> Well let's be a jerk about it. Ask them to lock your thread then, it's you thread, not ours, so go ahead. We were only trying to help up until this point.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 16:21:56]]> GMT</pubDate>
				<author><![CDATA[ Muoio 117]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ You are giving me help where I don't need it.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 16:54:23]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ You would have to take out the possesed, besides the fact that they are kind of a waste. The Chosen open up a whole new area of tactics for you to use, and they have the same special rules from game to game.<br /> <br /> As for the Vindis, they do bring up a good point, and it would do you well to listen to them. Besides the fact that they are trying to help you, and it may not be the help you're exactly looking for but they're still giving it to you. Whenever people ask others to look over their lists different people notice different things, and what most people have noticed is that you should have more vindis. I first read this post and thought that you should screen your zerkers with the vindi(s). Blow the crap out of the enemy and then roll through and clean up.<br /> <br /> Anyway, the chosen can act as a decoy, sometimes even better than a Slaan <span class="glossaryitem" onmouseover='gp(262);'>DP</span>. But if you want to increase their survivability then you have to go Nurgle, which tacs on another 5-10 pts per model. I've played with them before and bought 5 Flamers for them and a land raider to transport in with a <span class="glossaryitem" onmouseover='gp(99);'>MoK</span>. Rolled on and killed 10 Sternguard with just the flamers their first turn. They can also do okay for Daemon Bomb armies, acting as a close icon or asp champ vessel.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 17:08:44]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ <blockquote><div><cite>illuknisaa wrote:</cite>You are giving me help where I don't need it.</div></blockquote><br /> <br /> You're the one that posted up an army list for comment ya know.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 17:51:46]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Small adustments needed for csm 1500</title>
				<description><![CDATA[ Did you read the second sentence I wrote?]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 19:44:55]]> GMT</pubDate>
				<author><![CDATA[ illuknisaa]]></author>
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