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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <br /> So yesterday one of the redshirts at my local <span class="glossaryitem" onmouseover='gp(50);'>GW</span> told me that its nearly impossible to assault warp spiders unless they roll very poorly, because the eldar <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> specifies that they may make their warp jump in <b>ANY</b> assault phase as long as they are not assaulting or already locked in combat. That of course would mean that if you tried to assault them, they could just jump away, and unless they rolled poor enough for you to still reach them, the assault would fail.<br /> <br /> I was skeptical so I went home and looked it up and sure enough, there it was in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, Just as he worded it.<br /> <br /> well my question to you guys is, in what order would this play out? He obviously cant wait for you to assault him to jump, because once your models are in base contact, hes locked, and by the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> he may no longer jump at that point.<br /> <br /> So would he kind of just have to spring up right as you started your assault phase and cut you off with, "my spiders are using their warp jump to move." or is there a certain order for this kind of thing?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 18:10:45]]> GMT</pubDate>
				<author><![CDATA[ Falconlance]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Well if warp jump is anything like hit and run, it specifies "At the end of the assault phase"<br /> <br /> If warp jump doesn't say at what point in the assault phase you can jump, then you can do it in the beginning, middle or end of any assault phase.<br /> <br /> Also, you would declare it after your opponent started the beginning of their assault phase.<br /> <br /> Usually in my experience people call out their phases, by just simply saying Movement, Shooting, Assault, so after Assault is mentioned you'd make your move. If your opponent doesn't declare an assault phase, and just starts moving models in, you have the right to go, hold up a sec, I'm making my warp jump move. If they argued you could just say the assault phase wasn't declared.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 18:14:02]]> GMT</pubDate>
				<author><![CDATA[ Kreedos]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Kreedos wrote:</cite>Well if warp jump is anything like hit and run, it specifies "At the end of the assault phase"<br /> <br /> If warp jump doesn't say at what point in the assault phase you can jump, then you can do it in the beginning, middle or end of any assault phase.</div></blockquote><br /> <br /> I don't recall it listing a particular time to use it, other than "any assault phase," so in the case that he can use it at anytime during any assault phase, and you delcare you want your squad to assault the spiders, and he says he wants his spiders to warp jump... whos action takes precedence? <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Kreedos wrote:</cite><br /> Usually in my experience people call out their phases, by just simply saying Movement, Shooting, Assault, so after Assault is mentioned you'd make your move. If your opponent doesn't declare an assault phase, and just starts moving models in, you have the right to go, hold up a sec, I'm making my warp jump move. If they argued you could just say the assault phase wasn't declared.</div></blockquote><br /> <br /> ah, that clears it up, thank you.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 18:21:01]]> GMT</pubDate>
				<author><![CDATA[ Falconlance]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I think you're reading it <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> the wrong way:<br /> "This move can be made in any Assault phase during which the Warp Spiders are not assaulting or fighting in an assault."<br /> Could technically be read the way you (and he) has, however unless something specifically says that you may use it in your opponent's turn, I'd be wary of interpreting it that way.<br /> <br /> I don't have the Eldar 'dex, so it might say you can use it in their phase though.<br /> <br /> Also, the ghost of Gwar! Forces me to remind you that <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> aren't rules  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 18:44:24]]> GMT</pubDate>
				<author><![CDATA[ unistoo]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ The codex says that in the assault phase they make make a second jump instead of assaulting. That weird and restrictive phrasing is what prompted the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> in the first place, it was amended to "any Assault phase during which the Warp Spiders are not assaulting or fighting in an assault."<br /> <br /> also, ghost of Gwar? Did I miss something? Is Gwar gone?]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 18:58:12]]> GMT</pubDate>
				<author><![CDATA[ Falconlance]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Edit: With the straight codex wording, you can't because as unistoo said, you can't assault in your opponent's turn, however, if you're being assaulted, it could be construed as you are entering into an assault, thus instead of entering into the assault aka "Instead of assaulting", you make your warp jump instead.<br /> <br /> With the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> wording, it seems almost as you can on either turn, "any Assault phase during which the Warp Spiders are not assaulting or fighting in an assault." If they aren't fighting in an assault, and your opponent declares his assault phase, you would think you could make an assault move away, but the only thing is, you can't preform any actions on your opponents turn unless specifically stated otherwise.<br /> <br /> I haven't seen Gwar in awhile myself. So yeah he's been gone for awhile.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 19:02:31]]> GMT</pubDate>
