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		<title><![CDATA[Latest posts for the thread "1850 SM list."]]></title>
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				<title>1850 SM list.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Kayvaan Shrike 195<br /> <br /> Chaplin 130<br />   w/ Jump pack/ Plasma pistol<br /> <br /> Troops:<br /> Tactical Sq 10x man 230<br />   Rhino w/ Extra Armour<br />   Meltagun/Plasma Cannon<br /> <br /> Tactical Sq 10x man  230<br />   Rhino w/ EA<br />   Meltagun/Plasma Cannon<br /> <br /> Scout Squad 5x man 75<br />  <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/<span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> <br /> Scout Squad 5x man 75<br />  <span class="glossaryitem" onmouseover='gp(20);'>CCW</span>/<span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> <br /> Scout Squad 5x man 100<br />  4x Sniper Rifles 1x <span class="glossaryitem" onmouseover='gp(51);'>HB</span><br />  Camo Cloaks<br /> <br /> Elite:<br /> Dreadnought 160<br />  Plasma Cannon/Missle Launcher <br />  Drop Pod<br /> <br /> Dreadnought 140<br />  Drop Pod<br /> <br /> Fast Attack:<br /> Assault Sq 10x man 215<br />  Power Weapon/ Flamer<br />  Jump packs<br /> <br /> 2x Attack Bikes 100<br />  2x Multi-Meltas<br /> <br /> 3x Scout Bikes 90<br />  Combi-melta<br />  Cluster Mines<br /> <br /> Heavy Suppot:<br /> Thunderfire Cannon 100<br /> <br /> Tactics: Sorry for Grammar/Spelling errors, you crazy English book slapping nubs.<br />  I wrote this list thinking that I would use the the scouts, shrike, and the Assault Marines first turn. They would be assaulting or constesting objectives, I believe at my skill level, this will be an "EPIC Win" or "EPIC Fail". I was going to sit on objectives with my scouts, with the tact sqauds in rhinos, although slow, would be used flexibly, i.e. I i might have to go to an objective or assist my foward units. The Attack Bikes and the base Dreadnought will hopefully (finger crossed) take out heavy tanks, the 2 will most likely be priority(<span class="glossaryitem" onmouseover='gp(759);'>SP</span>?) targets, as will the thunderfire cannon. Other than that, I have nothing.<br /> <br /> Questions, Comments, Concerns? ]]></description>
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				<pubDate><![CDATA[Wed, 2 Sep 2009 23:13:33]]> GMT</pubDate>
				<author><![CDATA[ Kavion]]></author>
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				<title>Re:1850 SM list.</title>
				<description><![CDATA[ Is there anyway you could lay out the army so it's much clearer for us to see what units and upgrades you have?  Try something like this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Whatever it is you please (Upgrades go here)<br /> Whatever it is you please (Upgrades go here)<br /> <br /> Elites<br /> Whatever it is you please (Upgrades go here)<br /> Whatever it is you please (Upgrades go here)<br /> <br /> Troops<br /> Whatever it is you please (Upgrades go here)<br /> Whatever it is you please (Upgrades go here)<br /> Whatever it is you please (Upgrades go here)<br /> <br /> Heavy Support<br /> Whatever it is you please (Upgrades go here)<br /> Whatever it is you please (Upgrades go here)]]></description>
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				<pubDate><![CDATA[Wed, 2 Sep 2009 23:23:15]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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				<title>1850 SM list.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(334);'>WTF</span> Fail format. It was spaced out.... I'll fix it...]]></description>
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				<pubDate><![CDATA[Wed, 2 Sep 2009 23:36:24]]> GMT</pubDate>
				<author><![CDATA[ Kavion]]></author>
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				<title>Re:1850 SM list.</title>
				<description><![CDATA[ Thank you very much Kavion.  It's so much more clear to read now <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  The list I don't really like though.  It seems like a lot of units are kind of thrown in.  I don't like the layout of the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> squad.  2x Melta or Flamer, <span class="glossaryitem" onmouseover='gp(328);'>ML</span> all the way.  I think the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> scout squads will most likely die before you get in an assault which would leave shrike by himself.  Your tactics includes a bum rush, but you will most likely lose your shock squads (as well as shrike) after they finish their initial assault.  Shrike grants fleet so run with units that benefit from that.  Assault squads gain a 24" threat range.  You need your bread and butter tactical squads, so more might be added.  Maybe a squad of terminators would make the list stronger, but that is iffy <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  For your heavy support you may want to include some las preds to provide some stronger means of anti-tank.  2 of these should do fine.]]></description>
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				<pubDate><![CDATA[Thu, 3 Sep 2009 02:57:07]]> GMT</pubDate>
				<author><![CDATA[ s1gns]]></author>
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