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		<title><![CDATA[Latest posts for the thread "CSM Heavy choices for UKGT"]]></title>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ this is my current list but the 2 vindi's just don't cut it at longer ranges....<br /> <br />  Nurgle Lord ( plaguebringer )<br /> Khorne lord ( twin claws )<br /> <br /> 8 zerks inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ ( rhino )<br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PM</span> inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ and 2 x melta ( rhino )<br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PM</span> inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ and 2 x flamers<br /> <br /> 3 x Oblit<br /> 2 x Vindi ( <span class="glossaryitem" onmouseover='gp(262);'>DP</span> )  <br /> <br /> the nurgle Lord doesn't do much and I am thinking of dropping him along with the 2 Vindi's.......<br /> <br /> my thoughts are  either total oblit spam and add another 2 x 3 oblits or take 2 landraiders.......... 1 especially to get the Zerk unit into combat early  open to suggestions]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 20:59:35]]> GMT</pubDate>
				<author><![CDATA[ daimyo52]]></author>
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				<title>Re:CSM Heavy choices for UKGT</title>
				<description><![CDATA[ Berzerkers beg for a land raider to deliver them to their target.  Disembarking from a rhino and then waiting a turn to assault just does not cut it with them.  You will increase their efficiency greatly by slapping them into a land raider.  I like vindicators but think they work better in pairs or with three so obliterators might be your best choice.  Six obliterators and a land raider would be the way to go <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  You'll have to drop the Nurgle lord to help squeeze in the extra points though.]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 22:43:34]]> GMT</pubDate>
				<author><![CDATA[ augustus5]]></author>
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				<title>Re:CSM Heavy choices for UKGT</title>
				<description><![CDATA[ <blockquote><div><cite>augustus5 wrote:</cite>Berzerkers beg for a land raider to deliver them to their target.  Disembarking from a rhino and then waiting a turn to assault just does not cut it with them.  You will increase their efficiency greatly by slapping them into a land raider.  I like vindicators but think they work better in pairs or with three so obliterators might be your best choice.  Six obliterators and a land raider would be the way to go <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  You'll have to drop the Nurgle lord to help squeeze in the extra points though.</div></blockquote><br /> <br /> I agree six oblits and a landraider for your zerkers.]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 22:45:38]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ I also think this is a good idea, just plonk the <span class="glossaryitem" onmouseover='gp(634);'>PM</span> on objectives and tie up enemy units with the <span class="glossaryitem" onmouseover='gp(527);'>KB</span> ^_^ Sounds like a plan.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 22:48:30]]> GMT</pubDate>
				<author><![CDATA[ Great Unclean One]]></author>
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				<title>Re:CSM Heavy choices for UKGT</title>
				<description><![CDATA[ <blockquote><div><cite>Typeline wrote:</cite><blockquote><div><cite>augustus5 wrote:</cite>Berzerkers beg for a land raider to deliver them to their target.  Disembarking from a rhino and then waiting a turn to assault just does not cut it with them.  You will increase their efficiency greatly by slapping them into a land raider.  I like vindicators but think they work better in pairs or with three so obliterators might be your best choice.  Six obliterators and a land raider would be the way to go <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  You'll have to drop the Nurgle lord to help squeeze in the extra points though.</div></blockquote><br /> <br /> I agree six oblits and a landraider for your zerkers.</div></blockquote><br /> For this, one <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, Khorne Lord, should suffice.]]></description>
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				<pubDate><![CDATA[Mon, 3 Aug 2009 08:25:20]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ Here's my revised list..........<br /> <br /> Termy Khorne lord ( twin claws )<br /> <br /> 8 zerks inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ  <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PM</span> inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ and 2 x melta ( rhino )<br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PM</span> inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ and 2 x flamers ( rhino )<br /> <br /> 3 x Oblit<br /> 1 x Defiler<br /> 1 x Landraider ( for Zerks ) Daemonic<br /> <br /> have 15pts spare ( havoc launcher for a Rhino ? )]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 17:27:33]]> GMT</pubDate>
				<author><![CDATA[ daimyo52]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ Why do I not see 9 oblits and 2 lash princes in this list?  Aren't those the only units <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> has?<br /> <br /> I'm confused.]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 17:45:18]]> GMT</pubDate>
				<author><![CDATA[ Timmah]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ <blockquote><div><cite>Timmah wrote:</cite>Why do I not see 9 oblits and 2 lash princes in this list?  Aren't those the only units <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> has?</div></blockquote><br /> Too boring and not an automatic game winner. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> The list looks really good. Keep it.<br /> I'd give the Landraider extra armor.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 17:48:49]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ forgot to say <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is Daemonic]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 18:02:47]]> GMT</pubDate>
				<author><![CDATA[ daimyo52]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ <blockquote><div><cite>daimyo52 wrote:</cite>Here's my revised list..........<br /> <br /> Termy Khorne lord ( twin claws )<br /> <br /> 8 zerks inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ  <br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PM</span> inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ and 2 x melta ( rhino )<br /> 7 <span class="glossaryitem" onmouseover='gp(634);'>PM</span> inc <span class="glossaryitem" onmouseover='gp(105);'>PF</span> champ and 2 x flamers ( rhino )<br /> <br /> 3 x Oblit<br /> <b>1 x Defiler</b><br /> 1 x Landraider ( for Zerks ) Daemonic<br /> <br /> have 15pts spare ( havoc launcher for a Rhino ? )</div></blockquote><br /> <br /> lolwut?]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 21:20:16]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ New list looks pretty good.  I don't like defilers would run a deamonic possessed vindicator or obliterators instead.]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 23:04:14]]> GMT</pubDate>
				<author><![CDATA[ Kirika]]></author>
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				<title>CSM Heavy choices for UKGT</title>
				<description><![CDATA[ <blockquote class="uncited"><div>have 15pts spare ( havoc launcher for a Rhino ? </div></blockquote><br /> They are great vs horde armies; otherwise, rather useless. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 07:51:17]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:CSM Heavy choices for UKGT</title>
				<description><![CDATA[ several ideas going through my mind after another couple of games................<br /> <br /> is a 2nd land raider any good to drop a <span class="glossaryitem" onmouseover='gp(329);'>PG</span> squad of on an objective and then be used as a fire platform<br /> <br /> is it worth dropping a rhino and the defiler and havoc launcher for another oblit to make 2x 2 ( instead of 3 ) and taking a lascannon dread to go with it]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 20:47:00]]> GMT</pubDate>
				<author><![CDATA[ daimyo52]]></author>
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