				<author><![CDATA[ Kreedos]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Ok, then it seems pretty clear to me.<br /> <br /> "You may make a second jump instead of assaulting"<br /> <br /> You don't assault in your opponent's phase, so there's nothing for it to be 'instead of'<br /> <br /> The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> seems to be clearing up that you may not use it to get out of an assault.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 19:06:30]]> GMT</pubDate>
				<author><![CDATA[ unistoo]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Well the question in the <span class="glossaryitem" onmouseover='gp(36);'>faq</span> more or less asked "Do you have to be allowed to assault in order to jump" and the answer was -no, "This move can be made in any Assault phase during which the Warp Spiders are not assaulting or fighting in an assault." ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 19:09:05]]> GMT</pubDate>
				<author><![CDATA[ Falconlance]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I just checked the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> - what the question means is that you can use it when you are more than 6" away from an enemy unit - because the original wording strictly means that you must be able to assault in order to 'trade' that move for an extra jump.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jul 2009 19:17:27]]> GMT</pubDate>
				<author><![CDATA[ unistoo]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I would say it would just be at the start of the assault phase because, if you see an enemy about to assault you eg: within six inches, then you would automatically use this to get away without waiting to see if they really are gonna do it. That just makes sense to me.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 07:15:12]]> GMT</pubDate>
				<author><![CDATA[ Lynx0193]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Except it's an incorrect interpretation of a non-rule - you CANNOT warp jump in your opponent's turn, the rule as quoted and the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> say nothing like this.<br /> <br /> Rule: "You may warp jump instead of assaulting"<br /> Problem: This meant that you could only warp jump in the event that you were eligible to assault - i.e. were within 6" of an enemy and could choose to either assault them or warp jump.<br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>: "Can I really only warp jump under those circumstances"<br /> Response: "No, you may warp jump when you are outside 6" of your enemy"<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> rules are very clear when something can be used in your opponents turn.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 07:56:16]]> GMT</pubDate>
				<author><![CDATA[ unistoo]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Oh right...i didn't actually know that you could in your opponents turn i just saw this post. But thanks. I was gonna try it next game.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 13:27:20]]> GMT</pubDate>
				<author><![CDATA[ Lynx0193]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ It's a common misconception that "instead of" or "in lieu of" means that you have to have the ability to do the one thing in order to substitute something else.   This is factually incorrect.  <br /> <br /> "I went to the grocery store instead of the moon" does not require that I had the ability to go to the moon in the first place in order for me to get my groceries.<br /> <br /> That's why <span class="glossaryitem" onmouseover='gp(50);'>GW</span> keeps FAQing the "instead of" phrasing out of various rulebooks, because it leads to that kind of confusion.  Historically all of their <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> go to the side of not requiring that you be able to do something in order to substitute another action, which is in keeping with the literal meaning of the English phrase.<br /> <br /> Unfortunately in this case it looks like the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is unclear in a totally different way.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 15:20:26]]> GMT</pubDate>
				<author><![CDATA[ Flavius Infernus]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Why is every1 reading into the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. Its as if you want things to be ambiguous even when they are written with precision such as the Eldar 2008 5th edition <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. <br /> <br /> "This move can be made in any Assault phase during which the Warp Spiders are not assaulting or fighting in assault."<br /> <br /> Now with my edits to bring context into the answer:<br /> <br /> "[A Warp Spider unit] may, in any Assault phase during which the Warp Spiders are not [(1) already engaged in assault or (2) going to assault the opponent, make their extra move as described by the warp jump generator's description.]"<br /> <br /> I pray <span class="glossaryitem" onmouseover='gp(50);'>GW</span> pubplishes all future rules with such clarity. ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 16:44:52]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ As others have said. No, you cannot do this in the opponents phase. Only on your turn.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 17:16:21]]> GMT</pubDate>
