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		<title><![CDATA[Latest posts for the thread "rather unique space marine army idea"]]></title>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ Can anyone tell me if i can use scout marine models as regular space marines? (count them as <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads with all the perks of the power armoured marines, with the look of the scouts) It will require lots of customising (storm bolter gunners, land speeder and attack bike drivers, heavy weapon marines, etc.) but i just love the scout model and i feel it's worth it to have such a unique look to my army. Since it's an asthetic thing, i'm hoping it's legal in-game cause i think it would look kick ass and it, as far as i know, dosin't mess with the game or the rules. As i said, it's purely for asthetic purposes...]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 06:44:14]]> GMT</pubDate>
				<author><![CDATA[ emperor's_champ]]></author>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ Not sure if I can help you here.<br /> Keep in mind that Marines have power armor while Scouts have carapace armor. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 07:28:55]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ Well, it wouldn't be <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> in terms of armor. If you had the weapons correct, and you didn't use any real scouts, it might work.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 07:49:38]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ you would just have to have it be a "count as" army, could totally work]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 09:58:20]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ The only issue I would see is if you also tried to have "actual" scout marines in your army, in addition to the "looks-like-scout-but-is-actually-power-armor" marines.  That would cause a real <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> problem, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, because your opponent would have a hard time telling one from the other.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 12:05:56]]> GMT</pubDate>
				<author><![CDATA[ D'Ork]]></author>
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				<title>Re:rather unique space marine army idea</title>
				<description><![CDATA[ Awesome feedback...it gives me another idea...how about i use power armour torsoes to A- make em more "space mariney" and B- to remove some of the confusion. As i said before it's purely asthetic...they will have all the weapons/wargear of their power armoured counterparts. However i see your points that it may cause confusion due to the carapace armour. So what do you guys think about using the regular marine torsoes? (using scout legs, heads, and arms) It would be better as far as <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> goes, and it would make converting them much easier.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 17:14:10]]> GMT</pubDate>
				<author><![CDATA[ emperor's_champ]]></author>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ The armor has to be correct, If you play any tournaments. How about Black Templar army. You can mix armor. Each unit must have more marines than Scout armor (Neophytes). You must stick to  <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>.<br /> In my army my Chaplain has OLD terminator armor, with a real cool tech-skull face. Others have no problem downgrading term armor for fancy power armor.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 17:42:02]]> GMT</pubDate>
				<author><![CDATA[ resinmann]]></author>
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				<title>Re:rather unique space marine army idea</title>
				<description><![CDATA[ Yes, there is a rule in the book that says that you can use a "counts as" army.  For clarity (I'm too lazy to scour the rulebook for an exact quote) you may use scouts to represent regular marines so long as you do not have any actual scouts in your army list.  You would probably encounter less criticism if you swapped the torso and other bits to make them better represent marines.  Otherwise, so long as it looked cool and nobody wants to be a prick about it, you should be good to go.  I once built a Chaos Obliterator completely from bits parts (my first army) and no one complained, they all thought it was cool.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 18:05:10]]> GMT</pubDate>
				<author><![CDATA[ thnkr]]></author>
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				<title>Re:rather unique space marine army idea</title>
				<description><![CDATA[ Right on guys, thx alot. I had a pretty good idea this army would be somewhat contrevercial, and i appreciate all the feedback...i have one last attempt wich is the easiest one, and the one that will be the least amount of modification (if any).....regular power armour marines, with scout heads. The helmetless heads with ear peices is cool enough, and i can more than live with that, because it still looks cool, and with my amount of conversion expertise (wich, <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, is none <span class="glossaryitem" onmouseover='gp(84);'>lol</span>) i can easilly put this togeather. And as far as i know, this is fine as far as the rules go, and i don't think it would cause any complaints. I also want to go without backpacks to cut down on the overall bulkyness of my marines (heavy weapon & assault marines excluded of course), and i'd love to get feedback on that.  I should have thought of this before, but i'm the kind of guy that shoots for the moon on the first try instead of starting off simple, so yeah...<span class="glossaryitem" onmouseover='gp(84);'>lol</span> Thanks again for the help and i'll see you on the battlefield.<br /> <br /> FOR THE EMPEROR!]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 18:33:31]]> GMT</pubDate>
				<author><![CDATA[ emperor's_champ]]></author>
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				<title>refer to new thread</title>
				<description><![CDATA[ I messed this thread up a bit, and since i can't find a way to delete it, so i decided to make an entirely new one.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 23:27:11]]> GMT</pubDate>
				<author><![CDATA[ emperor's_champ]]></author>
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				<title>Re:rather unique space marine army idea</title>
				<description><![CDATA[ Give them like chainmail armor overtop or extra carapace armor or something. Enclosed helmets etc. ]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 00:45:08]]> GMT</pubDate>
				<author><![CDATA[ EzeKK]]></author>
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				<title>Re:rather unique space marine army idea</title>
				<description><![CDATA[ I'm actually going with a helmetless army...using scout marine heads...the chainmail is an interresting idea though. Not sure what you mean by extra carapace armour, i'm brand new to the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe and i have no conversion talent yet...i was thinking of having someone like blue table painting to make my army as i've little time in my day for DIY. But thanks for the suggestions, any and all advice is appreciated.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Hi again everyone...had to edit my army list a tad...sorry to anyone who downloaded the original file. I pretty much just added a few things to the assembly notes portion...]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 01:26:57]]> GMT</pubDate>
				<author><![CDATA[ emperor's_champ]]></author>
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				<title>rather unique space marine army idea</title>
				<description><![CDATA[ I'm done with this thread...please refer to the "x division space marines list" thread.]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 00:06:02]]> GMT</pubDate>
				<author><![CDATA[ emperor's_champ]]></author>
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