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		<title><![CDATA[Latest posts for the thread "Hit and Run?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "Hit and Run?"]]></description>
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				<title>Hit and Run?</title>
				<description><![CDATA[ Do you get to leave <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> at the end of your turn in <span class="glossaryitem" onmouseover='gp(19);'>cc</span> assault, or when the combat is completely resolved ( Both options are still in the same players assualt phase)? I was wondering because my friends were arguing how my ork bikes and my friends jetbikes used hit and run. HELP]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/254004/933392.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/254004/933392.page</link>
				<pubDate><![CDATA[Wed, 26 Aug 2009 16:22:17]]> GMT</pubDate>
				<author><![CDATA[ dracomere]]></author>
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				<title>Hit and Run?</title>
				<description><![CDATA[ "If the test is passed, the unit breaks from combat and immediately moves up to <span class="glossaryitem" onmouseover='gp(2);'>3D6</span>" in a straight line in any direction, ignoring the units they are locked with."<br /> <br /> All units, that is to say Bikes, Jetbikes, Walkers, Infantry, Jump Infantry, Bananas etc, if they have this rule, move <span class="glossaryitem" onmouseover='gp(2);'>3D6</span>".]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/254004/933404.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/254004/933404.page</link>
				<pubDate><![CDATA[Wed, 26 Aug 2009 16:28:23]]> GMT</pubDate>
				<author><![CDATA[ Gwar!]]></author>
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			<item>
				<title>Hit and Run?</title>
				<description><![CDATA[ It is at the end of the assault, after all sides have made their attacks, all necessary morale checks have been made, etc. So you don't get to swing then use hit and run before your enemy can swing back.<br /> <br /> Is that what you were asking Dracomere?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/254004/933480.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/254004/933480.page</link>
				<pubDate><![CDATA[Wed, 26 Aug 2009 17:08:52]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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			<item>
				<title>Hit and Run?</title>
				<description><![CDATA[ Yes, thank you for clarifying for me]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/254004/934745.page</guid>
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				<pubDate><![CDATA[Thu, 27 Aug 2009 02:05:37]]> GMT</pubDate>
				<author><![CDATA[ dracomere]]></author>
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