				<author><![CDATA[ coredump]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>coredump wrote:</cite>As others have said. No, you cannot do this in the opponents phase. Only on your turn.</div></blockquote><br /> <br /> so basically your ignoring the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and playing rules as you think they are INTENDED to be played.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 17:21:36]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite><blockquote><div><cite>coredump wrote:</cite>As others have said. No, you cannot do this in the opponents phase. Only on your turn.</div></blockquote><br /> <br /> so basically your ignoring the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and playing rules as you think they are INTENDED to be played.</div></blockquote>dont be a douche bag... hes playing the way we all know it works as opposed to reading the way you want it to work into a poorly written <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.<br /> it says any assault phase meaning any of your assault phases.<br /> it was a poor choice that they didnt think to specify that you cant do it in your opponents turn.<br /> i guess they figured people would know that.... silly <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.<br /> <br /> this one is as bad as the argument over whether or not <span class="glossaryitem" onmouseover='gp(69);'>IG</span> orders can be issued in the opponents turn because it says any....]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 17:28:06]]> GMT</pubDate>
				<author><![CDATA[ usernamesareannoying]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>usernamesareannoying wrote:</cite><blockquote><div><cite>Timmah wrote:</cite><blockquote><div><cite>coredump wrote:</cite>As others have said. No, you cannot do this in the opponents phase. Only on your turn.</div></blockquote><br /> <br /> so basically your ignoring the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and playing rules as you think they are INTENDED to be played.</div></blockquote>dont be a douche bag... <br /> <br /> <b>hes playing the way we all know it works as opposed to reading the way you want it to work into a poorly written <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.</b><br /> <br /> <br /> it says any assault phase meaning any of your assault phases.<br /> it was a poor choice that they didnt think to specify that you cant do it in your opponents turn.<br /> i guess they figured people would know that.... silly <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.<br /> <br /> this one is as bad as the argument over whether or not <span class="glossaryitem" onmouseover='gp(69);'>IG</span> orders can be issued in the opponents turn because it says any....</div></blockquote><br /> <br /> really?  how do you know it works that way?  Did you write the codex/<span class="glossaryitem" onmouseover='gp(36);'>faq</span>?  Any assault phase =! your assault phase last I checked.<br /> <br /> We have a thing call <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> for a reason.  So people don't go interpretting the answer for stuff.  The popular answer or most accepted answer is not always correct.<br /> <br /> Have a judge tell you that, "thats the way the rule is intended to work" in a tournament and have it cost you the game.  Then tell me if you would rather play <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> or <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>.<br /> <br /> In my book if you are playing <span class="glossaryitem" onmouseover='gp(110);'>RAI</span> no matter how ludicrous the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is, then you are playing house rules and not <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 17:36:45]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ We don't need personal insults being thrown around. Everyone cool out <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I find it so hypocritical of the posters on this forum to harp on <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> so much and then claim someone is being a DB for following clear language, regardless if consensus says otherwise.  <br /> <br /> Besides, the warp spiders are a crap unit anyway. <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> this <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is a reasonable and much needed improvement. I don't understand the strong contention against the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> as written.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 17:38:25]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> does not fully supplant the rules in the codex, but is intended to clarify them.  The rules in the codex only allow warp jumps during your own turn.  The rules in the <span class="glossaryitem" onmouseover='gp(36);'>fAQ</span> say you may do so in any assault phase that you are not either assaulting an enemy unit, or engaged in combat.<br /> <br /> When you combine the two, you may warp jump in any of your own assault phases during which you are not assaulting or already engaged in assault.<br /> <br /> Should they be written more clearly and only in one place?  Sure they should.  But that's the rules we got.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 18:28:33]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[  Its just misinterpretation and poor writing on <span class="glossaryitem" onmouseover='gp(50);'>GW</span> part. Its as if they don't even proof read what they wrote.<br /> <br /> I blame the American Education system and its poor emphasis on understanding the English Language.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 18:36:35]]> GMT</pubDate>
				<author><![CDATA[ Hollismason]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>willydstyle wrote:</cite>The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> does not fully supplant the rules in the codex, but is intended to clarify them.  The rules in the codex only allow warp jumps during your own turn.  The rules in the <span class="glossaryitem" onmouseover='gp(36);'>fAQ</span> say you may do so in any assault phase that you are not either assaulting an enemy unit, or engaged in combat.<br /> <br /> When you combine the two, you may warp jump in any of your own assault phases during which you are not assaulting or already engaged in assault.<br /> <br /> Should they be written more clearly and only in one place?  Sure they should.  But that's the rules we got.</div></blockquote><br /> Perfect summary.  When arguing rules, it frequently gets overlooked that no one rule exists in a vacuum.  Fitting a rule into the context of the entire game often completely changes what the answer looks like it would be.  This is one such case.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 18:53:10]]> GMT</pubDate>
				<author><![CDATA[ Kaaihn]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I can think of plenty of times that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> replaces the rule in the rulebook.<br /> <br /> In this case the rule book says one thing and the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says something contrary.<br /> <br /> Rulebook:  They can jump in your assault phase<br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:  They can jump in any assault phase<br /> <br /> notice that the 2 points are contradicting.  They don't compliment each other at all.<br /> <br /> That being said I believe <span class="glossaryitem" onmouseover='gp(50);'>GW</span> clarifying their own rulebook in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> makes it trump the codex rule.<br /> <br /> Remember <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is clarifying their own rule.  They know what is intended by the rule because they wrote the codex.  You, on the other hand, did not.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 19:24:34]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Yea, people who say it should'nt work in an opponents assault phase are just cherry picking rules because they dont want to have to go against it.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is very clear with the word "ANY"<br /> <br /> p.s i dont even play eldar so dont go there :p  Orks <span class="glossaryitem" onmouseover='gp(264);'>ftw</span>]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 20:19:01]]> GMT</pubDate>
				<author><![CDATA[ kill dem stunties]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite>I can think of plenty of times that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> replaces the rule in the rulebook.<br /> <br /> In this case the rule book says one thing and the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says something contrary.<br /> <br /> Rulebook:  They can jump in your assault phase<br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:  They can jump in any assault phase<br /> <br /> notice that the 2 points are contradicting.  They don't compliment each other at all.<br /> <br /> That being said I believe <span class="glossaryitem" onmouseover='gp(50);'>GW</span> clarifying their own rulebook in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> makes it trump the codex rule.<br /> <br /> Remember <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is clarifying their own rule.  They know what is intended by the rule because they wrote the codex.  You, on the other hand, did not.</div></blockquote><br /> <br /> Yes, but those are, or should be, errata, and not <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>.  In this case, the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is referring to, but not replacing, the rule in the Eldar codex.  If you only read the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and don't apply it to the codex rule, then you are cherrypicking the rules you want to use.  The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is only clarifying that you don't have to be within 6" of an enemy to use the warp jump.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 20:29:33]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>willydstyle wrote:</cite><blockquote><div><cite>Timmah wrote:</cite>I can think of plenty of times that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> replaces the rule in the rulebook.<br /> <br /> In this case the rule book says one thing and the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> says something contrary.<br /> <br /> Rulebook:  They can jump in your assault phase<br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>:  They can jump in any assault phase<br /> <br /> notice that the 2 points are contradicting.  They don't compliment each other at all.<br /> <br /> That being said I believe <span class="glossaryitem" onmouseover='gp(50);'>GW</span> clarifying their own rulebook in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> makes it trump the codex rule.<br /> <br /> Remember <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is clarifying their own rule.  They know what is intended by the rule because they wrote the codex.  You, on the other hand, did not.</div></blockquote><br /> <br /> Yes, but those are, or should be, errata, and not <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>.  In this case, the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is referring to, but not replacing, the rule in the Eldar codex.  If you only read the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and don't apply it to the codex rule, then you are cherrypicking the rules you want to use. </div></blockquote><br /> <br /> As I showed before, the rules between the codex and <span class="glossaryitem" onmouseover='gp(36);'>faq</span> contradict each other.  One say ANY one says YOURS.  Because they contradict eachother they can not be clarifying each other.  We take the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> ruling then because it is an amendment to the rulebook.<br /> <br /> <br /> <blockquote><div><cite>willydstyle wrote:</cite>The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is only clarifying that you don't have to be within 6" of an enemy to use the warp jump.</div></blockquote><br /> <br /> How do you know what the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is doing?  Did you write it?  Again we have strict <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> for a reason.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 20:49:28]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Your interpretation of two rules which contradict is not "strict <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>."<br /> <br /> I say that about <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> because for the most part they are intended to clarify, not to re-write rules.  The times that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> does re-write or make new rules in <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> (outside of errata) is merely evidence of poor rules writing.<br /> <br /> So here, we have a rule, and a clarification.  Since the clarification does not re-write the previously written rule, it interacts with it, so we apply both of the rules, not simply the one that you choose to apply.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 21:21:02]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I have to agree with willydstyle on this one. Though we love to pick on the words in rules, it is only the errata where you reword rules and "amend" them.<br /> <br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> makes clarifications on existing rules. The rule itself was never, and still hasn't technically changed, but an instance clarified. <br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 21:49:49]]> GMT</pubDate>
				<author><![CDATA[ Fire_hive]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite>They know what is intended by the rule because they wrote the codex.  You, on the other hand, did not.</div></blockquote><br /> two can play that game... how do you know what their intentions are?<br /> <br /> using the move in ANY assault phase changes a core fundamental of the game where the interpretation of it meaning any of YOUR assault phases does not break any mechanics.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 22:09:44]]> GMT</pubDate>
				<author><![CDATA[ usernamesareannoying]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Isn't this exactly the same as the old "<span class="glossaryitem" onmouseover='gp(69);'>IG</span> orders on opponents turn" argument?  <br /> <br /> If Warp Spiders can jump in the enemies turn, the entire "you-go-I-go" game system goes out the window.  Suddenly, Carnifexen, Obliterators, <span class="glossaryitem" onmouseover='gp(41);'>Fzorgle</span> Princes, Tzeentch Daemon Princes (Chaos Daemons ones), and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> are firing in the enemies turns as well.  Oh, and Land Raiders with the beautiful Power of the Machine Spirit.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 22:26:59]]> GMT</pubDate>
				<author><![CDATA[ RustyKnight]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ "If unengaged, the unit may make a second jump during the assault phase instead of assaulting." - Eldar Codex<br /> <br /> "The move can be made in any assault phase during which the Warp Spiders are not assaulting or fighting in assault." <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span><br /> <br /> This seems ambiguous, until you look at the text for Jetbikes: <br /> <br /> "All eldar jetbikes... are allowed to move 6' in the assault phase, even if they don't assault." <br /> <br /> I have not seen anyone make the claim that jetbikes can move in your opponents assault phase.  Based on this precedent, Warp Spiders cannot use their 2nd jump in their opponents assault phase, only their own because the wording is the same.  <br /> <br /> The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'s use of "any" is unfortunate because of the confusion it causes but <br /> <br /> This also has the benefit of being consistent with the play style of the unit from 3rd edition and on.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 22:31:29]]> GMT</pubDate>
				<author><![CDATA[ Durandal]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Durandal wrote:</cite>"If unengaged, the unit may make a second jump during the assault phase instead of assaulting." - Eldar Codex<br /> <br /> "The move can be made in any assault phase during which the Warp Spiders are not assaulting or fighting in assault." <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span><br /> <br /> This seems ambiguous, until you look at the text for Jetbikes: <br /> <br /> "All eldar jetbikes... are allowed to move 6' in the assault phase, even if they don't assault." <br /> <br /> I have not seen anyone make the claim that jetbikes can move in your opponents assault phase.  Based on this precedent, Warp Spiders cannot use their 2nd jump in their opponents assault phase, only their own because the wording is the same.  <br /> <br /> The <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>'s use of "any" is unfortunate because of the confusion it causes but <br /> <br /> This also has the benefit of being consistent with the play style of the unit from 3rd edition and on.<br /> <br /> </div></blockquote><br /> <br /> Again, my problem with this is that the codex and the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> contradict each other given the wording used in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.<br /> I don't think anyone would disagree with me on this.<br /> <br /> Rulebook: They can jump in your assault phase<br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>: They can jump in any assault phase<br /> <br /> Notice the contradiction.  Any assault phase, meaning any any assault phase.  (it DOES NOT say "any of your assault phases")<br /> <br /> So now that we agree there is a contradiction, what does this mean? <br /> It means we must choose one of the rulings to use.  You can't pick half of one and half of the other.<br /> <br /> I would argue that we use the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> as it essentially and updated/clarifying rules text document.<br /> <br /> <br /> <blockquote><div><cite>usernamesareannoying wrote:</cite><blockquote><div><cite>Timmah wrote:</cite>They know what is intended by the rule because they wrote the codex.  You, on the other hand, did not.</div></blockquote><br /> two can play that game... how do you know what their intentions are?<br /> using the move in ANY assault phase changes a core fundamental of the game where the interpretation of it meaning any of YOUR assault phases does not break any mechanics.</div></blockquote><br /> <br /> I am not interpreting the word ANY.  I am taking it at face value.  I added no prefix or anything else to it.<br /> <br /> Notice:<br /> My argument:  This can be used in ANY assault phase.   (nothing added to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s wording)<br /> Counter argument:  This can be used in ANY "of your" assault phases.  (notice how you have modified the meaning.)<br /> <br /> <br /> <br /> <blockquote><div><cite>willydstyle wrote:</cite>Your interpretation of two rules which contradict is not "strict <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>."<br /> I say that about <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> because for the most part they are intended to clarify, not to re-write rules.  The times that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> does re-write or make new rules in <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> (outside of errata) is merely evidence of poor rules writing.<br /> So here, we have a rule, and a clarification.  Since the clarification does not re-write the previously written rule, it interacts with it, so we apply both of the rules, not simply the one that you choose to apply.</div></blockquote><br /> <br /> Notice how the rules contradict each other.  <br /> One gives a specific time it can be used and the other gives a broad time it can be used.<br /> <br /> For instance:<br /> <br /> I can go to the store at 2<br /> I can go to the store at any time<br /> <br /> Notice how neither clarifies the other.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 23:03:15]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I never claimed that it was well written.  I'm simply pointing out that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> claims that they don't change the rules with <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>, but re-write them.  So, given that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is not supposed to re-write the rule, claiming that it allows you to break the restrictions that are written in the codices is in error.<br /> <br /> Also, there is precedent of other rules (look up the rules for monstrous creatures shooting weapons) where it is written that you may do things in "any" phase, but where given a system that you need specific permission to do things in your opponent's turn, they do not allow you to perform those actions in "any" phase truly, but any of your own phases.  I'd suggest taking it up with <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and asking them to write better rules.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 23:59:47]]> GMT</pubDate>
				<author><![CDATA[ willydstyle]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>willydstyle wrote:</cite>I never claimed that it was well written.  I'm simply pointing out that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> claims that they don't change the rules with <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>, but re-write them.  So, given that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is not supposed to re-write the rule, claiming that it allows you to break the restrictions that are written in the codices is in error.<br /> <br /> Also, there is precedent of other rules (look up the rules for monstrous creatures shooting weapons) where it is written that you may do things in "any" phase, but where given a system that you need specific permission to do things in your opponent's turn, they do not allow you to perform those actions in "any" phase truly, but any of your own phases.  I'd suggest taking it up with <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and asking them to write better rules.</div></blockquote><br /> <br /> As I stated before, You would need to decide whether or not to use the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> as again its just answers to questions.<br /> <br /> I said I would because it seems like its <span class="glossaryitem" onmouseover='gp(50);'>GW</span> clarifying their own rules.  However you can play it however you want.  I am just saying that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> and codex contradict each other and you need to pick which to use.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 00:16:45]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>RustyKnight wrote:</cite>Isn't this exactly the same as the old "<span class="glossaryitem" onmouseover='gp(69);'>IG</span> orders on opponents turn" argument?  <br /> <br /> If Warp Spiders can jump in the enemies turn, the entire "you-go-I-go" game system goes out the window.  Suddenly, Carnifexen, Obliterators, <span class="glossaryitem" onmouseover='gp(41);'>Fzorgle</span> Princes, Tzeentch Daemon Princes (Chaos Daemons ones), and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> are firing in the enemies turns as well.  Oh, and Land Raiders with the beautiful Power of the Machine Spirit.</div></blockquote><br /> <br /> The difference here is that there is an entry under <span class="glossaryitem" onmouseover='gp(36);'>faqs</span> and errata that specifically changes the rule wording from "THE assault phase" to "ANY assault phase."<br /> <br /> THE assault phase implies "The assault phase of your turn"<br /> <br /> it doesnt make quite as much sense if you change that word to any. "ANY assault phase of your turn"]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 00:19:24]]> GMT</pubDate>
				<author><![CDATA[ Falconlance]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Why did you quote me, Falconlance?<br /> <br /> Timmah, this game is based on a you-go-I-go system.  You need specific permission to break that cycle.  A generic "any assault phase" isn't specific enough.  If it was, I already listed half a dozen other ridiculous things that start happening.  This isn't a "<span class="glossaryitem" onmouseover='gp(111);'>RaW</span> vs.  <span class="glossaryitem" onmouseover='gp(110);'>RaI</span>" deal, this is a "questionable <span class="glossaryitem" onmouseover='gp(111);'>RaW</span> that breaks the way the game is played".]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 00:31:05]]> GMT</pubDate>
				<author><![CDATA[ RustyKnight]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ Timmah:<br /> <br /> It is a turn based system.  You may not do anything in your opponents turn without specific permission.  There are plenty of examples of how <span class="glossaryitem" onmouseover='gp(50);'>GW</span> grants this permission.  The wording in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> in question here is not one of them.<br /> <br /> You can argue that by looking at this rule to the exclusion of all others it works in your opponents turn, and I would agree.  When you use it inclusively with the rest of the game though, it does not.<br /> <br /> By <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, looking at nothing but the sentence in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, you can use this ability in your opponents turn.<br /> By <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, looking at this sentence in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> inclusive of the rest of the rules and in context thereof, you may not use this ability in your opponents turn.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 01:25:13]]> GMT</pubDate>
				<author><![CDATA[ Kaaihn]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ I agree with everyone who is not Timmah.<br /> <br /> <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is clarification, not change. You're even focusing on the wrong part of the clarification.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 01:52:49]]> GMT</pubDate>
				<author><![CDATA[ Trasvi]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Kaaihn wrote:</cite>Timmah:<br /> <br /> It is a turn based system.  You may not do anything in your opponents turn without specific permission.  There are plenty of examples of how <span class="glossaryitem" onmouseover='gp(50);'>GW</span> grants this permission.  The wording in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> in question here is not one of them.<br /> <br /> You can argue that by looking at this rule to the exclusion of all others it works in your opponents turn, and I would agree.  When you use it inclusively with the rest of the game though, it does not.<br /> <br /> By <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, looking at nothing but the sentence in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, you can use this ability in your opponents turn.<br /> By <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, looking at this sentence in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> inclusive of the rest of the rules and in context thereof, you may not use this ability in your opponents turn.</div></blockquote><br /> <br /> I love how even though I conceded that you need to choose how you want to play it.  Not one of you will even admit that the two wordings contradict each other, no matter how obvious it is.<br /> Anyways its pointless to even have this discussion if you refuse to budge from your position no matter what proof is shown.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 01:54:36]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I blame the American Education system and its poor emphasis on understanding the English Language.</div></blockquote><br /> <br /> Pretty sure <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is based out of the <span class="glossaryitem" onmouseover='gp(134);'>UK</span>]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 02:23:20]]> GMT</pubDate>
				<author><![CDATA[ Kreedos]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite><br /> I love how even though I conceded that you need to choose how you want to play it.  Not one of you will even admit that the two wordings contradict each other, no matter how obvious it is.</div></blockquote>The two wording do contradict each other.  Not that that means anything.  There's still only one way to play it.<br /> <blockquote><div><cite>Timmah wrote:</cite>Anyways its pointless to even have this discussion if you refuse to budge from your position no matter what proof is shown.</div></blockquote>Pot, meet kettle?]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 02:26:14]]> GMT</pubDate>
				<author><![CDATA[ RustyKnight]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>RustyKnight wrote:</cite><blockquote><div><cite>Timmah wrote:</cite><br /> I love how even though I conceded that you need to choose how you want to play it.  Not one of you will even admit that the two wordings contradict each other, no matter how obvious it is.</div></blockquote>The two wording do contradict each other.  Not that that means anything.  There's still only one way to play it.<br /> <blockquote><div><cite>Timmah wrote:</cite>Anyways its pointless to even have this discussion if you refuse to budge from your position no matter what proof is shown.</div></blockquote>Pot, meet kettle?</div></blockquote><br /> <br /> Except I did change my point of view after I reread the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>/errata section of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s website.<br /> <br /> Anyways my only point was that the two wordings contradict each other and you and your opponent need to decide how you want to play it.<br /> In a tournament I would guess they would stick to the rulebook over the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 02:32:29]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite>I love how even though I conceded that you need to choose how you want to play it.  Not one of you will even admit that the two wordings contradict each other, no matter how obvious it is.</div></blockquote><br /> I don't admit there is a contradiction because there is not one.  You are interpreting a rule incorrectly by focusing solely on it, rather than using the rule in context to the entire ruleset.  <br /> <br /> You can find all sorts of contradictions if you cherry pick things and look at them to the exclusion of all other relevant material.  None of those contradictions actually exist though;  you are thinking they do because you are looking at something in a vacuum that cannot be properly interpreted in that vacuum.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 02:36:20]]> GMT</pubDate>
				<author><![CDATA[ Kaaihn]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite><br /> Except I did change my point of view after I reread the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>/errata section of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s website.<br /> </div></blockquote>But you still cling to the idea that your interpretation of the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is correct.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 02:38:25]]> GMT</pubDate>
				<author><![CDATA[ RustyKnight]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>RustyKnight wrote:</cite><blockquote><div><cite>Timmah wrote:</cite><br /> Except I did change my point of view after I reread the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>/errata section of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s website.<br /> </div></blockquote>But you still cling to the idea that your interpretation of the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is correct.</div></blockquote><br /> <br /> No, I believe the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> to be very poorly worded.  Note, it is answering a question, but through poor choice of words, expanding on the ability in question.  (whether <span class="glossaryitem" onmouseover='gp(50);'>GW</span> meant to do this or not, their answer did per pure <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>)<br /> Just because a specific question is asked, that doesn't mean only that one can be answered.<br /> <br /> EX:<br /> Did you go to walmart?  Yes, I went to walmart and target.<br /> <br /> Now you wouldn't say that I did not go to target solely because you didn't ask if I did, would you?<br /> <br /> Now lets expand the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> question:<br /> <br /> Can you make the "jump" with spiders even if they can't assault?<br /> Yes, spiders can jump during ANY assault phase.  Notice this could be broken out to.  "Yes, spiders can jump during your assault phase and your opponents assault phase."  (instead of saying any, you are listing all of the possible assault phases)  All without changing the meaning.<br /> <br /> <br /> <br /> <br /> So I still believe my interpretation of the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> to be correct.<br /> <br /> <br /> Hence I am left to the position that it must be decided on by a judge or you and your opponent depending on the venue.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 03:15:18]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>unistoo wrote:</cite>you must be able to assault in order to 'trade' that move for an extra jump.</div></blockquote><br /> *Bzzzzzzt*, wrong answer, by that rationale you would have to premeasure all assaults, because you wouldn't be eligible to use the move unless you CAN make an assault...<br /> If we further extend that rationale to run & shooting which are worded similarly, you would need to have guns, be in range to shoot before you can use 'Run' move... Go ahead and tell that nid player his gaunts can no longer run because they don't have guns.<br /> <br /> Taking a warp jump is the same as saying 'this unit will not make an assault this turn'. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 11:21:19]]> GMT</pubDate>
				<author><![CDATA[ nostromo]]></author>
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				<title>Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ As said above, it breaks a game mechanic, and is stupid since it stops you from assualting a unit virtually indefenitely, considering the average on 2 dice is a 7, and all you need is a 6 to keep out of assualt range, assuming they dont get the 12" assualt.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 11:33:50]]> GMT</pubDate>
				<author><![CDATA[ MarkoftheRings]]></author>
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				<title>Re:Warp jump in &quot;ANY&quot; assault phase?</title>
				<description><![CDATA[ <blockquote><div><cite>nostromo wrote:</cite><blockquote><div><cite>unistoo wrote:</cite>you must be able to assault in order to 'trade' that move for an extra jump.</div></blockquote><br /> *Bzzzzzzt*, wrong answer, by that rationale you would have to premeasure all assaults, because you wouldn't be eligible to use the move unless you CAN make an assault...<br /> If we further extend that rationale to run & shooting which are worded similarly, you would need to have guns, be in range to shoot before you can use 'Run' move... Go ahead and tell that nid player his gaunts can no longer run because they don't have guns.<br /> <br /> Taking a warp jump is the same as saying 'this unit will not make an assault this turn'. <br /> <br /> </div></blockquote><br /> Oh I'm sorry, I needed your answer in the form of a <i>question</i>.<br /> <br /> Did you <i>read</i> the rest of my post, or just jump right in? <b>As I pointed out <i>in that very post</i></b> that is indeed the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> is correcting - It <i>was</i> 'possible' to interpret the original rule in that manner, hence the question in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> designed to clarify that you can indeed make a warp jump in an assault phase, as long as you don't assault. What I was  showing was the process of misunderstanding that led to this whole (vaguely silly) question. At the time I considered editing my post for extra clarity on my point, but decided against it because I thought the discussion was basically done (ha!).<br /> <br /> It's been said before, but it's worth pointing out again: <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> <i>refine</i> rules, <b>Errata</b> change rules. This 'argument' is stemming from a <i>very</i> specific interpretation of a single word in an <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> - and is (charitably) a grasp at straws.<br /> <br /> EDIT: many times for the making of the gooder read-ness]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 13:18:42]]> GMT</pubDate>
				<author><![CDATA[ unistoo]]></author>
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